November 19, 2013 'We're teaching Rovio a few things about free-to-play': Pocket PlayLab talks Juice Cubes Why working with Rovio is a two-way street
November 19, 2013 Not just about the indies: PS Vita is still a system for triple A developers, says Sony Remote play sets the stage for a comeback
November 19, 2013 Fed up with tricky cross-platform development and overcrowded app stores? HTML5 is coming to the rescue Hamster Hunter's Kovalishin on HTML5's return
November 19, 2013 Ex-Rovio employees launch new licensing agency for mobile's next generation Looking to make waves
November 19, 2013 Stars in their eyes: Glu Mobile signs up Kim Kardashian New IP hitting iOS and Android
November 19, 2013 PapayaMobile: We're solving China's fragmented user acquisition problem Rolling out AppFlood for advertisers and brands
November 18, 2013 Winning on Windows: 10tons' Trouserheart awarded Unity accolade Wins $30,000 for its troubles
November 18, 2013 Want to know how to get your game discovered? UKIE has the answers Workshops and talks in London on 29 November
November 18, 2013 Can paid games successfully switch to free-to-play post launch? Our Mobile Gaming Mavens talk New Star Soccer
November 18, 2013 [Updated] Switching sides: GungHo considering moving HQ to Finland Start-ups and tax down
November 18, 2013 Sompom on Cambodia's nascent place in the Asian mobile game ecosystem Indie start-up is looking to make waves
November 18, 2013 Hot Five: Why F2P games are moving away from Skinner Boxes, and how to survive now the indie bubble has burst Last week's top five stories
November 17, 2013 Reading List: Influence: The Psychology of Persuasion Dr. Robert B. Cialdini wants you to buy this book
November 16, 2013 Publishing play paying off: CMGE sees FY13 Q3 sales up 125% to $16 million Joyful poker series making $1.5 million a month
November 16, 2013 Opinion: PS4 and Xbox One's launches are all glitz and no glory Want queues around the block? Launch a smartphone
November 15, 2013 Ninja strike: GREE cancels 27 games at the cost of $53 million Sets up quick prototyping program instead
November 15, 2013 Pocket Gamer's Helsinki Mobile Mixer: Hot topics in a cool climate Thanks to sponsors Unity, Rovio & Everyplay
November 15, 2013 Despite becoming a majority F2P outfit, G5 sees FY13 revenue down 9% to $3.4 million Write-down and high costs produce $760,000 loss
November 15, 2013 Riccitiello: No one designs great games by 'staring at a spreadsheet' Former EA man on moving beyond the quantitative
November 15, 2013 Going core: Faceroll Games on bringing 3D graphics and heroes to the mobile strategy genre The best bits from League of Legions and Clash of Clans
November 15, 2013 NetEase sees FY13 Q3 sales up 23% to $410 million Fantasy Westward Journey II leads the way
November 14, 2013 Canadian-Chinese dev Pixelmatic looks to create "truly social" mobile games First title coming out in Japan via 6waves
November 14, 2013 Tencent looks to QQ and WeChat as FY13 Q3 sales rise 34% to $2.5 billion Leveraging the power of its networks
November 14, 2013 PG Connects progresses to the next level: More details revealed First round of speakers unveiled
November 14, 2013 Not so small: TinyCo secures $20 million in fresh financing Pinnacle Ventures and Andreessen Horowitz inject cash
November 14, 2013 Sailfish to set sail: Jolla to launch on 27 November First handset to be sold in Helsinki
November 14, 2013 GREE sees FY14 Q1 sales down 3% to $360 million Struggling to gear up native games production
November 14, 2013 Riches for Ruzzle: Nokia Growth Partners pumps $6 million into MAG Interactive Will help secure sustainability and success
November 14, 2013 Smartphone sandwich: iOS risks being squashed by Android and Windows Phone Apple sees smartphone share dip
November 14, 2013 Ready to pop: How to survive once the 'indie bubble' has burst Grey Alien Games' Jake Birkett on mobile's future
November 13, 2013 Kingsoft sees FY13 Q3 revenue up 51% to $90 million Now has 150 million mobile users
November 13, 2013 Stateside: The iOS-Android duopoly is over it's time for developers to acknowledge Windows Phone There is a third way
November 13, 2013 From Russia with love: Jolla taps up Yandex to power app store Russian giant to control Android app distribution
November 13, 2013 Two decades on, Team17 're-enters the publishing arena' PC, console and mobile on the radar
November 13, 2013 Nicholas Lovell: Free-to-play gamers are tired of Skinner Boxes, and that's a good thing F2P author on where devs can go next
November 13, 2013 Opinion: Has the rise of games-as-a-service killed the successful indie? Creativity and luck no longer enough
November 13, 2013 Strong games business lifts NG Mobile's FY13 Q3 sales 110% to $54 million FL Mobile platform business on the up
November 13, 2013 As revenues jump by 26%, Gamevil makes move on Finland Invests in studio staffed by Rovio and Mr. Goodliving vets
November 12, 2013 IGG sees Q3 FY13 sales up 57% to $22.5 million as Castle Clash generates $7 million New mobile strategy doing the business
November 12, 2013 Own goal? New Star Soccer's free-to-play update angers Android gamers Paid users claim they're being asked to pay again
November 12, 2013 Creativity isn't about being overrun with ideas, but rather having the right ones Oscar Clark on understanding priorities
November 12, 2013 Handing devs 900,000 new Chinese gamers a day, PapayaMobile expands Gateway to China program Advertisers and brands now on board
November 12, 2013 How Google startup Niantic plans to open up new portals to location-based play this December Ingress to the rescue
November 12, 2013 The Charticle: Why the next Infinity Blade needs to go F2P Paid barrier-to-entry is now limiting overall revenue