August 22, 2013 Sponsored feature: Why all game developers need to take notice of BlackBerry 10 Anders Jeppsson highlights 'fastest growing ecosystem'
August 22, 2013 Hoolai Games bringing web MMOG Wartune to mobile - for China and the west Promises optimised gameplay and more engagement
August 21, 2013 Chart of the Week: Android game revenue now bigger than 3DS and PS Vita App Annie and IDC have the breakdown
August 21, 2013 Opinion: After its initial failure, Sony's now looks to turn PS Vita into a mini-PlayStation 4 Time for a pivot
August 21, 2013 There was plenty of fizzy pop and chocolate cake at PG's Mobile Mixer in Cologne Thanks to sponsors PapayaMobile, Immersion, Grand Cru, Everplay and King
August 21, 2013 Jolla's MeeGo-based smartphone closes initial pre-order Production run 'in the order of 50,000'
August 21, 2013 LINE messaging service now has 230 million registered users Including 15 million in Spain
August 21, 2013 From $60 console game to $20 iOS game in 9 months: The Making of XCOM: Enemy Unknown The platforms they are a-changin'
August 21, 2013 Extreme Motion SDK 'motionizes' snowboarding game with Kinect-like control Uses front-facing camera on tablet or laptop
August 21, 2013 How DeNA turned Transformers Legends into a monetisation machine for the west #GDCEurope Money maker in disguise
August 21, 2013 Hook into the Japanese market with cross-promotion platform AppExTrade Now available through a Unity plug-in
August 21, 2013 [Updated] Pocket Gamer's Ultimate GDCE and Gamescom 2013 Party Guide From Saints Row to CCP, Rovio, and beyond
August 20, 2013 Stateside: The ethics of IAP are complex which is why the industry needs to define them Because if we don't do it, others will
August 20, 2013 As Plants vs Zombies 2 hits 16 million downloads, EA takes FIFA 14 free-to-play The transformation is complete
August 20, 2013 Is Kakao already dominating the market in the Philippines? Messaging app rises to the top after two weeks.
August 20, 2013 Tencent talks how to tempt Chinese gamers away from a diet of rice and noodles #GDCEurope Peng Lu on changing the menu
August 20, 2013 Linking fiction to action: Why touchscreen controls depend on pace, position and direction Anna Marsh talks non-literal actions
August 20, 2013 'No one wants to be Zynga anymore': Lessons from the Pocket Gamer Mobile Mixer F2P, monetisation, and is there a third platform?
August 20, 2013 How Frogmind made it big with Badland (without a big marketing budget) #GDCEurope Finding power without a publisher
August 20, 2013 Transition extended as KongZhong's mobile games business drops 40% in Q2 2013 Still waiting for the smartphone uplift
August 19, 2013 Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK Android support coming first
August 19, 2013 Exclusive: 78% of mobile gamers spending $50+ on IAP say they've received 'their money's worth' EEDAR survey of 3,000 reveals surprising facts
August 19, 2013 Are you an indie dev looking to make it big? Enroll in Chartboost University It's all about the hothouse
August 19, 2013 Candy crushing the competition: The 'stars have aligned' for King, says Tommy Palm #GDCEurope And Facebook is still a force
August 19, 2013 The Charticle: A year on from relaunch, The Simpsons is EA Mobile's biggest earner Franchise generating $100 million per year
August 19, 2013 Don't count on chat apps being the next big gaming platform, warns GameDuell #GDCEurope KakaoTalk and co. not the answer
August 19, 2013 Make love, not metrics: Wooga on the importance of romancing the player #GDCEurope Timo Dries talks Monster World
August 19, 2013 Synchronous multiplayer on mobile is going down the toilet, says PerBlue #GDCEurope CEO Justin Beck flushes out the myths
August 19, 2013 Hot Five: Windows Phone outsells iPhone, the making of Rymdkapsel, and what happened when Apple messed with the App Store Last week's top 5 stories
August 17, 2013 PocketGamer.biz Week That Was: BlackBerry's future, King's billion daily gameplays, and PopCap defends PvsZ 2's F2P model The past 7 days in bite-sized portions
August 16, 2013 Social gaming and charity network Gramble closes out $5 million seed round A real charity case
August 16, 2013 PopCap: Going free-to-play with Plants vs. Zombies 2 is worth the 'flak' 'Evil' model hasn't hindered success
August 16, 2013 Goko's new CEO on its HTML5 pivot, launching Dominion, and creating Catan for the mobile generation Kate Connally is building a better deck
August 16, 2013 Cologne Week: 'Berlin is buzzing, but Cologne is Germany's media hub' RockAByte on the city Gamescom calls home
August 16, 2013 Freemium first: In-app purchases to push app spending to $75 billion by 2017 Premium model to drop to 25 percent of revenue
August 16, 2013 Cologne Week: How developers can get ahead of the game in Cologne Find your funding with AV-Gründerzentrum
August 16, 2013 Peter Relan's new incubator offers $110,000 to game devs looking to apply their smarts more widely Deadline for first applications ends 31 August
August 15, 2013 LOGIN 2013 conference kicks off with keynote on mobile games Running 26-27 September in SF
August 15, 2013 Charticle Special: What happened last week when Apple altered the App Store's top grossing algorithm? 'Refund tweak' hit some F2P games hard
August 15, 2013 Party with the cool kids in Cologne at Pocket Gamer's GDCE party Sponsored by NativeX, Creative Mobile and Qihoo 360
August 15, 2013 G5 Entertainment sees H1 2013 sales up 37% to $7.3 million Sees strong F2P revenue from The Secret Society
August 15, 2013 Mobile advertising and analytics outfit Apsalar raises $9 million Series B round lead by Kakao investor DCM
August 15, 2013 Nextpeer brings its iOS multiplayer SDK to Android for cross-platform play Leveraging a network of 15 million unique users
August 15, 2013 Why would anyone want to play your game? Oscar Clark questions your 'unique player proposition'
August 15, 2013 No BlackBerry bounce back as Windows Phone secures third spot in smartphone race But Gartner claims Android still in charge