August 4, 2011 OpenFeint launches new social features on Android before iOS Supports 700 games on platform, 24% of top 100
August 4, 2011 Flurry launches Analytics 3.0, adding audience segmentation features Will estimate user demographics too
August 4, 2011 Breaking: Glu Mobile restructures, top execs laid off CCO Mori and marketing chief Breslin out
August 4, 2011 Google prepares for multi-billion dollar patent arms race with Apple, Oracle, Microsoft Information is power
August 4, 2011 Capcom Mobile plans to release at least 18 games before March 2012 Revving up the pipeline
August 4, 2011 Thanks to Smurfs' Village, Capcom Mobile sees net sales up 80% to $15 million Division accounted for 58% of company operating income
August 4, 2011 In July, Tapjoy delivered 20 million conversions for developers, 10 million for key brand advertisers Mobile ad network is maturity fast
August 4, 2011 Malaysian content aggregator mobile9 adds social layer for its 6 million users Mobile9.com portal is live and viral
August 4, 2011 AppMobi's cross-platform HTML5 XDK dev tool now free on Chrome Web Store Includes emulation and debugging
August 4, 2011 Ex-Vodafone and EA exec Tim Harrison takes new role at Sony Ericsson Charged with driving Xperia Play strategy forward
August 4, 2011 Klaas Kersting on leaving Gameforge to launch real world mobile gaming outfit flaregames Launching first product on iOS in late 2011
August 4, 2011 CEO Suglobov on G5's goal to become #1 mobile publisher of hidden object and time management games New investment, more ambition
August 3, 2011 Rumours suggest Storm8's first funding round will value it at $1 billion A mobile Zynga is born
August 3, 2011 Glu goes Google as Gun Bros hits Chrome Web Store Contract Killer, Big Time Gangta and Bug Village also lined up
August 3, 2011 RIM unveils August launch for BlackBerry 7 OS, powering five new handsets Part of product line acceleration program
August 3, 2011 With 16.5 million MAUs, Glu sees IAP volumes up 32% with average transaction worth $4.07 Blammo and Griptonite deals valued at up to $33 million
August 3, 2011 Snoopy goes social with Beeline as Capcom picks up Peanuts licence Series of social games on the way
August 3, 2011 SpongeBob, iCarly and Dora the Explorer come to GameTanium as Exent signs 30 game deal with Nickelodeon Android titles delivered via subscription service
August 3, 2011 Samsung bada shipments up 355% to 4.5 million units in Q2 2011 Android not manufacturer's sole focus
August 3, 2011 Zee-3's Ste Pickford on why Nintendo CEO Iwata is wrong to slate quality of mobile games Magnetic Billiards: Blueprint hits 100 five star reviews
August 2, 2011 Finally, is this the turning point? Glu Mobile sees Q2 2011 revenues rise 11% to $17.7 million Smartphone freemium revenue was $7.7 million
August 2, 2011 Glu Mobile thinks big: doubles internal development talent acquiring Griptonite and Blammo Spends money to boost release schedule
August 2, 2011 Namco Bandai sees Japanese mobile game subscribers drop 8% to 2.1 million during Q1 2012 Overall company sales up 8% to $1.1 billion
August 2, 2011 InMobi buys HTML5 ad platform Sprout to push rich media opportunities Remains independent, working with competing networks
August 2, 2011 Cloud platform Appcelerator offers $10,000 cash prize for Codestrong 2011 hackathon San Francisco playing host to September splash
August 2, 2011 Amazon halts app submissions in Germany as Apple's 'appstore' challenge takes effect Attack 'without merit', but approval process on hold
August 2, 2011 Australian studio Shifty Jelly pulls apps from Amazon Appstore after Free App of the Day fiasco Claims retailer is 'rotten to the core'
August 2, 2011 Indie-focused 360iDev conference confirms its schedule Kicks off September 11 in Denver, CO
August 2, 2011 The PG.biz Mobile Gaming Mavens on whether there are any options beyond freemium Is grind really all there is?
August 2, 2011 Google rolls out tablet-focused Android Developer Lab days to New York, LA and Seattle 4 leg tour split over 6 days in August, September
August 2, 2011 14,000 apps strong, Amazon Appstore head Rubenson brands discoverability and monetisation as store's cornerstones Pricing power key to firm's strategy
August 2, 2011 PapayaMobile and InMobi integrate into Corona SDK via cloud-based LaunchPad LaunchPad to offer one-stop dev shop
August 2, 2011 Spilt Milk's Smith on how to make the most of game conferences Evolve versus arrested development
August 2, 2011 Exit Games signs Chinese distribution deal with The9 for Photon mobile networking engine Pushing online
August 2, 2011 Unity speeds its 3D Flash implementation, hiring expert Ralph Hauwert Tech should be available in beta in late 2011
August 2, 2011 Groove Coaster and DeathSmiles are top-reviewed iPhone games for July Critical acclaim
August 2, 2011 AEG's Nightfall boardgame series iOS-bound thanks to agreement with Incinerator Studios iPad to serve as virtual table-top
August 2, 2011 Appsterdam's Mike Lee heads up indie studio collective to take on Lodsys IAP patent claim Out to cap patent trolls for good
August 2, 2011 With a third of sales coming from smartphones and tablets, Gameloft sees H1 2011 sales up 15% to $110 million Rest of world now is 39% of business
August 1, 2011 Despite investing more than $120m in expansion, DeNA sees FY11 Q1 net income up 45% to $123m Reckons its $12.06 p/m users are worth 18x Zynga's
August 1, 2011 Leviathan's Van Luchene on why building the biggest library of social gaming patents doesn't mean it will trigger a legal apocalypse Patent system encourages innovation not lawsuits
August 1, 2011 Nintendo is preparing premium DLC system for 3DS, but not a true in-app purchase platform Won't allow freemium games either
August 1, 2011 Glu partners with TOM Group to launch glu.cn as key Chinese smartphone community portal Will have a social gaming focus
August 1, 2011 Google, Unity, Glu, Rovio and PopCap throw their weight behind new, indie-focused Pax Dev event Precedes Seattle-based Pax Prime on 24-25 August
August 1, 2011 HTC predicts it will ship a record 13.5 million smartphones in Q3 Shipments to rise 98% yoy
August 1, 2011 Sega Sammy looks to freemium growth with 1.3 million downloads of Kingdom Conquest Company had troubled Q1 FY12 however
August 1, 2011 The PG.biz Hot Five: Pachter gets punched, the fuel behind the rise of freemium, and social gaming gets re-evaluated by Grand Cru Last week's top five stories
August 1, 2011 Rovio to make move on China as Angry Birds passes 300 million downloads Up 50 million in 48 days
July 31, 2011 PG.biz week that was: 3DS sales stall prompts price slash, freemium rolling in the revenue, Suda 51 goes social and Pachter gets KO'ed The past seven days' news compressed bite-sized