Monument Valley worldwide revenue climbs to over $25 million

Non-euclidean puzzler has made almost 18x its reported budget back in revenue

Monument Valley worldwide revenue climbs to over $25 million

Ustwo’s Monument Valley has earned worldwide revenues of over $25 million since launching in 2014.

Sensor Tower reports that the figure represents an 18-fold increase on the game’s modest reported budget of $1.4m.

US players accounted for 31 per cent of total revenue, followed by China at 22 per cent. The game has an overwhelming majority of players on iOS, who make up 81 per cent of the player base.

Ustwo said back in May 2016 that the title had, at the time, generated $14.4 million from sales. 

Building monuments

Financial success comes alongside that of Monument Valley’s 2017 sequel. Back in June, Ustwo reported that Monument Valley 2 had brought in revenue over $10.4 million thanks to 3.5 million sales.

At the time, studio head Dan Grey noted that he saw the game’s success as a sign that premium games were far from dead.

“Admittedly Monument Valley is a bit of a unicorn in this space with regards to how well it’s performed over the years (succeeding on a level we could never have expected or predicted), but we hope this latest set of data might help others to set a yardstick for something towards the top end of profitability,” said studio head Dan Gray.

Monument Valley also has eyes set on far more than mobile success. The franchise was recently snapped up for a film adaptation, courtesy of Paramount and Weed Road Pictures.


A footy game fanatic and experienced editor of numerous computing and game titles, lively Chris is up for anything - including running Steel Media! (Madman!)