January 18, 2020 Supporting Women In Games Women in Games’ David Smith on supporting the progression of women in the games industry “The vision of Women in Games is to see a games industry, culture and community free of gender discrimination”
January 18, 2020 Ux Success Guffaw Digital’s Adam Barker discusses UX for success “There's a lot of raw talent which if nudged in the right way would reap dividends for the UK economy.”
January 17, 2020 Future Trends Rogue Games’ Levi Buchanan on the next trends set to hit the games industry “We’ve gone from a two console battlefield to games that exist on dozens upon dozens of screens and are purchased right from the device versus going to retail.”
January 16, 2020 Future Of Games Rogue Games' Bryan Buskas on the future of the games industry "15 years ago, games were predominantly console-based and purchased at retail. Today, games are nearly 100% digital, available everywhere, and hardware fits in your pocket."
January 16, 2020 Golden Data Time for a new free app analytics tool New ways to track what’s going on
January 13, 2020 Hot Five Hot Five: Miniclip buys Ilyon, Nifty Games goes on recruiting spree, and how Riot avoided backlash from going mobile The hottest stories of last week
January 9, 2020 Homa's Odyssey Olivier Le Bas discusses the success of Homa Games "We work with developers to improve their games"
January 9, 2020 Hatch A Plan Pascal Debroek from Hatch Entertainment on the future of streaming mobile games "We aim to bring people together to play games in new ways"
January 8, 2020 Up Your Game Patrik Wilkens from Azerion on the rising cost of UA and the emergence of hypercasual "There is room and demand for innovation"
January 8, 2020 Hammo Time Hussam Hammo from Tamatem on publishing for the Arabic and emerging markets "The data behind it is fascinating"
January 7, 2020 All In Nicolas Sierro from Grand Casino Bern on delivering online casino services "It's inspiring to be part of it"
January 7, 2020 Sociable Talk Industry legend Jon Hare from Tower Studios on the problems of poorly made clones "It takes time and skill to succeed"
January 6, 2020 Deck13 Building Jan Klose from Deck13 Interactive on how subscription services could shake up the gaming industry "Things are looking better than last year"
January 6, 2020 Hot Five Hot Five: Look back on 2019 and looking forward to the games of 2020 The hottest stories of last week
December 28, 2019 Time To Pay Zaair Hussain from FRAG Games on his hopes for a new era of premium mobile gaming "There will be demand for models that deliver premium games"
December 27, 2019 London Connects Louise Conolly-Smith from London & Partners on the potential of the videogame industry in London "London has the opportunity to become the European hub"
December 24, 2019 Launch Window Rob Hewson, CEO and creative director at Huey Games, on the big chances in gaming over the next year "This is an opportunity for small, nimble teams to pounce"
December 24, 2019 Event Pocket Gamer Connects London 2020 advent calendar: Day 24: Christmas special offer - 20% off A festive 20% discount on Indie, Dev/Publisher and Non-Dev/Publisher tickets!
December 23, 2019 Eating Too Much Oliver Kern from Lockwood Publishing on the dangers of all-you-can-eat subscription models "It's not a great model for developers"
December 23, 2019 Read 5 Now Hot Five: Brawl Stars revenues, Devil May Cry on mobile, and Playrix's stellar 2019 The hottest stories
December 22, 2019 Changing Times Jacki Vause, CEO and founder of Dimoso, on the changing state of the games industry "The games industry is fascinating, innovative and surprising"
December 21, 2019 Market Overview Territory report: data and interviews from the UK games scene The keys to the kingdom: inside the UK industry, market and mobile sector
December 21, 2019 Cheat Sheet Michail Greshishchev from Denuvo by Irdeto on stopping cheaters in their tracks "Building the next generation cheat detection solution"
December 20, 2019 Play Dirty Nutaku's Tom Greenwood on the explosion of the adult games industry "It's a tougher industry than ever before"
December 19, 2019 It's Heating Up JetFuel CEO Tim Lenardo on the state of influencer marketing "Achieve success in the dubious world of fake followers, bots, and algorithmic ranking"
December 18, 2019 Block Booking Caty Tedman from Dapper Labs on kitties, the NBA and the future of blockchain gaming "I'm learning more about the challenges to the industry and how blockchain can help solve those"
December 17, 2019 Strive To Survive Funday Factory's Anders Leicht Rohde on the hypercasual bubble If you know, you win
December 17, 2019 Kinda Mobile Kinda Funny's Greg Miller and Tim Gettys on Apple Arcade and Google Stadia "Google Stadia failed on its first impression"
December 16, 2019 Read 5 Now Hot Five: Battle Pass trends, Angry Birds' 10 years, and Playrix's new M&A strategy The hottest stories
December 14, 2019 International Monetisation LatinDV co-founder Julian Migura on emerging markets' potential New markets are starting to catch up
December 13, 2019 A New Way To Play Edge Esports' David Yarnton on dealing with constant change From Nintendo to what's next
December 12, 2019 Looking Forward Make Real's Sam Watts on how the possibility for XR breakthrough in 2020 It's this the year for mass adoption
December 12, 2019 Jobs In Games IronSource's Sandra Schneider on using ads to improve retention and monetisation "Whenever I recruit someone today, the first thing I do is give them a long list of top games to play"
December 11, 2019 Hype Balance Nitro Games' Maria Maunula on working with influencers But maintaining your integrity
December 9, 2019 Read 5 Now Hot Five: Facebook UA playbook, Gameloft UK shuttered, and Pocket Gamer Mobile Game Awards 2020 The hottest stories
December 4, 2019 Japanese Gold Mine Monster Strike leaps up global top grossing charts Crunching the data with App Annie
December 2, 2019 Indie Winners Mulled 2 takes the Very Big Indie Pitch crown in Jordan Ball puzzle sequel from Hako Games headlines three great indie games from the heart of the Middle East
December 2, 2019 Read 5 Now Hot Five: Anticipation grows for Black Desert Mobile, NetEase x Bossa, and the sharp decline of Harry Potter: Wizards Unite The hottest stories
November 29, 2019 Gotta Splat Them Slimes Japan-only location AR game Dragon Quest Walk becomes #2 top grossing global game Crunching the data with App Annie
November 29, 2019 Indie Spotlight Seawolf Studios on starting out as an indie developer straight out of university Newcastle-based studio is headed up by a two-man development team
November 26, 2019 Jobs In Games A career as long as the games industry: Team 17's Max Everingham All about the people
November 25, 2019 Read 5 Now Hot Five: N3twork's $40 million raise, Zynga's home-grown future, and Free Fire shoots to $1 billion The hottest stories
November 21, 2019 Foresight Dead Cells' Steve Filby on why you need to design games with an audience in mind Think about what you’re going to build before you build it
November 18, 2019 Read 5 Now Hot Five: Homescape's $1 billion, Voodoo in Montreal, and Candy Crush's art meets diversity The hottest stories
November 13, 2019 Jobs In Games Kiki Olofsson on building diversity and great art at Candy Crush Saga dev King Dealing with the sweet and the sour
November 11, 2019 Read 5 Now Hot Five: Vainglory changes hands, what's next for Playtika? and Rush Wars' weak KPI revealed The hottest stories
November 7, 2019 Unite We Play Why casual games like Homescapes are adding midcore Guild community features Play together, spend more
November 6, 2019 Indie Spotlight Exospecies creator Eric Zinda on the move from Xbox to mobile Finding the right way
November 5, 2019 Indie Mavens Will subscription services be good for indie game developers? The Indie Mavens share their thoughts
November 4, 2019 Read 5 Now Hot 5: A new Harry Potter game, Coin Master's $500 million and Gen Z loves Supercell The hottest stories