May 5, 2011 Canalys reckons Q1 2011 smartphone sales grew 83% to 101 million Android winning, but Apple and Samsung bada rising too
May 5, 2011 Samurai II, Chop Chop Tennis and Battle Bears in first wave of Unity Union games for PlayBook Five native titles due in the summer
May 5, 2011 TeePee Games partners with Predictive Intent to launch Geronimo discovery platform Targets Android, Facebook and web
May 5, 2011 Nokia unsuccessfully hawked MeeGo to HTC, RIM, Samsung and Motorola Rivals were afraid of Nokia's control
May 4, 2011 App industry to hit 44 billion cumulative downloads by 2016 Growth of Android and Windows Phone 7 to push take up
May 4, 2011 App revenues to hit $3.91 billion in 2011 as Apple snaps up 75% share Market as a whole up 65.7% from 2010
May 4, 2011 Samsung Apps unveils carrier billing across Europe and Asia App store taps into phone bill or PAYG balance
May 4, 2011 Apple blocks user reviews for games downloaded with promo codes Just when you thought things had settled down...
May 4, 2011 May 6 deadline for 2011 Meffys Awards nominations nears Extravaganza on July 7 draws ever closer
May 4, 2011 Firemint's Rob Murray: Joining EA can only lead to us producing better games Developer needs help 'in order to win'
May 4, 2011 Glu Mobile enters into publishing partnership with Blammo Games Two titles promised over next 12 months
May 4, 2011 THQ Wireless completes final full fiscal year with FY11 sales of $5.4 million, down 52% Currently just servicing Apple App Store
May 4, 2011 Tapjoy promotes Android app discovery with App Wars event Hooks up with Apsalar as part of Google I/O on May 10
May 4, 2011 Firemint buyout designed to boost our creative leadership on mobile, claims EA's Barry Cottle Fusing EA's scale with Firemint's ingenuity
May 3, 2011 Glu sees Q1 2011 revenues drop 5%, but smartphone revenue up 94% sequentially Does 20 million Android and iOS install during quarter
May 3, 2011 Fluik Entertainment's Office Jerk hits 1.6 million downloads in first 4 days Tops free charts in 23 countries
May 3, 2011 Lunaforte's Lunagames XXL bound for iOS as series hits 1 million DAUs Three releases launch on App Store
May 3, 2011 Russian tech blogger Murtazin pegs Windows Phone 7 sales at 674,000 in 2010 Brands platform 'absolute failure'
May 3, 2011 Mobage meets i-mode as NTT DoCoMo links up with DeNa's mobile social network App to come pre-installed on handsets
May 3, 2011 Nokia world's largest mobile vendor with 29.2% share, but Apple's quota almost doubles Worldwide mobile shipments up 19.8% in Q1 2011
May 3, 2011 DeNA celebrates record breaking 2010 as annual sales double to $1.38 billion Q4 2010 net sales hit $393 million, up 67.5 percent
May 3, 2011 Coin Drop! and Sword & Sworcery EP Micro are top-reviewed iOS games for April Critical acclaim
May 3, 2011 Glu signs deal with best-selling author James Frey to serve up novels as mobile games Titles bound for smartphones and tablets
May 2, 2011 Microsoft launches API mapping tool to aid iOS developers port to WP7 Guide also on offer
April 30, 2011 PG.biz week that was: Tapjoy tames for Apple, Nokia to serve up 'next iPhone', the real value behind GREE's OpenFeint buyout, and AppNation chatter aplenty The past seven days' news compressed bite-sized
April 29, 2011 Opinion: Is Apple the App Store's honest gatekeeper or is it running a protection racket? You may kiss the ring
April 29, 2011 Strong sales of Verizon's iPhone 4 hand Apple 14% share in US Firm edges ahead of HTC, Motorola and RIM
April 29, 2011 Motorola ships 250,000 Xoom tablets in Q1 2011, 4.1 million smartphones Net revenues up 22% year-on-year
April 29, 2011 Quality Index: The week's best iPhone games - Sword & Sworcery EP Micro, Gears, Flick Kick Chelsea Critically acclaimed
April 29, 2011 Scoreloop serves up operator-branded social platform for Hong Kong's CSL Going white label
April 29, 2011 GREE bought OpenFeint for 368 times annual revenue Games network made just $282,500 in revenue in 2010
April 29, 2011 Gameloft sales hit 39.5 million euros in Q1 2011, up 20% year-on-year Europe makes up 33% of all sales
April 29, 2011 Apple's move against app incentivisation will force developers to up their game, claims OfferMobi CEO Howie Schwartz Apple a force for good
April 29, 2011 AppNation 2011: Some incentivised players are good in the longterm; some aren't says W3i #appnation Is Apple's tar brush too wide?
April 29, 2011 Developing on iPhone's a gamble, but crowd funding builds fanbases reckons Bravado Waffle's Stephen Dick Fans + funds = win win
April 28, 2011 AppNation 2011: Android devs need to use all available markets says Google mobile director Jason Spero #appnation Follow your consumers
April 28, 2011 AppNation 2011: OpenFeint and ngmoco pleased about Apple's Tapjoy incentivisation ban #appnation Gaming the App Store is bad
April 28, 2011 Freemium releases make up 40% of all downloads on App Store 99.9 million downloads of free games in March
April 28, 2011 Zynga acquires UK based GodFinger studio Wonderland Software Becomes firm's first British development house
April 28, 2011 Android Market to be as large as App Store on iPhone by July Google's marketplace growing at pace
April 28, 2011 Polarbit's Tommy Forslund on why developing for Xperia Play is a breeze Phone's play on PlayStation won't confuse consumers
April 28, 2011 OpenFeint teams up with The9 to launch mobile social network in China The9 Game Zone is go
April 28, 2011 BSQUARE serves up mobile development platform for next-gen Snapdragon chipset New MDP ready to go
April 28, 2011 GetJar integrates Facebook Connect into revamped portal Looking to foster friend recommendations
April 28, 2011 AppNation 2011: Tapjoy defends incentivised downloads as being very efficient for quality apps #appnation Part of an organic ROI marketing plan
April 27, 2011 AppNation 2011: Barnes & Noble and Amazon focus on customers not the app #appnation Reversing conventional wisdom