July 22, 2013 Burstly poaches Rovio's advertising VP for new business development role Jarkko Rajamäki makes the switch
July 22, 2013 The Charticle: Bananaaaa! Potato-naaaa! The slapstick rise of Despicable Me: Minions Rush Comic yellow fellas turn to gold
July 22, 2013 'Queer geek culture' games conference GaymerX gets set for San Francisco splash EA and Xbox support August event
July 22, 2013 Should developers be using offerwalls? TrialPay fights its corner If you want to increase revenue, the answer is yes
July 22, 2013 Hot Five: Vlambeer on taking on the clones, breaking the ice with Nitrome, and why Breach & Clear abandoned F2P Last week's top 5 stories
July 22, 2013 Meet, mix and mingle with Pocket Gamer at our ChinaJoy party Partnering with UMENG and UCloud for Shanghai fun
July 22, 2013 Eye on Asia: Japan, Korea and China are leading the mobile gaming charge, says Digi-Capital High profit margins and PVP focus
July 22, 2013 Building an empire: Japanese publisher KLab raises $9.3 million Lord of the Dragons dev fills warchest
July 20, 2013 PocketGamer.biz Week That Was: Gamevil hits 300M, Kabam's worth $700M, while Microsoft loses $900M but looks to Halo The past 7 days in bite-sized portions
July 19, 2013 Despicable Me: Minion Rush hits 50 million downloads in first month Tops charts in 100 countries
July 19, 2013 Rovio Account launches on iOS and Android: Play on one device, pick up on another Delivers 'seamless sync experience'
July 19, 2013 As smartphone shipments double, so iPhone sales are predicted to wane IHS iSuppli suggests Apple has peaked
July 19, 2013 Opinion: Once again, Halo is set to come to Microsoft's rescue Spartan Assault is Windows' biggest weapon to date
July 19, 2013 Delays in its Android gaming assault see Renren's Q2 sales 10% lower than expectations Also expects to make a $29 million loss
July 19, 2013 Introducing Monetizer: A new ranking system for monetization efficiencies Turd Birds, Blastron and Slot Revolution evaluated
July 19, 2013 Free-to-play model risks 'hindering' great gameplay, warns Call of Duty man Bowling But can pay off 'in the long term'
July 19, 2013 iPhone runs into trouble in Russia as carriers walk away Harsh distribution conditions blamed
July 18, 2013 Microsoft's Surface RT adventure results in $900 million write-down But unsold inventory unlikely to stop successor
July 18, 2013 Arkadium rolls out its cross-platform HTML5 casual games Arena CNN, Chicago Tribune and LA Times onboard
July 18, 2013 Distimo: Infinity Blade II's free promo more than doubled its weekly revenue Free-to-slay
July 18, 2013 Ouya pledges $1 million to match Kickstarter funds for Ouya-bound games Paying homage to its beginnings
July 18, 2013 Vlambeer's Rami Ismail: Developers can't afford to live in fear of clones Open up and test games amongst wide audience
July 18, 2013 Adeven asks: Do you know when to burst and when to target? Christian Henschel takes a holistic view on analytics
July 18, 2013 Icebreaker dev Nitrome almost 'sold up and packed it all in' MD Annal talks development depression
July 18, 2013 Australian marketing master Surprise Attack turns indie publisher Becomes nation's 'first indie game label'
July 18, 2013 Apple expected to beat iPhone projections, quarterly shipments could hit 32 million Revenues also on the rise
July 18, 2013 CocoaChina on the gaming significance of Baidu's $1.9 billion acquisition of 91 Wireless Shaking up Chinese app distribution
July 17, 2013 Free for all: Infinity Blade II downloads triple during App Store anniversary promo 5.7 million pick up free version
July 17, 2013 Zynga signs up Scramble With Friends for SessionM's real-world rewards scheme Get double word score with mPOINTS
July 17, 2013 You need transparency to optimise your UA, says Papaya, rolling out AppFlood's new visibility smarts Get yourself some X-ray vision
July 17, 2013 Clone wars: Why Vlambeer refuses to call time on open development Ismail on its not-so-secret ingredient for success
July 17, 2013 Fresh foundations: SimCity veterans form new mobile studio Jellygrade Working on iPad release
July 17, 2013 Opinion: Why your next hire should be a Chief Psychology Officer Bridging the gap between gameplay and retention
July 17, 2013 Gameloft hits 10 million likes on Facebook Focuses its social activity on company not games
July 17, 2013 Gamevil increases growth rate, breaks through 300 million download barrier And that's before it unleashes new cash warchest
July 16, 2013 Kakao sees H1 2013 game platform revenue up 194% to $311 million 12 months of plenty for Korean Android developers
July 16, 2013 Appnext extends its interstitial discovery network from Facebook to Android Windows Phone coming next
July 16, 2013 Stateside: Indies, are you yearning for an App Store revolution? Change needs to begin from the bottom up
July 16, 2013 Mobile development 'booming' in Europe, but UK losing its leading position GDC Europe survey reveals continent-wide trends
July 16, 2013 Why all mobile developers need to understand Dr. Robert Cialdini's Rule of Reciprocity SessionM digs into the basis of monetisation
July 16, 2013 Kinect-like technology hits Windows 8 in Top Smash Tennis SDK makes any 2D camera into a controller
July 16, 2013 GamesAnalytics boosted by $3 million strong investment program Secures initial $1.3 million in first funding round
July 16, 2013 Robert Bowling: Why Breach & Clear fell out of love with free-to-play Model was 'getting in the way' of gameplay