March 16, 2017 Local Only 75% of the top games in China in 2016 were developed locally Sensor Tower looks into the country's local focus
March 16, 2017 First Among Equals? Did you know Zynga now generates more mobile game revenue than EA? Zynga rise is going unnoticed
March 16, 2017 Rivals On Hold Hi-Rez Studios halts development on Smite Rivals to focus on PC projects Needs significant additional development
March 15, 2017 China Mobile Market January Apple's iPhone 7 devices make up 10% of all iOS devices in China Newzoo has some new info on the mobile market
March 15, 2017 Building Blocks How Roblox's explosive growth and one million concurrent players led to a $92 million funding round Roblox VP of Marketing Tami Bhaumik discusses the company's plans
March 15, 2017 Improbable King King's Chief Legal Officer Robert Miller leaves to join SpatialOS developer Improbable Taking over as Chief Legal Officer at the startup tech firm
March 15, 2017 Yes Another One Jam City soft-launches branded match-3 title Family Guy - Another Freakin' Mobile Game TinyCo acquisition apparently acting as gateway to the license
March 15, 2017 A Perfect Match? Can traditional analogue game mechanics make successful F2P casual titles? 231 Play on going back to basics to find a niche
March 15, 2017 Supercell Shop Supercell opens online shop to sell official Clash of Clans merchandise in the US and Canada Supercell Shop is open for business
March 15, 2017 Indian Mavens Indian mobile game developers discuss Youzu's new Pune office And potential Indian investment
March 15, 2017 War Child Armistice War Child's Armistice campaign raises $122,000 from four developers Hoping to attract more studios next time
March 15, 2017 Homegrown Talent Whatever happened to Fire Emblem Heroes? How has Nintendo’s first F2P mobile game launched?
March 15, 2017 Whodunnit? Marmalade Game Studio continues relationship with Hasbro by launching mobile Cluedo game Fourth game to come from the partnership
March 14, 2017 Codeless Playable Ads JustAd launches drag-and-drop playable ad building tool Game Zone Everyone can have playable ads without a single line of code
March 14, 2017 Know Your Ltv Quantifying lifetime value - A metrics-based approach to growth Pollen CEO Martin Macmillan on how the top companies plan UA budgets and spend
March 14, 2017 Roblox Funding Roblox closes $92 million funding round to support its 48 million MAUs Players making up to $50,000 a month from creations in the game
March 14, 2017 Gdc 2017 Wraps Up GDC 2017 attracts 26,000 attendees and 570 exhibiting companies GDC 2018 dates are already set
March 14, 2017 London (and Brighton) Calling How to get a job at Mediatonic Recruitment Manager Jake Kimber shares insights
March 14, 2017 Tagging In Tag Games kicks off live ops business by collaborating with Flaregames on Nonstop Knight Moving away from development to look after other studios' games
March 14, 2017 Cygames-verse Cygames on why the West requires an entirely different UA and marketing strategy than its native Japan Executive Director Yuito Kimura discusses promotional activities, new games and its vision for 2017
March 14, 2017 Back From San Francisco Mobile Mavens reflect on their GDC 2017 trends and highlights What sticks in the memory?
March 14, 2017 Zynga Solitaire Zynga acquires four Solitaire games from little-known developer for $42.5 million Harpan LLC just made a killing
March 14, 2017 Pick Mi Xiaomi sets India sales record with one million Redmi Note 4s sold in 45 days Sold 250,000 in its first ten minutes of sale
March 14, 2017 Switch Sales Nintendo's Switch sells 1.5 million units worldwide So says SuperData Research
March 13, 2017 February Tv Ad Spend Top Games Inc trumps Machine Zone for TV advertising spend in February 2017 Relative newcomer to the TV ad scene spends $13.1 million in a month
March 13, 2017 New Studio Gram Games officially launches London studio with opening night party Developer Murat Gurel also hosts talk on the studio's prototype Fridays
March 13, 2017 In The Mix Harmonix partners with Hasbro for mobile and card game DropMix Playing cards in the real world to mix beats in an app
March 13, 2017 Crazy Demiurge Demiurge Studios tapped to develop soft-launched clicker Crazy Taxi Gazillionaire Second game with Sega will hopefully do better than the first
March 13, 2017 Worthalot MAG Interactive revenues rose to record $29.5 million in 2016 Profits increase to $5.8 million
March 13, 2017 Double Dna DeltaDNA doubles monthly active users to 100 million in six months Processing 25 billion data events a month
March 13, 2017 Same Philosophy Pixonic on maintaining its quality-first ethos after Mail.Ru's $30 million acquisition Don't treat your players like the enemy, says COO Igor Klyukin
March 13, 2017 Asian Dominance Tencent world’s top earning mobile games publisher in 2016 Asia-Pacific companies dominate App Annie’s rankings
March 13, 2017 Funding News Animoca Brands raises $5 million to expand into mobile VR and eBooks Total funding to date nears $16 million
March 13, 2017 China Regulations MyGamez Talks China: What new Government regulations on games mean for mobile publishers Owen Soh breaks down the new hoops developers must jump through
March 13, 2017 Indie Mavens How useful was GDC 2017 to an indie mobile developer? Our Indie Mavens weigh in
March 13, 2017 Most Read Madfinger experimenting with monetisation, Contest of Champions players threaten boycott, and China blocks South Korean games The hottest articles of last week
March 10, 2017 Clash With Friends Supercell shaking up Clash Royale's competitive scene with new 2v2 mode Clan Battles could add a new dimension to tournaments
March 10, 2017 Out-spending China Why mobile developers shouldn't ignore the high-spending Middle East Tamatem CEO Hussam Hammo on the challenges and opportunities in MENA
March 10, 2017 Gdc Trends 5 key mobile trends from GDC 2017 VR, Eastern influence, engines and live ops - but are things really changing?
March 10, 2017 We Heart Indies Apple celebrates indies with launch of 12 new games on the App Store between March 9th and 20th A new title released and featured every day, even at the weekend
March 10, 2017 Make Games YoYo Games launches latest edition of drag-and-drop engine GameMaker Studio 2 Pricing starts at $99
March 10, 2017 Nonstop Walker Flaregames officially reveals brand-powered idle-RPG Nonstop Chuck Norris Roundhouse kicking people in the face from late April
March 9, 2017 Kabam Boycott Why Marvel: Contest of Champions' top players are threatening to walk away Kabam could be set to lose a substantial source of their revenue from the game
March 9, 2017 Point Proven Vainglory ignored casual players "to a fault" in pursuit of eSport legitimacy, says Super Evil Megacorp But now it's redressing the balance
March 9, 2017 Corona Sparks Corona Labs adds GameSparks plug-in to make backend servers simpler for mobile developers Multiplayer servers set up from one tool
March 9, 2017 Status Quo The ascendance of hyper-casual part one: Drawing the lines between the different gaming genres Part one of three: Status quo
March 9, 2017 Video Ads Rule 93% of all mobile gaming ad spend went on video ads in Q4 2016 AppLovin and AppsFlyer work together for the data
March 9, 2017 At The Baftas Pokemon GO picks up three nominations at the BAFTA Games Awards Up for Mobile, Family, and Innovation
March 9, 2017 Going Turbo "We're still learning": Dumpling Design on revamping its first game as Dashy Crashy Turbo Travis Ryan talks feature creep, experimental monetisation and getting Apple's attention
March 9, 2017 Gree San Francisco Gree International cuts staff at San Francisco office to focus on marketing and publishing Yet more jobs lost at the company