June 28, 2013 NaturalMotion nabs former Glu man David Kozlowski to spark San Fran surge Set to oversee iOS and Android release
June 28, 2013 San Francisco Week: Pocket Gems on how a history of success is helping to secure the city's future CEO Ben Liu on the Bay's big draw
June 28, 2013 Kabam kickstarts layoffs as company shifts towards mobile development But 200 new employees inbound
June 28, 2013 Chillingo: Our devs are 'very happy' to get behind PlayStation Mobile COO Rumley on branching out from Google Play
June 28, 2013 PlayFirst gives Diner Dash a competitive F2P twist, with high score-focused Diner Dash Rush Heading the weekly leaderboard is the goal
June 28, 2013 Up the Ouya: Google working on an Android-based game console Unconsole fever is spreading says WSJ
June 27, 2013 Upcoming months will be a tipping point for HTML5 gaming, says Ludei Key publishers about to launch key titles
June 27, 2013 Video Star Everyplay to allow gamers to record their reactions to play Works simultaneously with gameplay recording
June 27, 2013 Short Cuts: Doodle Jump creator Igor Pusenjak on the business of building a global brand We're creating a personality now, not a game
June 27, 2013 San Francisco Week: Why Chartboost sees San Francisco as gaming's global hub CEO Alegre on the city's worldwide appeal
June 27, 2013 International ambitions: Why former Ignition man Chadha is looking beyond borders with Balloon 27 Publisher to be more than a regional player
June 27, 2013 The ten commandments of app marketing, by Appromoter's James Kaye #9 - Thou shalt worship the 'long tail' of app marketing
June 27, 2013 Microsoft: We've knocked BlackBerry out of the smartphone race Windows Phone has secured third spot, says Lieberman
June 26, 2013 Developer tool App Game Kit version 2 passes Kickstarter goal Set to support iOS, Android and Windows
June 26, 2013 Curiosity solved Godus' discovery problem, but player retention will be down to game design, says Molyneux Stepping stones to success
June 26, 2013 Will Luton: F2P evangelists have been 'over zealous' in pushing business benefits Author admits it's also about the games
June 26, 2013 San Francisco Week: GREE on making a mark in the city where big meets small Sho Masuda on the ultimate social network
June 26, 2013 Joy of friendly fire: The making of Magicka: Wizards of the Square Tablet Making the leap from PC to tablet
June 26, 2013 Three kings: Supercell, GungHo and King outstrip EA as iOS's top revenue raisers App Annie on the strength of the indie
June 26, 2013 Ludei raises $1.5 million to accelerate its HTML5 vision Says with WebGL, standard is ready for primetime
June 26, 2013 Appfuel launches to maximise your traffic and/or cash requirements Early birds get no fees for 12 months
June 26, 2013 EA, Wargaming, NaturalMotion and 22cans announced for inaugural D.I.C.E. Europe Happening in London 24-25 September
June 25, 2013 Gamevil Goes Global Part II - signs new multiple publishing deals Working with Colombian, German, Korean and US outfits
June 25, 2013 Havok's free Project Anarchy game engine for iOS, Android and Tizen now available Get the same toolset as the big console boys
June 25, 2013 Voice engagement platform Appington raises $1.2 million seed round Building out the audio advertising opportunity
June 25, 2013 Grow Mobile launches platform to bring transparency to high volume mobile app promotion GREE and Zynga already inboard
June 25, 2013 Off with its head: Zynga loses Beijing boss Andy Tian Shares drop for second straight day
June 25, 2013 Stateside: Does Ouya risk being this generation's N-Gage? Is it the right product, launched at the wrong time?
June 25, 2013 Think, Drink & Connect in SF with Sega, FunPlus, WeMade, Kabam... plus Sonic Get down to Vessel on Wednesday 26 June
June 25, 2013 Embrace the right data to get ROI for your game, argues adeven The time for guesswork is over says Christian Henschel
June 25, 2013 San Francisco Week: The city that puts local rivalries aside for the sake of global superstardom GREE, Pocket Gems and Chartboost speak out
June 25, 2013 Sun, sea & smartphones: Pocket Gamer's latest Mobile Mixer heads to Barcelona Be there on 25 June
June 25, 2013 No tall tail: Foxconn triples number of employees working on Firefox OS devices Looking set to take on Android
June 25, 2013 The Charticle: Does charging $20 for a brand like XCOM: Enemy Unknown work on iOS? Attempting the straight port shuffle
June 24, 2013 Our team's increased from 4 people to 20, says Puzzle & Dragons' producer Still the most profitable headcount in gaming
June 24, 2013 Android on the up: Google set to dominate smartphone and tablet market between now and 2014 Android shipments to jump 110 percent
June 24, 2013 Supercell on mobile: We're competing with 'the smartest guys on the planet' CEO Paananen on why there's room for rivals
June 24, 2013 Clash of Clans jumps to the top of the free charts on iOS in Japan Puzzle & Dragons promo pays off
June 24, 2013 Will iOS game controllers revolutionise mobile, or are they a step towards an Apple TV games console? Our Mobile Gaming Mavens give their view
June 24, 2013 Short Cuts: Supercell, GungHo and Rovio talk the secrets to mobile success Videos from Free Your Play 2013
June 24, 2013 Family friendly: Apple details refund system for kids who made rogue in-app purchases $5 gift cards on offer for charges under $30
June 24, 2013 Hot Five: Nintendo goes free-to-play, why Steve Jobs wouldn't have released iOS 7, and the secret behind Clash of Clans' success is revealed Last week's top 5 stories
June 22, 2013 PocketGamer.biz Week That Was: iPhone gamepads are go, Puzzle & Dragons hits new milestone and Clash of Clans eyes up Asia The past 7 days in bite-sized portions