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Indie-focused 360iDev conference confirms its schedule

Kicks off September 11 in Denver, CO
Indie-focused 360iDev conference confirms its schedule

With six weeks to go until the hands-on 360iDev conference kicks off in Denver, Colarado, the finishing touches are being put to the four day event, which runs September 11-14.

The Sunday pre-conference features half day sessions on subjects such as Advanced Debugging, while the rest of the conference is split into shorter one hours talks.

Specific game-related highlights include Riptide's Brian Robbins on Making Free profitable on iPhone, Dragon Forged's Kyle Richter on Game Center Beyond Games, and 36peas' Gareth Jenkins on Designing an iPad-native and iPad-suitable game.

Other notables include keynotes from Gallant Games' Patrick Hogan and David Whatley of Critical Thought Games, and plenty of time for networking.

You can see the full schedule here.

360 iDev is held at The Crowne Plaza Downtown, in Denver, and costs $599 for the hands-on pre-conference training Sunday, and "three days of awesome content".

[source: 360iDev]