February 5, 2013 Russian F2P publisher Game Insight raises $25 million Means more titles, faster global expansion
February 5, 2013 Boom times for Com2uS with 2012 profits up 393% to $19 million Sales up 112% to $72 million
February 5, 2013 Develop in Brighton 2013 announces call for speakers Apply now to take to the stage 9-11 July 2013
February 5, 2013 Stateside: Participation adds value, so why lock people out by charging for play? Wormhole Games reveals all
February 5, 2013 PocketGamer.biz briefing: Your free guide to claiming R&D tax credits Download it here
February 5, 2013 GREE, Zynga, Spry Fox and Capy all confirmed for GDC 2013 Dozens of mobile speakers to speak at San Fran
February 5, 2013 The ten commandments of app marketing, by Appromoter MD Ed Vause #7 Thou shalt avoid these 6 prelaunch mistakes
February 5, 2013 What HeroCraft's learned from 10 years of mobile game development Moving from hard knocks to a new strategy
February 5, 2013 CEO Fred Wester on why hardcore PC outfit Paradox is coming to tablets Expects mobile to be 10% of sales by 2014
February 4, 2013 GREE-ification complete: Last OpenFeint exec Eros Resmini leaves for mysterious meta start up role Hooks back up with Peter Relan
February 4, 2013 Kongregate launches $10 million mobile games publishing fund Former Zynga GM to manage mobile push
February 4, 2013 The Charticle: Temple Run 2 is mobile's fastest growing game, but how's it monetising? Your weekly app store analysis
February 4, 2013 Storm8 CEO Perry Tam on how the social mobile outfit is playing the long game 3 years on, its first game remains top grossing
February 4, 2013 As Resident Evil 6 fails to meet sales expectations, Capcom's mobile gaming division remains strong Beeline surpasses 86 million total downloads
February 4, 2013 Game Dev North announces new networking event in Leeds Business cards and boozing on 16 March
February 4, 2013 Is 70,000 apps enough to aid a BlackBerry bounce back? PocketGamer.biz Mobile Gaming Mavens discuss
February 4, 2013 Chart of the Week: Predicted sizes of the Chinese mobile game market How does it grow?
February 4, 2013 Devs on BB10: BlackBerry's UI is innovative but risky, says GlobZ Platform is 'fresh and new'
February 4, 2013 Hot Five: Microsoft's X-Surface exists, GungHo tops Zynga, and what we can learn from THQ Last week's top five stories
February 2, 2013 PocketGamer.biz Week That Was: BlackBerry's big day, Worms In Space and The Simpsons' millions The past 7 days in bite-sized portions
February 1, 2013 Mobile Gaming USA East: How developers can reach the ever elusive 'millennials' The medium is everything
February 1, 2013 Devs on BB10: BlackBerry has 'captured the world's attention' again, claims Uken Games World class tools on offer
February 1, 2013 The Simpsons boosts EA Mobile up 23% to Q3 2013 sales of $86 million Comic tie-in grosses $23 million in quarter
February 1, 2013 GameStick ends Kickstarter as backers smash funding target six times over Tops total with ease
February 1, 2013 Devs on BB10: BlackBerry now 'serious competition' for iPhone, says Paw Print Games Set to topple Windows Phone 8, too
February 1, 2013 500 devs sign up to OpenFeint co-founder Relan's open source service platform OpenKit Open beta due later this month
February 1, 2013 Game on: BlackBerry 10 not just for business, says games head Volker Hirsch Tackling ease, scale, and monetisation
February 1, 2013 Best of British: Indies - don't risk getting lost in the blend, says Alistair Aitcheson A call for independence
February 1, 2013 Devs to lap up 65 million active users on BlackBerry 10 and Windows Phone 8 in 2013 ABI Research lays out the year
February 1, 2013 Temple Run 2 topples Angry Birds Space with 50 million downloads in 13 days 'Mobile's fastest growing game'
January 31, 2013 How Fireproof Games almost made Worms In Space instead of The Room #tigadev 'We really dodged a bullet there'
January 31, 2013 Mudvark: HTML5 games hitting hundreds of thousands of downloads on Windows 8 #tigadev Has platform found a new home?
January 31, 2013 How Rodeo's Hunters series proved premium-priced core games can still pay off #tigadev Hunters become the hunted
January 31, 2013 Devs on BB10: iOS ports are a good thing for BlackBerry, says 10tons But race with WP8 will be tight
January 31, 2013 Flurry: World of games development needs to be 'more scientific' #tigadev Data sparks creativity
January 31, 2013 Screw the 'social viral design by analytics' approach, says Quark Games Mobile deserves better
January 31, 2013 Mobile Gaming USA East: How to localise and culutralise your game intelligently Develop locally, think globally
January 31, 2013 Devs on BB10: Magmic marvels at 'faultless' BlackBerry 10 unveiling Platform set for the next decade
January 31, 2013 Devs on BB10: BlackBerry is finally back in the game, reckons coolpowers iOS and Android have 'real competition'
January 30, 2013 Opinion: Not too little, but uncertainty remains over whether BlackBerry 10 is too late Relying on strong carrier support to build base
January 30, 2013 Mobile Gaming USA East: Sega on making a mark on mobile with a publisher Publishers still pack a punch
January 30, 2013 RIM reinvented: BlackBerry 10 confirmed for 31 January launch UK first, Canada in Feb, US in March
January 30, 2013 Marmalade: Communication with consumers key to BlackBerry 10's success But platform offers 'clear advantages' for devs
January 30, 2013 Google exec Charles Yim joins monetisation outfit PlayHaven as COO Taking it to the next level
January 30, 2013 Rising 3DS sales not enough to halt falling forecasts at Nintendo Handheld nears 30 million