January 30, 2013 Fishlabs launches 'brand gaming specialist' agency Proelios Joint venture with Character Communications
January 30, 2013 Opinion: THQ's demise spells out the need to evolve or die Success - however large - never lasts forever
January 30, 2013 Child's play: Why 7 Little Words dev thinks F2P is a bad fit for kids Blue Ox on switching strategies
January 29, 2013 Stateside: What are trade associations for? The Application Developers Alliance reveals all
January 29, 2013 The race for third place: Analysts cool ahead of BlackBerry 10 launch Last throw of the dice?
January 29, 2013 Fireproof Games, Flurry and Mediatonic confirmed for TIGA's Mobile and Tablet Games Event 2013 Coming to London on 31 January
January 29, 2013 App Store user costs and competitiveness up in December, but not compared to 2011 Fiksu: More sophisticated strategies in play
January 29, 2013 Playing for keeps: PlayScreen's William Volk on the secret of lifetime value How to keep cash rolling in
January 29, 2013 Crowd pleasing: Developer offers up source code in Kickstarter campaign Special dispensation for students
January 29, 2013 Kabam reveals 2012 sales of $180 million, 80% from mobile games Midcore publisher raising the bar
January 28, 2013 The Charticle: Can Beeline build on its social success with the Ghostbusters IP? Your weekly app store analysis
January 28, 2013 With GungHo now worth more than Zynga, is GREE or DeNA about to buy big again? Puzzle & Dragons publisher on the up
January 28, 2013 Chart of the Week: Which F2P games demonstrate the most dense monetisation? Kwalee's FM does some rank difference analysis
January 28, 2013 Game wrapper tech Flexion's audience breaks 250 million mark Generated $6 million in Q4
January 28, 2013 Games incubator Execution Labs unveils first developer cohort 5 teams receive funding, offices & mentors
January 28, 2013 Opinion: X-Surface exists...but we should probably get the facts first A source-y story
January 28, 2013 All eyes on Apple: Is the industry too reliant on iPhone for success? PocketGamer.biz Mobile Gaming Mavens discuss
January 28, 2013 Hot Five: Rovio turns publisher, ZeptoLab on life after Om Nom, and Windows Phone 7.8 gets dated Last week's top five stories
January 26, 2013 PocketGamer.biz Week That Was: How to get a job in games, Apple's disappointing record-breaker, and Rovio turns publisher The past 7 days in bite-sized portions
January 25, 2013 Shipments of 63 million smartphones in a quarter powers Samsung profits Giant tops $8 billion in Q4 2012
January 25, 2013 Pocket Gamer winging its way to St. Petersburg for Winter Nights Games conference gains special guest
January 25, 2013 Consoles are dead - long live the unconsole, says Danke Games' Fraser MacInnes Should devs hop into bed with Ouya & Shield?
January 25, 2013 Galaxy on Fire studio Fishlabs on the hunt for new talent Seeking developers and designers
January 25, 2013 Unite Nordic unites with Nordic Game Conference for Malmo marathon in May Joining forces
January 25, 2013 Windows Phone enjoys strong Christmas in Europe as UK share triples But Android remains top dog
January 24, 2013 SG&VGF 2013: Wooga's Sebastian Kriese on how to pivot from social to mobile development #mgf2013 Five pointers from the pros
January 24, 2013 MGF 2013: The Korean mobile market is booming thanks to Kakao, says Gamevil #mgf2013 Offers 'early Facebook' virality
January 24, 2013 Exclusive: Rovio turns publisher as studio opens doors to third parties Spanish studio 5 Ants' Tiny Thief due in May
January 24, 2013 MGF 2013: How to sell your company and what it's worth #mgf2013 Agnitio Capital's Shum Singh reveals all
January 24, 2013 Finnish line: Nokia calls time on Symbian as firm powers back into profit 808 PureView the platform's last hurrah
January 24, 2013 SG&VGF 2013: Work for hire is broken, argues Mediatonic CEO Dave Bailey #mgf2013 The game has to change
January 24, 2013 MGF 2013: Can mobile games attract advertising from the big brands? #mgf2013 A panel discusses...
January 24, 2013 SG&VGF 2013: If you're big on Facebook, we'll make you big on mobile #MGF2013 Social success breeds mobile success
January 24, 2013 The beaming faces from the PocketGamer.biz MGF 2013 afterparty #mgf2013 The way to start another industry year
January 24, 2013 How The Room turned a £60,000 investment into £1 million in sales Still a place for premium, says Fireproof
January 23, 2013 Apple's 'record' quarter sees revenues top $54 billion... ...but stock falls by 10% regardless
January 23, 2013 Apple misses targets as iPhone hits 47.8 million in Q1 iPad comes in at 22.9 million
January 23, 2013 Hardcore Russian PC strategy outfit Nival on why it's going mobile and how it's going to win Going cross-platform with depth
January 23, 2013 MGF 2013: 'Advertisers are getting smarter' says W3i's Pete Novotny #MGF2013 The changing face of user acquisition
January 23, 2013 MGF 2013: Neon Play CEO Oli Christie on how to market a game without money #MGF2013 Visibility on a shoestring
January 23, 2013 MGF 2013: You don't need top 20 chart ranking to be successful #mgf2013 But you need to work towards it