The Graphics Programming Conference 2026 returns to Breda, the Netherlands in November 2026, bringing together real‑time and interactive graphics programmers from across Europe and beyond. Designed for students, professionals, researchers, and industry veterans, the conference focuses on cutting‑edge techniques, rendering innovations, GPU programming, engine development, and practical production workflows. As a dedicated technical event, it offers a rare opportunity for graphics specialists to learn directly from experts shaping the future of real‑time graphics.
The 2026 edition takes place at The Dock, a modern venue located at Slingerweg 76, 4814 AZ Breda, offering space for up to 550 attendees and two parallel content tracks. The venue is easily accessible by train, bus, or car, with excellent public transport links from Amsterdam Schiphol and Eindhoven Airport. Lunch and break catering are provided on‑site, ensuring a smooth and focused conference experience.
Across two full days, attendees can expect deep‑dive technical talks, shader breakdowns, engine‑level insights, performance optimisation sessions, and case studies from leading studios and toolmakers. With sponsors including NVIDIA, JangaFX, Keen Games, EA SEED, and Superluminal, the conference attracts high‑calibre speakers and showcases the latest advancements in graphics technology.
The event encourages community participation through its open call for talks, making it a platform where both seasoned experts and emerging developers can share knowledge. Networking opportunities, informal meetups, and hands‑on discussions create an environment where attendees can exchange ideas, explore new techniques, and build long‑term professional connections.
Organiser: Graphics Programming Conference
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