December 20, 2016 The Charticle How did the launch of Dawn of Titans compare to CSR Racing 2? According to App Annie and Apptopia
December 20, 2016 Apple In India Apple in talks with India's government to begin manufacturing in the country Looking to emulate China model
December 20, 2016 Most Anticipated 2016 Our Most Anticipated games of 2016 - Where are they now? A look back at the year that could have been
December 20, 2016 Explosive Deal Netmarble acquires Kabam’s Vancouver studio and picks up Marvel Contest of Champions Also picks up customer support, marketing, biz dev and UA teams in Austin and San Francisco
December 19, 2016 It's A Hit Seriously's Petri Järvilehto on what happens after you launch a hit game Can you handle success?
December 19, 2016 Mag Wiklander MAG Interactive brings on ex-Widespace exec Magnus Wiklander as CFO Helping to grow the business
December 19, 2016 Pgc Maxed Super packed PGC London 2017 schedule now live: 8 tracks, 90 sessions, 30+ hours More content, more delegates, more connections
December 19, 2016 Super Mario Fall Nintendo shares fall further 7% as investors show Super Mario Run concerns Early download and revenue success not enough to convince investors
December 19, 2016 Find Funding Sign up for the first-ever Investor SpeedMatch at PG Connects London 2017 Looking for funding or developers to invest in? Look no further
December 19, 2016 Perfect Fit MobilityWare on why it bought Critical Hit Software and its ambitions for 2017 Why the card game specialist picked up Jigsaw Puzzle dev
December 19, 2016 Download Dash Super Mario Run runs up 37 million downloads in three days Some big early numbers for Mario’s mobile debut
December 19, 2016 Hot Five GDC Europe is no more, rising Rival Kingdoms revenues, and Zynga opens Finland office The hottest articles of last week
December 16, 2016 Big Deal Swedish firm Stillfront acquires MENA publisher Babil Games in deal worth up to $17 million Stillfront aims to expand its presence in the region
December 16, 2016 Ad Revenue Attribution AppsFlyer launches Ad Revenue Attribution service to track all revenue sources in one place See how much ad revenue you're actually making
December 16, 2016 Key Keywords Priori Data launches new app store optimisation tool Service provides competition score for selected keywords
December 16, 2016 Super Mario Predictions SuperData predicts $60 million in revenue for Super Mario Run Only time will tell
December 16, 2016 Super Mario Fall Nintendo shares fall 5% following Super Mario Run launch Still better than pre-Pokemon GO days
December 16, 2016 Investing In Outsourcing Starbreeze acquires Indian developer Dhruva Interactive for $8.5 million Dhruva to continue offering work-for-hire services to external studios
December 16, 2016 Now Playing Now playing: Rovio's Will Luton on Clash Royale What games are keeping the industry busy after hours?
December 16, 2016 Runaway Success Super Mario Run tops download charts in 49 countries and the top grossing rankings in eight Sees success in US and UK
December 16, 2016 A Vintage Year? The state of play for mobile games in India in 2016 Looking back on India's year in mobile games
December 15, 2016 We Have Lift Off Super Mario Run now available on iPhones and iPads Mario’s mobile debut releases in 150 countries
December 15, 2016 Safe Bet Social casino developer KamaGames expands Tango messenger partnership with new release 3D Blackjack makes debut on chat app
December 15, 2016 Beyond Build-and-battle Space Ape's next games will look "radically different," says Simon Hade But will use the experience from build-and-battle to grow
December 15, 2016 A Royal Victory Royal Revolt 2 saw 28% better D30 retention thanks to TROPHiT partnership Incentivised campaigns does wonders for flaregames
December 15, 2016 Crying Out Former Crytek employee launches crowdfunding campaign to sue developer for unpaid wages Claims no one has been paid for two months
December 15, 2016 Live And Kicking One year on: Space Ape Games on the evolution of Rival Kingdoms COO Simon Hade on the game's life so far
December 15, 2016 Pokemon Sit Pokemon GO players walk more than non-players but only for the first six weeks after downloading it Says a study from the British Medical Journal
December 15, 2016 Indie Pr PR activity that indies can do for themselves Dimoso CEO Jacki Vause offers key tips to get your game in front of potential players
December 15, 2016 Watch This VR eSports streaming platform Boom.tv raises $3.5 million in seed funding Bringing VR eSports streaming to all headsets
December 15, 2016 Unleash The Beast EA's exclusivity with Porsche runs out at the end of 2016 Other developers able to license Porsche for their games
December 15, 2016 Mobile Trends Survey Tell us what the biggest mobile gaming trends of 2016 were in our survey here Let us know your thoughts on what's happening in the games industry today
December 15, 2016 Big Plans? Zynga opens Helsinki office One of the first studios set up under CEO Frank Gibeau
December 14, 2016 Pretty Little Partner Episode partners with Warner Horizon Television for new Pretty Little Liars story Another big hitter for the narrative platform
December 14, 2016 Should I? The questions all indies should ask themselves when deciding to work with a publisher Twelve Squared Consulting's Jeremy Gross gives his insight
December 14, 2016 Runaway Success? Can Super Mario Run really shatter records and make $70 million in its first month? We look at the history of Mario and his potential for the big jump to mobile
December 14, 2016 No Watching China's government bans the streaming of unapproved games Another nail in the coffin for China's indies
December 14, 2016 Drifting Along VR eSports developer Drifter Entertainment closes $2.25 million seed funding round Funding led by Signia Venture Partners
December 14, 2016 Freemum Vs Premium Why freemium and premium aren’t the same when it comes to marketing Peter Fodor on the different strategies you should take after selecting your preferred business model
December 14, 2016 Oculus Shuffle Oculus CEO Brendan Iribie steps down to head up new PC VR division Jon Thomason taking lead on new mobile VR division
December 14, 2016 New Year New Unity Unity 5.6 to be the last in the development cycle as the game engine moves onto Unity 2017 Due to launch in March 2017
December 14, 2016 Trailer Clash Clash of Clans' VR short was the third-most viewed game trailer on YouTube in 2016 with 37 million views Clash of Kings sneaks into the list too
December 14, 2016 Ok Google Slither.io beats Agar.io to be the most Googled game of 2016 Top two games both mobile/browser
December 14, 2016 On The Up How Fortafy Games boosted Color Switch's ad revenue by 35% Co-founder Zeb Jaffer on monetising the viral hit
December 13, 2016 New Name, Same Company Opera Mediaworks rebrands itself AdColony following browser sale Chinese consortium retains rights to Opera brand, forcing change
December 13, 2016 Marketing Avenues Mobile Games University - Indie Marketing 101: Where and how to promote your game We take a look at the marketing avenues open to indies
December 13, 2016 Money For Something All Caps on the lessons learned from working with a games publisher CMO Christian Hansen recounts the dark past
December 13, 2016 Late Night Switch Nintendo Switch launch date and price to be revealed on January 12th at 8pm PT/11pm ET 4am GMT for poor UK-based news editors
December 13, 2016 Big Valiant Big Viking partners with indie comic publisher Valiant Entertainment on five-year HTML5 game deal Shadowman making a comeback