May 25, 2020 Indie View The Big Indie Interviews: Willem Delventhal on making award winning games for cats What does it take to make a game that's fun for both humans and cats?
May 25, 2020 We Didn't Start The Fire Why are people still playing Garena Free Fire? A first-time player tries to explain the battle royale's appeal
May 25, 2020 Most Read Hot Five: Garena Free Fire hits 80 million DAUs, Defold goes open source, and Ubisoft sues Apple and Google The hottest stories from the mobile games industry over the last week
May 22, 2020 This Week In China This Week In China: NetEase's big reveals from its 520 conference and Chess Rush lands in China The biggest stories straight from Beijing
May 22, 2020 Hypercasual Shift Interview: Why My.Games is shifting its focus to hypercasual "The hypercasual business model continues to evolve and provide huge opportunities for developer teams"
May 22, 2020 Indie View The Big Indie Interviews: Attractive Interactive discusses its creative Big Indie Pitch winning title Paper Game We sit down with Pontus Björkberg from Attractive Interactive to what goes into making a completely customisable game for mobile
May 22, 2020 Magic Fund Report: Magic Leap has raised $350 million in funding Follows layoffs the company announced exactly a month ago
May 22, 2020 Pgbiz Podcast PocketGamer.biz Podcast Episode #5: Garena Free Fire 80m DAUs, Gamescom goes digital, and more! Our weekly video chat about the goings-on in mobile games
May 22, 2020 Schedule Revealed Conference schedule revealed for Pocket Gamer Connects Digital #2 With less than three weeks to go, you can check out what’s happening at next month’s online-only games industry conference
May 22, 2020 Making Of Making Of: How A Fold Apart used Lightning Rod Games co-founder Mark Laframboise's own long-distance relationship as its basis "I was working at Disney Interactive/Playdom in California while my significant other was still living in Ontario, Canada"
May 21, 2020 Deep Dives PG.Biz Deep Dives: Deconstructing Supercell's Match-3: Hay Day Pop with Department of Play Will Luton digs into Supercell's currently soft-launched casual game
May 21, 2020 Need Funding? The UK Games Fund selects 38 studios for funding Mobile studios include Panic Barn and Jolly Good Games
May 21, 2020 Digital Showcase Japanese developers and publishers join together for New Game+ Expo on June 23rd Sega, SNK, Koei Tecmo, Spike Chunsoft, and more are due to take part
May 21, 2020 Level Up MeeWow Games and Supergaming gain access to N3twork’s $50 million Scale Partnership Lucky Star Solitaire and Tap Empire get supercharged
May 21, 2020 China Covid-19 Growth China’s mobile game revenue reaches $7.7 billion during COVID-19 Yodo1 digs into the data
May 21, 2020 Mediatel Sms Payments How Mediatel is helping mobile game developers access SMS payments for their games Director Mike Charlesworth explains what the firm can do for you
May 21, 2020 93 In Total Take-Two Interactive has 21 games "planned specifically" for mobile Another seven will be launched across all platforms
May 21, 2020 Full-year Financials Take-Two Q4 profit rises by 116% due to "people sheltering at home" Net revenue reaches $3.09 billion for the year
May 21, 2020 Mygamez Funding MyGamez partners with Small Giant Games on Empires & Puzzles' Chinese Android launch Fingersoft, Small Giant Games, Peter Vesterbacka, and more contribute to new funding round
May 21, 2020 Event Hyper Casual Game Jam Going Hyper goes online this June Online event for game developers to create a real game in a team goes live next month
May 21, 2020 Roundguard Indie Spotlight: Wonderbelly Games on Apple Arcade and running a studio from home with a child "I want to continue making games that make people smile, full of love and charm"
May 21, 2020 Digging Deeper GameRefinery adds Player Motivations and Archetypes insights Adding more understanding of gamers' behaviours
May 21, 2020 North American Growth Update: Ubisoft game director Scott Warner joins Tencent's TiMi Studios Will take the role of studio director effective immediately
May 20, 2020 New Smarts Blackout Blitz dev Big Run Studios hires Benjamin Jordan as new CTO Going deeper for underserved audiences
May 20, 2020 A Good Deed Playcrafting teams up with Schick Xtreme for charity mobile game Shave the Day is on iOS and Android
May 20, 2020 No Direct Report: Nintendo is not holding a Direct for the foreseeable future Will surprise-drop new trailers instead
May 20, 2020 Valhalla! NetEase unveils Norse mythology-inspired mobile AAA game Project Ragnarok Going cross-platform on mobile, PC, and console
May 20, 2020 Quest For Gold Over $100 million has been spent on Oculus Quest content The hardware was released a year ago
May 20, 2020 On The Rise CD Projekt is the second most valuable games company in Europe Polish firm is biting at the heels of No.1 Ubisoft
May 20, 2020 Diamonds Galore Minecraft exceeds 200 million copies sold worldwide Mojang's sandbox builder giant averages 126 million monthly users
May 20, 2020 The Voodoo Approach The Voodoo Approach: How the world's biggest hyper-casual publisher makes its hit games An inside look at the company's development process
May 20, 2020 118 Games In Development Embracer Group's games division grows by 31% but total profit falls by 10% YoY "I genuinely believe that we have one of the industry’s most exciting pipelines of upcoming games"
May 20, 2020 Event Navigating the Now: Preparing for the new normal & UKIE Game Showcase goes live next month UKIE are hosting an online event featuring talks from industry professionals alongside their game showcase event on June 3-4, check it out now!
May 20, 2020 Big Indie Pitch UnderKnight takes the crown at May's digital Big Indie Pitch We reveal our winner and joint runners-up from our May edition of the digital Big Indie Pitch
May 20, 2020 Scaling Up Advertisement platform AdInMo secures $500,000 in funding Former DeltaDNA co-founder Chris Wright appointed as CTO
May 20, 2020 Jobs In Games Remote Working: King senior level designer David Briggs on maintaining Candy Crush Jelly Saga in the middle of a pandemic Discussing the benefits and negatives of running a live ops game from home
May 20, 2020 Network With Speed Network with indie developers and top publishers at Pocket Gamer Connects Digital #2. Sign up now! The popular Publisher SpeedMatch session returns at next month’s online-only B2B games conference
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 19, 2020 Gotta Wear 'em All The Pokemon Company teams up with UNIQLO for Pokemon GO t-shirts Available in-game and real-life
May 19, 2020 Pandemic Delay Kingdom Hearts: Dark Road faces delay due to the coronavirus Square Enix still wants a spring release
May 19, 2020 Wild Alpha League of Legends: Wild Rift enters alpha testing next month Specs to run the game have increased
May 19, 2020 Event Ubisoft, Blockchain Cuties and Reality Gaming Group confirmed to speak at Blockchain Gamer LIVE! Digital #1 Look forward to unmissable content with industry experts from across the globe
May 19, 2020 What's Next Performance advertisers, you were made for what's next AdColony's Liz Waldeck-Pinckert on why mobile advertising will hold strong
May 19, 2020 New Studio Here Respawn unveils Apex Legends-focused studio in Canada Headed up by Henry Lee and Steven Ferreira
May 19, 2020 Event NG20 Studio Pack Pass Giveaway Nordic Game’s free-of-charge NG20 Studio Pack online pass offer for selected developers expires tomorrow, May 20.
May 19, 2020 Cracking Down Nintendo files two lawsuits against Switch hackers "Team Xecuter" face another court case
May 19, 2020 10 Years On Opinion: Android has finally reached its tipping point Baby how you're grown
May 19, 2020 "all Abuzz" Gamescom digital event confirmed for August 2020 Opening Night live hosted by Geoff Keighley due to return
May 19, 2020 Rumble In The Jungle Frogmind launches real-time multiplayer Rumble Hockey after short soft-launch Anthropomorphic animal sports title is available on iOS and Android