Further details of Android Market store emerge

Yesterday's announcement of the first Android handset has been comprehensively covered online, with much of the coverage focusing on the first handset, the T-Mobile G1.
But what of Android Market, Android's equivalent to iPhone's App Store? More details have emerged, and MocoNews has handily rounded them up, contrasting the two stores.
Perhaps the most important difference with Android Market is the lack of any approval process on Google's part. On the plus side, this means it'll be even quicker for developers to launch Android applications.
However, the downside may be an even more cluttered store, not to mention the question of what happens if (well, when) an app is launched that Google (or more pertinently its operator partners) decide is unacceptable.
Another fascinating aspect is the claim that all Android apps will be free from the store's launch, with paid apps to be introduced at an unspecified later date.
Namco Networks has already confirmed that its Pac-Man Android game will be free, but the news could mean that many large publishers hold back their key titles until they can charge for them.
Meanwhile, TechCrunch has printed a blurry snap of the Android Market store on the T-Mobile G1 (shown right), and detailed some of the free apps it found available there. It includes one game - Krystle II - a virtual pet title.
Actually, pin-sharp screenshots of the Android Market can be found on Google's Android Developers blog, and they were posted last month.
Talking of which, Google took the opportunity yesterday to also launch version 1.0 of its Android software development kit (SDK). It's downloadable now from this website.
Google says it's working hard on the open-source release, with the aim of making it available this side of Christmas. The company will soon launch its second Android Developer Challenge, too.