Pocketeers reveals open source 2D IwGame Engine for mobile, desktop and smart TV

Built on Marmalade

Pocketeers reveals open source 2D IwGame Engine for mobile, desktop and smart TV
UK developer Pocketeers Limited has released a new open source game engine.

Dubbed IwGame Engine, it's already been used internally to develop the company's cOnnecticOns game, now available on the Android Market and expected to arrive on iOS, Samsung bada and Blackberry PlayBook in the near future.

Build on top of the Marmalade framework, the 2D engine also supports desktop and LG's connected TVs.


Significantly, cOnnecticOns was developed for iOS, Android, Bada and PlayBook simultaneously in three days, with 90 percent of the work based on its XML-based mark-up language.

While still a work in progress project, Pocketeers says that IwGame Engine has been through 10 iterations, with future updates anticipated. The first will feature support for Facebook integration and conditional XOML actions.

Other updates are expected to include support for in-app purchasing, analytics, video playback, camera access and 3D gaming.

Eventually, it will submit the code to GitHub to gain wider community input.

If your interested in using the IwGame Engine, you should follow this link.

When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.


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