November 6, 2009 One Circle on making experiences for iPhone parents to share with their kids Secondary audience is bigger than you think
November 6, 2009 EA predicts e-books could encourage hardware sales Flips range of children's eBooks due for Christmas launch
November 6, 2009 Motorola Droid encourages surge in Android developments Is it the device, the Android update, or both?
November 6, 2009 Google makes key Javascript tools open source Powerful APIs will allow developers to create a new wealth of web applications
November 6, 2009 Zeemote rumoured to have ceased operations Company looking to sell Bluetooth controller assets
November 6, 2009 Top selling Android game grossed $22,724 in October According to market research company FADE's estimate
November 6, 2009 OpenFeint launches Gold promotion program with Fieldrunners Award for games of extraordinarily high quality
November 5, 2009 Cellufun: Successful virtual currencies are about content and ease of use not pricing Experiencing higher usage rates on mobile than PC
November 5, 2009 1,000 downloads of Ideaworks Labs' Airplay SDK in a week New licensing model proving popular
November 5, 2009 T-Mobile revisiting its Android operations Carrier billing to be introduced for app purchases
November 4, 2009 StormBASIC on embracing PSP Minis and supporting iPhone 3GS The most difficult thing for an indie is the decision
November 4, 2009 iPhone leads massive increase of touchscreen smartphone usage 159 per cent increase year-on-year for touchscreen handsets
November 4, 2009 Dynamic Pixels: 18 percent of Russian mobile gamers will pay for micro transactions ARPU for the best free games is over $10
November 4, 2009 Eliminate proves Apple's freemium model with Top Grossing success Tallying up the body count
November 4, 2009 Glu's Q3 sales down 18 percent to $19.6 million but it remains cashflow positive Is the company half full or half empty?
November 3, 2009 Gameloft highlights new operator deals in Asia and South America Securing first mover advantage apparently
November 3, 2009 Gameloft Q3 2009 sales up 15 percent, partly thanks to Asia and South America Emergence of emerging markets
November 3, 2009 Adobe puts blame on Apple for lack of iPhone Flash Software giant voices its frustrations publicly
November 3, 2009 Live Gamer: Apple needs to unlock sub-99c payments to kickstart the iPhone virtual item market That's where the volume is for PC online market
November 3, 2009 'Free' game Eliminate enters the US Top Grossing Top 100 Freemium model appears to be working
November 2, 2009 Disney brings Marvel to iPhone through comic reader Panelfly Marvel superheroes go DLC
November 2, 2009 QuIC's Rob Chandhok on why mobile open source matters to Qualcomm New subsidiary is a 'significant initiative'
November 2, 2009 PlayHaven online community now available for iPhone games Developers able to launch fan community for free
October 30, 2009 Motorola promises more Android smartphones after Droid Other platforms will be available, but Android is the way forward
October 30, 2009 Venezuela to ban violent video games Along with toy guns and TV adverts for 'military' entertainment
October 30, 2009 Japanese mobile firm DeNA selects OpenFeint for multi-million dollar investment Brings Hudson on board as first Japanese adopter
October 29, 2009 UK games industry doesn't need tax breaks, says labour Lord Puttnam insists industry structure is more important
October 29, 2009 Publishing program Symbian Horizon launched Mobile application store access streamlined for influx of new games
October 29, 2009 New Zealand studio The Miracleworks on filling the female iPhone gaming gap Huge potential but currently under represented
October 28, 2009 Aurora Feint's Relan: free-plus-paid VSL won't nickel and dime players Pay 99c for level/item pack or just play harder
October 28, 2009 Greystripe: Price deflation is driving the uptake of in-app advertising Monthly revenues of $10k per app claimed
October 28, 2009 Samsung teams with Handmark to invest in upcoming mobile gaming talent Global Venture Fund to invest in devs with innovative game ideas for new Samsung phones
October 27, 2009 iPhone's Beneath a Steel Sky on track for 20,000 sales in first month 100,000 sales projected for first year
October 27, 2009 Ideawork's Closs: We're excited to see what the indies do with Airplay New licensing deal will see creativity blossom
October 27, 2009 Enter Brain Ment is kickstarting Berlin iPhone game development Game design graduates hit the ground running
October 27, 2009 Developers get a taste of Android Eclair Version 2.0 goes on show to select audience
October 27, 2009 Unity multi-platform development platform receives serious Silicon Valley capital Sequoia Capital leads big name financing round
October 27, 2009 Ideaworks opens up for indies with free Airplay iPhone SDK licence The power behind Metal Gear Solid Mobile and Backbreaker Football is now gratis
October 26, 2009 Qualcomm launches open source mobile subsidiary Focuses on optimising open source software with Qualcomm hardware
October 26, 2009 Analyst predicts iPhone will shunt mobile games market over $11 billion by 2014 Could prompt Sony and Nintendo to release their own phones
October 26, 2009 iPhone 3G prepped to go on sale in China this week Grey market users targeted for new contracts