July 13, 2021 Dead Sales Dead Cells mobile has surpassed two million units in China Five months after launching in the country
February 8, 2021 Pgc Digital PGC Digital: Playdigious CEO discusses why practically any Nintendo Switch game can be brought to mobile "There is pretty much only benefits to bring it to mobile"
November 21, 2019 Foresight Dead Cells' Steve Filby on why you need to design games with an audience in mind Think about what you’re going to build before you build it
July 11, 2019 Dead Serious Motion Twin, Playdigious and Bilibili team for Dead Cells mobile port in China Game is due for release on Western mobile devices in August
March 26, 2019 Indie Dead Cells has sold over 1m copies, and the Switch is leading the pack "If we'd launched them at the same time, Switch would be winning. It's selling faster"
December 26, 2018 Games Of The Year PocketGamer.biz's Games of the Year 2018 The Editorial team picks their favourite games this year
December 14, 2018 Video VIDEO: A Dead Cells post-mortem from Motion Twin’s Sebastien Benard Benard tells an audience at PGConnects Helsinki 2018 how the developers “found the fun” in its roguelike
September 6, 2018 Top Celler Dead Cells is selling four Nintendo Switch copies for every one sold on PS4 Roguelike slasher manages to outsell on Switch despite console’s smaller install base
September 5, 2018 Dead Cells Speaker Spotlight: Motion Twin games developer Sebastien Bernard Sebastien Bernard will be talking at Pocket Gamer Connects Helsinki about the making of Dead Cells
September 4, 2018 Indie Dead Cells developer Motion Twin "took a big risk" leaving the mobile market behind “We traded that relative security for the ability to develop a game that we wanted to play”
August 19, 2014 Blizzard alumni Awfully Nice Studios come out on top at Gamescom 2014's Big Indie Pitch Pocket Gamer's indie launchpad uncovers the best of GDC Europe