December 21, 2012 The legalities of the clone wars: Who will come out on top in EA vs Zynga? Jack C. Schecter, Esq. lays out the law
December 20, 2012 In with the in crowd: The Mobile Games Briefing Crowdfunding Report goes live Capital thinking
December 20, 2012 Molyneux's mighty GODUS hits Kickstarter goal as Dizzy falls way short A tale of two UK studios
December 20, 2012 Best of British: There's nothing sinister about high value in-app purchases Will Luton on letting players love your game
December 20, 2012 Millennial: Devs must cut prices, cross promote and advertise across Christmas season What's the proper festive strategy?
December 20, 2012 Tight at the top: Samsung fast chasing down iPhone's lead in UK Plus, Windows Phone begins fightback
December 20, 2012 Opinion: Samsung's half-arsed approach to smart TV gaming leaves the door wide open for Apple Build it and they will come
December 19, 2012 Supercell, Chillingo, Rovio, Wooga, Big Fish and PlayFirst talking at Winter Nights conference Warming thoughts for St Petersburg in February
December 19, 2012 Clause for concern: AppShopper booted from the App Store Apple claims app falls foul of rules
December 19, 2012 After 47 ways to torture pygmies, Bolt Creative's final Pocket God update provides Apocalypse, Ow Studio to focus on endless runner in 2013
December 19, 2012 Stateside: Should developers avoid launching games in time for Christmas? How do holidays affect the app stores?
December 19, 2012 Gameplay video recording outfit Kamcord raises $1.5 million Andreessen Horowitz and Tencent drop cash
December 19, 2012 PlayHaven: How to boost advertising revenue without sacrificing user retention Ad type and timing is the key
December 18, 2012 SkyVu celebrates 20 million Battle Bear downloads with big SF advertising blitz Sideswiping some angry birds with a rainbow fart
December 18, 2012 Money on the mind: Rovio on the hunt for 'game economy planner' Creating and managing monetisation
December 18, 2012 Stable deal: GREE invests $3 million in My Horse developer MunkyFun Funds the 'next gen of mobile gaming'
December 18, 2012 How can we responsibly rate mobile games? UKIE CEO Jo Twist answers all With great tax breaks comes great responsibility
December 18, 2012 Marketing on a shoestring: Q&A with James Marsden, founder of Futurlab Give the press a story to tell
December 18, 2012 Marketing on a shoestring: How indies are punching above their weight in the promo wars Taking on the big boys
December 18, 2012 Hogrocket is over, but mobile is still kicking it over console says studio co-founder Collier on the dev's not-so-bizarre ending
December 18, 2012 Exclusive: Unity's gambling gambit reveal was a 'mistake', admits David Helgason Flat yearly fees likely
December 17, 2012 The Charticle: It's gained Apple GotY status, but can Ubisoft recreate its console success on mobile? Your weekly app store analysis
December 17, 2012 Gamevil sees total iOS and Android downloads rise to over 200 million Also hires Nexon exec to further drive US operations
December 17, 2012 Opinion: Licences on the rise on iOS while original IP opportunities are shrinking fast What we learned from Apple's 2012 top grossing list
December 17, 2012 Apple sells 2 million iPhone 5 handsets in China on launch weekend Tim Cook heralds record-breaking launch
December 17, 2012 War report: The PocketGamer.biz Mobile Gaming Mavens on Great Big War Game's Windows woe Should a platform holder promote your game?
December 17, 2012 Hot Five: HTML5's not humdrum, Windows Phone 'for the win', and the little studios big in China Last week's top five stories
December 15, 2012 PocketGamer.biz Week That Was: Chinese top 30, the King.com Charticle and the great HTML5 debate The past 7 days in bite-sized portions
December 14, 2012 Analysis: EA, Kabam, Supercell, Backflip and Playtika the top grossing developers on iOS during 2012 While Ubisoft and Fireproof Games win GotY
December 14, 2012 Flurry breaksdown game genres by retention and usage; sims, strategy, social and slots score best Check out the Mobile Game Loyalty Matrix
December 14, 2012 One Thumb Mobile on bootstrapping its MMORPG Celtic Heroes to success Keeping the dream alive
December 14, 2012 Corona Labs acquires cross-platform cloud services provider Game Minion Trumpets complete end-to-end solution for mobile devs
December 14, 2012 SponsorPay launches its video ad distribution product AppTrailer Watch and download
December 14, 2012 Case study: How quiz champion Trivial increased user invites by 300% The ultimate answer
December 14, 2012 Mobile momentum: Applifier fuelled by $4 million funding round Coincides with Everyplay launch
December 13, 2012 Social gaming can't afford to bleed players dry through morally questionable means, argues Tag Games' Paul Farley The road to hell is paved with casino games
December 13, 2012 Opinion: Has the smartphone revolution plateaued? Forecasting endless growth is over-optimistic
December 13, 2012 Stateside: Unity's mobile might is giving Unreal a kicking How can Epic fight back?
December 13, 2012 Thumbstar: Don't underestimate the 'might of Microsoft' and Windows 8 New OS is no third wheel
December 13, 2012 Kixeye's Caryl Shaw on how the hardcore Facebook outfit will finally go mobile in 2013 Bringing Backyard Heroes to Mobage
December 13, 2012 App attack: Microsoft could comfortably cull 75% of the Windows Store, reckons Lightwood Games Developer decides to do just that
December 13, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 10 to 1 From RedAtoms to Digital Cloud
December 12, 2012 OpenFeint co-founder Peter Relan announces open source services platform OpenKit Solving today's mobile data problem with total trust
December 12, 2012 Scopely announces new F2P multiplayer gaming platform LevelUp Scopely designer Travis Chen gives us the details
December 12, 2012 Opinion: Microsoft's Surface has a personality disorder The big issue that could hamper sales
December 12, 2012 Ode to the old school: The making of Arcane Legends Why MMOs are in Spacetime's DNA