May 11, 2011 Big Fish basks in the success of its 99c App Store Mother's Day promotion 15 iPad games in the top 25 rankings
May 11, 2011 Ngmoco says Mobage for smartphones will launch this summer, and there will also be new iOS and Android games It's Suntory time
May 11, 2011 Tag Games details revenue split: 29% iOS, 26% DSi and 18% PSN Dundee studio making most money in UK and US
May 11, 2011 Online media firm Sina set to head up Samsung Apps in China 1000CHI Software Technology to handle store
May 11, 2011 The PG.biz Mobile Gaming Mavens discuss how to make a successful iOS game Does it have to have a bird in it?
May 11, 2011 Apple no longer serving iAd in apps aimed at kids Advertisers keen to avoid empty click throughs
May 11, 2011 Smaato points to Windows Phone 7 and Symbian as best performing for mobile ad click throughs At least twice as good as Android
May 11, 2011 Connect2Media rolls out second game on PrizePlay real reward mobile platform Tempting players with Bling
May 11, 2011 Metaflow partners with Mobile Streams, providing developer access to 49 app stores Including Appitalism social portal
May 11, 2011 Ngmoco says Mobage for smartphones goes hand-in-hand with new iOS and Android games Details lost in translation
May 11, 2011 GetJar acquires app recommendation firm Infrinity Will improve app discovery and app store usability
May 10, 2011 Google I/O: Ice Cream Sandwich to run across both smartphones and tablets And Honeycomb updates to version 3.1
May 10, 2011 Google I/O: 10 carriers and OEMs commit to update Android devices for 18 months Fixing fragmentation
May 10, 2011 Google I/O: Android device total hits 100 million as Android Market tops 200,000 apps Daily activation rate rises to 400,000
May 10, 2011 Com2uS' baseball game Homerun Battle 3D logs 200 million online match-ups High score slugging
May 10, 2011 Ad network InMobi expands with SmartPay in-app billing platform Combines payment solution with ad network
May 10, 2011 Social studio Funzio raises $20 million in funding round as it moves on mobile Crime City bound for iOS and Android
May 10, 2011 Google updates Android analytics to SDK to monitor in-app billing Proving which products are popular and profitable
May 10, 2011 Capcom limits in-app purchases in Smurfs' Village to 5 items per 15 minutes Self-imposed cap delivered via update
May 10, 2011 GREE posts Q3 FY11 sales of $198 million, up 77% Claims largest Japanese SNS subscriber base
May 10, 2011 Samsung Galaxy S II pre-orders hit 3 million across Europe and Asia Firm targeting total shipments of 10 million in 2011
May 10, 2011 Namco Bandai sees Japanese mobile game subscriber numbers drop 18% to 2.3 million Slipping down
May 10, 2011 Mobile downloads represent half of all game downloads 40% of mobile downloaders spending less on consoles
May 10, 2011 Neon Play's Oli Christie on starting a mobile games studio: the lessons and lesions Kicking those first ideas around
May 10, 2011 Opinion: Before we get ahead of ourselves, mobile remains a rounding error for Activision Blizzard Not even small change
May 10, 2011 Gamevil's Kyu Lee on expanding the visual virality of iPhone hit Air Penguin More levels, characters and platforms incoming
May 9, 2011 Zynga moves for team behind open source iPhone engine cocos2d 13th acquisition in last 12 months
May 9, 2011 Nvidia makes $367 million move for mobile baseband processor specialist Icera UK firm to build on Tegra 2's momentum
May 9, 2011 Gingerbread's slow uptake continues; running on just 4% of Android devices Froyo rules the roost
May 9, 2011 Windows Phone 7 to become world's biggest smartphone platform by 2015 reckons Pyramid 53% of market will be smartphones in 5 year's time
May 9, 2011 Samsung slips in US as its market leading share falls to 24.5% says comScore Apple the only party on the gain in Q1
May 9, 2011 PocketGamer.biz readers get a 30% discount for GameHorizon conference #ghconf It's all kicking off in Gateshead, UK on 28 June
May 9, 2011 The PG.Biz Hot Five: No go MeeGo, Tapjoy taps up Android, and EA's fluid financials Last week's top 5 stories
May 9, 2011 Executive briefing: Cross platform mobile game development Because platforms now matter more than games
May 8, 2011 Coconut Island donates iDragPaper advertising to Japan Red Cross's earthquake appeal Doing its bit
May 8, 2011 PG.biz week that was: DeNA's up 167%, Capcom 13%, while Glu drops 5%, THQ 52%, plus a resurgent EA buys Firemint The past seven days' news compressed bite-sized
May 7, 2011 Opinion: Freemium is more hype than hope - Fashion Freemium will play a role in gaming's future, not the role
May 7, 2011 Opinion: Freemium is more hype than hope - Cash Making money with freemium games isn't easy
May 7, 2011 Opinion: Freemium is more hype than hope - Quality Rise of freemium games strengthens premium market
May 6, 2011 Rovio and NaturalMotion lead the way as Mobile Pie, Unity, Exient and Ideaworks storm 2011 Develop Awards 10 categories gain mobile nominations
May 6, 2011 JumpTap secures $25 million in fresh funding round Ad network's funding surpasses $115 million
May 6, 2011 Qualcomm's Uplinq conference gets talks from Nokia's Elop, HP's Rubinstein and HTC's Cho And Qualcomm CEO Paul Jacobs will kick things off
May 6, 2011 Quality Index: The week's best iPhone games Snuggle Truck, Burn it All, Par Out Golf Critically acclaimed
May 5, 2011 The PG.biz Mobile Gaming Mavens debate the future of social mobile platforms Will it be OpenFeint/GREE or DeNA/mobage or another?
May 5, 2011 EA Sports head Andrew Wilson confirmed as Evolve Brighton keynote All about integrating social experiences into games
May 5, 2011 Astraware launches 4 games on Nook Color app store Astraware Mahjong on Android exclusive to eReader
May 5, 2011 EA Mobile sees Q4 sales jump 27% as FY11 revenues reach $230 million 99c sales + Chillingo + Dead Space = happiness