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  • Region: Europe
  • Event Type: Conference
  • Audience Type: Developers, Indies, Marketing, Consumers, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, Aso Practitioners, App Marketers, App Advertisters
  • Find out more information on GodotFest Conference 2026

GodotFest Conference 2026 returns to Munich on 3–4 November, bringing together developers, studios, educators, toolmakers and industry professionals who build with the Godot Engine. This year’s theme, “Godot Means Business,” expands the programme beyond technical talks to include dedicated business networking, publisher meetings, studio showcases and hands‑on workshops. Attendees can expect two full days of expert sessions across multiple stages, small‑group workshops, community time and a controller‑ready play area for showing and testing Godot‑powered games. 

The 2026 edition introduces MeetToMatch – Networking powered by Photon, included with every ticket, enabling structured 1‑on‑1 meetings with publishers, service providers and fellow developers ahead of the event. With premium catering provided throughout both days and a strong international turnout following last year’s 500‑attendee debut, GodotFest 2026 offers a polished, professional environment for learning, collaboration and business growth within the rapidly expanding Godot ecosystem.

Organiser:  
GameDev Events Munich UG (haftungsbeschränkt), in cooperation with the Godot Foundation

Average Pass Price:  
Early Bird €209, Regular €249, Late Bird €349, VIP €799

REGISTER

How to get to GodotFest Conference 2026