November 12, 2013 Live Mobile!: Why developers should never remake their favourite games Game Insights producer provides 7 steps for success
November 12, 2013 We're waiting for WhatsApp to open up for games, says Game Insight's Chumachenko Will the west get its Kakao?
November 12, 2013 Moscow streaming: Check out the Live Mobile! 2013 conference here Kicking off 12 November - all the action streamed
November 12, 2013 Chart of the Week: China's top OS and app distribution channels Why Tencent, 360 and UCWeb matter more than iOS
November 11, 2013 Breaking down barriers: iOS devs launching Objective-C games on Android Pocket Gems the latest to tap up Apportable
November 11, 2013 Mobile Gaming Mavens Digging for victory? Bitcoin mining not the answer to developers' F2P woes Our Mobile Gaming Mavens talk monetisation
November 11, 2013 Sponsored feature: Should I use an ad server or a mediation service? SupersonicAds weighs up the options
November 11, 2013 EA shoots for glory as FIFA 14 hits 26 million downloads Becomes firm's 2nd biggest mobile launch ever
November 11, 2013 'We're not India': Dawn Patrol reveals how Sri Lankan developers are fighting preconceptions More than your typical chop shop
November 11, 2013 Opinion: One year on, how does Nexon's $470 million acquisition of gloops stack up? Rethinking price and timing
November 11, 2013 Hot Five: Candy Crush scores sweet success, and how to design the perfect app icon Last week's top five stories
November 9, 2013 PocketGamer.biz Week That Was: BlackBerry's sell-off is off, Puzzle & Dragons surges in US, and Nokia spurs Windows Phone to success The past 7 days in bite-sized portions
November 8, 2013 Want to get your game noticed during the holidays? Forget it and wait until January, says Pocket Gems GDC Next: Save money and skip Christmas
November 8, 2013 Nvidia: Android is the 'most versatile operating system we've ever known' Google's OS could be world's dominant platform
November 8, 2013 Chart of the Week: Number of devs in the 'million club' doubles in 18 months Supercell success not an isolated case, argues Flurry
November 8, 2013 Forget chasing the British press and 'just go for US blogs' says successful Kickstarter Six to Start GDC Next: UK sites 'don't generate many leads'
November 8, 2013 Success in the west: Puzzle & Dragons passes 2 million downloads in North America Overseas efforts paying off
November 8, 2013 Ad attack: Millennial completes acquisition of ad rival Jumptap 'Mobile is our foundation'
November 8, 2013 Party like only a pirate knows how at Pocket Gamer and NativeX's G-Star party Break out the ale, these people are thirsty!
November 8, 2013 A 'step change' in cross-platform development: Marmalade 7 SDK is go Looking to aid 'nimble indies'
November 8, 2013 Financial News Japan declines but DeNA sees H1 FY13 sales up 2% to $1 billion But profits hit hard
November 7, 2013 Execution Labs opens doors for its second intake of wannabe start-ups Also adds internal track for game-focused outfits
November 7, 2013 DEVICE 6 and Reaper are heading the Quality Index's Top 10 rated iOS and Android games of October 2013 Critically acclaimed
November 7, 2013 Square Enix's Collective publishing platform may support mobiles and tablets 'in the future' GDC Next: 'We think crowdfunding is good'
November 7, 2013 Plain Vanilla's plan to create a socially-powered world-class trivia gaming platform It's time to QuizUp
November 7, 2013 'I'm still BlackBerry's biggest fan,' says deposed CEO Thorsten Heins Details company future in letter to employees
November 7, 2013 100% Indie on music's place in mobile games The hows, the whys and the value of handheld frothers
November 7, 2013 Want to avoid 'pay to win' in your mobile MMO? Take a lesson from Chinese gold farmers GDC Next: How you can go F2P but skip P2W
November 7, 2013 Future Games of London wins big at TIGA's Games Industry Awards Hungry Shark Evolution is 'game of the year'
November 7, 2013 Growing the green monster: Building Om Nom as a brand key to Cut the Rope's success, says ZeptoLab GDC Next: Merchandise keep users engaged
November 7, 2013 Chart of the Week: What percentage of kids know their parents' account details? New research attempts to solve the question
November 7, 2013 Giant Interactive to bring ZT Online franchise to mobile First fruits of new strategy due in early 2014
November 7, 2013 Qihoo 360 sees its share of Chinese search market grow to 21% Opening new channels of discovery
November 6, 2013 Pocket Gamer set to rule the night in San Francisco with Konami & Halfbrick Epic panel sponsored by Everyplay and PapayaMobile
November 6, 2013 Why Red Robot Labs released its standalone community app First for Gamers Harnessing the power of expert recommendation
November 6, 2013 BlackBerry botch: 'National security concerns' blocked Lenovo's buyout bid Canadian Government reportedly stepped in
November 6, 2013 Icon Design 5 simple steps to designing the perfect app icon How to land on a user's home screen and stay there
November 6, 2013 Superfans need freeloaders to feel special, claims F2P author Nicholas Lovell GDC Next: Also, it's time to move away from the funnel
November 6, 2013 Nordeus: You can skip the US and still achieve global success GDC Next: Primary markets don't always pay off
November 6, 2013 Google: Achievements matter, 'but only if you do them right' GDC Next: The art of engaging users with achievements
November 5, 2013 PlayPhone hooks up with SingTel to fulfill its vision to become world's third app store White label social network now available to 800 million
November 5, 2013 One-two punch: Amazon offers up analytics and A/B testing for iOS and Android Better than an 'off the shelf' option, says giant
November 5, 2013 Hall of Fame: Tim FitzRandolph Where's My Water? creator looks for social connections
November 5, 2013 HTML5 lives: Spil Games to push Snail Bob as the 'future of mobile gaming' Looking to build on 600 million plays