June 14, 2016 Hiring Now How to get a job at Capcom Vancouver Senior Recruiter Tracey Saretsky shares insights
May 10, 2016 Monster Downloads Monster Hunter Explore surpasses 3 million downloads Worldwide launch expected sometime this year
April 1, 2016 Core Centre Capcom consolidations all mobile operations to aggressive focus on own IP games Beeline Interactive dissolved
August 1, 2014 Financials Capcom sees FY15 Q1 mobile sales drop 26% to $14 million Looking to Asia for future growth
June 19, 2014 Mobile muddles causes Capcom shareholders to lift block on hostile takeovers Takeover defence plans scrapped
April 10, 2014 Big In Japan Colopl on the up, Capcom on the slide, Cygames getting drunk? Weekly digest from Tokyo
March 31, 2014 Capcom takes a $48 million charge on underperforming mobile and PC online games FY14 net income downgraded by $19 million
March 4, 2014 Monetizer Special: Analysing hard-to-soft currency conversion rates in F2P games that use a 'percentage fill' IAP economy Delving into the guts of F2P monetisation techniques
February 28, 2014 It's like Chartboost for Japan - Sega's Noah Pass now reaches over 33 million players 51 companies on board
February 28, 2014 Stateside: What mobile and console game developers need to learn from each other Size matters
February 22, 2014 PocketGamer.biz Week That Was: King's going to IPO on the back of $1 billion Candy Crush Saga sales while Facebook buys WhatsApp for $19 billion The past 7 days in bite-sized portions
February 20, 2014 Digging deep down: It's time to introduce a sense of balance to the sexism debate Why jumping the gun does more harm than good
February 8, 2014 PocketGamer.biz Week That Was: Flappy Bird causes a flap, Dungeon Keeper creates a stir, and Puzzle & Dragons tops $1 billion The past 7 days in bite-sized portions
February 7, 2014 Competition and lack of releases sees sales slide 39% at Capcom Mobile Nine months of pain
February 5, 2014 Capcom sees mobile and console as two separate markets But crossover success not ruled out
January 27, 2014 Capcom heralds 5 year plan to get to grips with mobile Adding 100 developers per annum to workforce
January 19, 2014 Big in Japan: Good news for Colopl and GREE, while Capcom's got rhythm Weekly digest from Tokyo
January 16, 2014 Over 550 signed up to PG Connects as we countdown to 20 January Join them (and us) at London's Vinopolis
October 31, 2013 Capcom blames 'fierce competitive environment' for mobile decline Lack of major titles also an issue
February 4, 2013 As Resident Evil 6 fails to meet sales expectations, Capcom's mobile gaming division remains strong Beeline surpasses 86 million total downloads
December 5, 2012 Capcom's social subsidiary Beeline scores Ghostbusters IP for mobile move A social successor to Smurfs' Village?
September 6, 2012 Capcom doubles down with GREE, planning 6 releases including Dead Rising While Japan gets more card battlers
March 15, 2012 Smartphone and handheld games can co-exist, claims Capcom's Christian Svensson There's overlap, but not erosion
November 2, 2011 Capcom reinforces mobile structure; Beeline to expand, now reports direct to Japan GREE and Mobage targets for new domestic teams
August 4, 2011 Capcom Mobile plans to release at least 18 games before March 2012 Revving up the pipeline
August 3, 2011 Snoopy goes social with Beeline as Capcom picks up Peanuts licence Series of social games on the way
April 19, 2011 Capcom sets up second key business unit Beeline to target social mobile games Rebrands US operation, set up new Asian outfit
November 16, 2010 Are dodgy in-app purchases behind Smurfs' Village's top-grossing status? Making more than birds angry
October 19, 2010 Capcom Mobile to release three freemium iOS games Lil' Pirates, Zombie Café and TBA kid's licence
July 31, 2010 Adequate App Store performance isn't enough to balance Capcom's console shortfall Remains secondary market for big publishers
May 21, 2009 Discovery Channel licenses TV shows to mobile developers Capcom and Hands-On Mobile to deliver Discovery games
October 22, 2008 Interview: Capcom Mobile talks Europe and the US Midori Yuasa on why the two markets are more similar than you think
October 1, 2008 Capcom merges North American and European mobile operations Also debuts new Capcom Mobile brand
June 25, 2008 Capcom reveals 3m mobile sales of Who Wants To Be A Millionaire That'll be why they're extending the licence then