July 29, 2011 HTC revenues top $4.3 billion in Q2 as smartphone shipments jump 123% 12.2 million units hit retail
July 29, 2011 Quality Index: The week's best iPhone games Zynga Poker, Deadlock: Online Critically acclaimed
July 29, 2011 Mobile sales up 43% but Samsung sees drop in profits to $3.3 billion in Q2 2011 Revenues rise 4% to $37.4 billion
July 29, 2011 Manufacturers point to September for Microsoft's Mango assault Windows Phone's next D-day approaches
July 29, 2011 Nokia remains largest mobile manufacturer despite 20% slip in shipments 88.8 million units sent to retail in Q2
July 29, 2011 Samsung the big riser, but Apple named as top smartphone manufacturer in Q2 2011 Shipments more than double to 20.3 million units
July 29, 2011 Motorola Mobility ups Xoom shipments in Q2 2011 but posts $56 million loss Tablet total sits at 690,000
July 28, 2011 Honours even as Android takes market leading 39% share in US, but Apple named as top OEM HTC edges out Motorola, Samsung on Google's platform
July 28, 2011 Hard Lines downloads jump by more than 64,500% during free for a day promo Big update set to follow
July 28, 2011 BulkyPix signs multi-title deal to bring library to PapayaMobile Route into Chinese market part of the deal
July 28, 2011 PlayStation goes AWOL as Sony's Products & Services division revenues fall 18% to $9.4 billion Handheld not worth a mention
July 28, 2011 Nintendo slashes 3DS price by 40% as firm posts $324 million net loss in Q1 2011 Revenues fall by more than half yoy
July 28, 2011 EA CEO John Riccitiello: iPad is our fastest growing platform Consoles have shrunk to 40% of firm's business
July 28, 2011 Samsung's Galaxy S II hits 5.5 million sales in 85 days Fastest selling handset in company history
July 27, 2011 PressOK CEO Ryan Morel on why now's the time to marry mobile advertising and location-based play in PlacePlay Meeting the need
July 27, 2011 LG posts $51 million mobile division loss in Q2 2011 despite smartphone shipment rise Fifth quarter loss in a row for division
July 27, 2011 With 320 backers, dev co-op Who Needs Chillingo? rebrands and readies itself for launch Self-publishing movement unveils new website
July 27, 2011 Life after Mr Goodliving: How Grand Cru is looking to revolutionise social mobile gaming Inspired by Habbo Hotel, LittleBig Planet and Minecraft
July 27, 2011 Freemium revenue from top releases on App Store jumps tenfold yoy Virtual currency behind the rise
July 27, 2011 Microsoft confirms Windows Phone Mango app submissions 'about a month away' Time for devs to pull their finger out
July 27, 2011 DeNA and ngmoco roll out Mobage social network across English speaking world Platform also makes debut in China
July 27, 2011 Small computer people, big iOS success: The making of Tiny Tower From Pocket Frogs to BitBook
July 27, 2011 Android and Java game distributor Flexion adding over 4 million customers a month Enabling one free trial every second
July 27, 2011 EA Mobile sustains solid growth in Q1 FY12 as sales rise 9% to $57 million Overall sales also up 18% to $999 million
July 26, 2011 Pachter's 'baseless' comments on unpaid developer overtime are 'poisonous', says Spilt Milk MD Andrew John Smith Now it's Pachter that deserves no sympathy
July 26, 2011 Apple adds 33 new territories to App Store roster, takes total to 123 From Algeria to Yemen
July 26, 2011 Suda 51 prepares to shake up social mobile gaming with bloodiest ever title for Mobage Plus 100 more ideas where that came from
July 26, 2011 Sony casts light on PS Vita's revised social features including Near gifting tool LiveArea now the focus
July 26, 2011 Angry Birds and co. more than double number of older gamers since 2007 Fruit Ninja and Words With Friends also big draws
July 26, 2011 DeNA signs up dev stars Keiji Inafune, Suda 51, and Yuji Naka up for Mobage Yoshifumi Hashimoto and Noritaka Funamizu also on board
July 26, 2011 Appy's Paul O'Connor on taking Trucks & Skulls from premium to freemium Free and back again
July 26, 2011 Look out Mario and Luigi: the 'fat, beardy' Pickford Bros. are back, building their brand Why mobile was a magnet for Magnetic Billiards' creativity
July 25, 2011 Average spend per smartphone IAP transaction is $14 reckons Flurry $1 market is an illusion
July 25, 2011 Nokia reports its app store has 50,000 apps, is doing 6.5 million downloads daily Up from 5 million a day in April
July 25, 2011 Freelance jobs based on Android up 20% quarter on quarter says Freelancer.com Set to eclipse iOS demand by end of 2012
July 25, 2011 Social and mobile game recommendation service TeePee hits 100,000 active users 600,000 suggestions served up
July 25, 2011 Qualcomm acquires gesture recognition technology and staff from GestureTek Will integrate into Snapdragon
July 25, 2011 The PG.biz Hot Five: Rovio's rummage for fresh IP, Gameloft's sliding working conditions, and argument for 'flexible pricing' for apps Last week's top five stories
July 25, 2011 Marmalade moves on monetisation as Tapjoy joins partnership programme Middleware tool becomes one-stop shop
July 25, 2011 The PG.biz Mobile Gaming Mavens debate whether mobile ecosystems are becoming restrictive In the shadow of The Open And Free App Movement
July 25, 2011 Parsith's Mark Allen explains how FriendSt@r will fill Game Center's gaps Turning likeminded people into playing friends
July 24, 2011 PG.biz week that was: Top Tapjoy Android game makes $150k/m, Unity raises $12m, Rovio looks to 1 billion fans, and is freemium evil? The past seven days' news compressed bite-sized
July 22, 2011 Indian publisher 7Seas targets global market with 10 new mobile releases Powered by domestic growth
July 22, 2011 Chillingo experiments with freemium games, re-releases Monster Mayhem It's all the rage
July 22, 2011 RIM buys Swedish video editing tool provider JayCut Pushing moving images to be more awesome
July 22, 2011 Unknown US developer Parsith Studios announces iOS gaming network FriendSt@r Filling Game Center's gaps