December 5, 2013 'This is not a zero-sum game' says Kabam's Andrew Sheppard as the $325M outfit prepares for 2014 We're not competing with Supercell, GungHo or King
December 5, 2013 Tale of Android ARPU: Gingerbread edges out Jelly Bean, so what does that mean for KitKat? Tapjoy describes the fragmentation
December 5, 2013 Apportable shows its cross-compiler chops in new Humble Mobile Bundle 7th collaboration for bringing iOS games to Android
December 5, 2013 Samsung partners with Fingerprint for kids' mobile app network in Asia Kickstarted with a $1 million fund to attract content
December 5, 2013 Top 5 tips for game studios who are looking for investment Gamefounders' Kadri Ugand gives good advice
December 5, 2013 Why learning to speak a little French in Paris could help you crack the Russian mobile market Nevosoft's Julia Lebedeva on learning local rules
December 4, 2013 Chart of the Week: Kindle Fire is America's most popular Android gaming tablet Even bigger than DS and 3DS
December 4, 2013 VCs invest in games not platforms, says Yetizen CEO But average amounts fell in 2013
December 4, 2013 The pitch is back: Get ready to showcase your games at The Very Big Indie Pitch Submit for a chance to win $20,000 worth of prizes
December 4, 2013 How can you score a contact at Apple? Make sure you court the press gumi Europe's Nicholas Godement Berline gives his tips
December 4, 2013 Stateside: Violent change is coming. Only the innovative will survive F2P consensus is fragmenting
December 4, 2013 High Fives: Spil Games to invest $5 million in HTML5 game ecosystem Native not the only way
December 4, 2013 Less than 0.1% of App Store games are successful, claims Wooga And why you should 'celebrate' killing games in development
December 4, 2013 Alive and kicking: The making of Dead Man's Draw From hardcore PC strategy to iOS card games
December 4, 2013 Kongregate: F2P success relies on games 'retaining their soul' It's not all about numbers, says Chiu
December 4, 2013 Qihoo 360 takes a 2.6% stake in Japanese game maker KLab Making content for the Chinese market
December 4, 2013 LineKong to expand from Chinese heartland into Asia and the west in 2014 Bringing Excalibur to the west from Beijing
December 4, 2013 Maximum reciprocity: Gamevil gives away $1.8 million in new RPG Kaizin Rumble First 30,000 signees get $60 value pack
December 4, 2013 Building on Million Arthur success, Shanda licenses Sega's Chain Chronicle Bringing top 10 grossing game to China and Korea
December 3, 2013 BlackBerry CEO John Chen: 'Our for sale sign has been taken down' Firm looks towards the future
December 3, 2013 Back for good: The 8 steps to mastering user engagement Behaviour Interactive on the rules of the game
December 3, 2013 Diary of a Promiscuous Gamer: Spent another $4.99, fat-fingered 512 gems by mistake, but love the snow angels This guy will pl*y anything with a pulse
December 3, 2013 How to get your mobile game press across Europe, courtesy of Simon Byron And why PR has had to clean up its act
December 3, 2013 The 69p debate: It's 'not worth' launching a game that sells for less than a cup of coffee, says Bossa Studios 'You're making more clutter for the world,' says Olifiers
December 3, 2013 5 billion phones, but only 1 billion credit cards: Fortumo on how to monetize the unbanked gamer Think globally, monetise locally
December 3, 2013 Short Cuts: Predictions for 2014 from our Berlin Mobile Mixer From Facebook and consolidation to more Hollywood
December 3, 2013 How to make the most of Android's dramatic rise in Asia Do you have friends in the right places?
December 2, 2013 Research: iPhone receives 'significant bounce' in Europe but Android still rules While Windows Phone rises to 10% Euro share
December 2, 2013 Koch Media acquires Galaxy on Fire dev Fishlabs Business as usual for Hamburg studio's 52 staff
December 2, 2013 All the action and talking points from Pocket Gamer's first Berlin Mobile Mixer Thanks to sponsors GameGenetics and Immersion
December 2, 2013 Microsoft, Sega and Apptronics sign up for Pocket Gamer Connects Find out who you'll be joining in January
December 2, 2013 Discovery debate: Is it Apple and Google's job to help good games get spotted? Our Mobile Gaming Mavens discuss
December 2, 2013 Brands are struggling to connect with uses on mobile, but HTML5 will change that TreSensa on the hidden power of HTML5
December 2, 2013 Opinion: Not all clones are created equal Why I hate some, but am happy to play others
December 2, 2013 Hot Five: Fishlabs sells up, Apple and Google not to blame for poor app discovery, and Clash of Clans faces the China question Last week's top five stories
November 30, 2013 Post-91 Wireless deal, NetDragon sees FY13 Q3 sales rise 66% to $79 million Pushing original content for 2014
November 30, 2013 PocketGamer.biz Week That Was: LINE hits 300 million, Barry Meade talks The Room 2, and Glu eyes up Google Glass The past 7 days in bite-sized portions
November 29, 2013 Breaking: Fishlabs sells up, co-founders Schade and Lohr to depart New owner not yet revealed
November 29, 2013 Doctor Who at 50: How Big Ideas Digital honoured the Doc's anniversary with Say What You See Jon Hamblin on how to combine two big IPs
November 29, 2013 The next big thing: Mobile devs need to embrace the leap to touchscreen desktops Full Indie UK's Aitcheson on learning from Windows 8
November 29, 2013 Nokia's Lumia 2520 to be sold exclusively through John Lewis in UK Retail chain the sole seller
November 29, 2013 Too many social games are anti-social, but we're going to change that Why Legendary Games is turning to HTML5
November 29, 2013 Overcrowded app stores and rising dev costs top developer woes in 2013 PocketGamer.biz survey reveals the lay of the land
November 29, 2013 Developer uses crowdfunding to turn Olympic dreams into reality Team Paul Skiing takes to Indiegogo
November 28, 2013 Glu Mobile: Google Glass could trigger another 'iPhone moment' for gaming Publisher hopping aboard early