Industry Report Africa and Middle East games market forecast to reach $8.5bn as African gamer base hits 406m
August 20, 2026 Catastrophic Controversy Love and Deepspace hits record low with 68% spending decline after Valko controversy Love and Deepspace made $10.3m this July, less than half its previous spending low point
August 17, 2026 Early Earnings Digimon Up player spending hits $10m in one month with hybrid monetisation model The idle RPG launched on July 15th, 2026 with an early spending peak
August 13, 2026 July Charts July 2026 mobile game charts: Pokémon Go on the move, HoYoverse’s comeback, and record results for Gossip Harbor A deep dive into the global mobile game rankings across the App Store and Google Play
August 12, 2026 Rocketing Revenue Pokémon Go revenue rockets to a four-year high of $141.5m during anniversary month Spending surged during the game’s 10th anniversary month, particularly during Go Fest 2026: Global
August 11, 2026 Earnings Report Marmalade Game Studio records $17.1m in revenue as EBITDA more than doubles Further growth is expected from existing games and new releases
August 10, 2026 Digimon Delivers Bandai Namco sees record Q1 while Digimon achieves highest profit ever Bandai Namco generated $2.1 billion in net sales during the quarter, up 9% year-over-year
August 10, 2026 Top Performers Mobile games make $6.6bn in July as Honor of Kings leads player spending Global mobile game spending reached $6.6bn
August 10, 2026 Hot Five Hot Five: Garena developing Palworld Online, Tripledot acquires Supersonic, and Digimon Up makes $7.9m in two weeks Our quick-fix roundup of the hottest stories on PocketGamer.biz
August 6, 2026 Revenue Rise Netmarble makes $505.1m in Q2 2026 with The Seven Deadly Sins success RPGs contributed the largest share of portfolio revenue at 42%
August 3, 2026 Roblox Results Roblox revenue rises 36% Y/Y, but young North Americans see falling per-hour monetisation Roblox saw an increase in DAUs on a yearly basis this Q2, but the figure is down three quarters in a row
August 3, 2026 Digimon Data Digimon Up makes $7.9m in player spending during first two weeks Daily spending peaked at $1.1m, but fell to $187,000 by the end of the fortnight
August 3, 2026 Hot Five Hot Five: Palworld 1.0, puzzle’s H1 2026 performance, and Ubisoft’s mobile net bookings share almost doubles Our quick-fix roundup of the hottest stories on PocketGamer.biz
July 30, 2026 Pubg Performance Krafton achieves record Q2 results with revenue up 95% Y/Y Operating profit increased by 67% in Q2 2026
July 29, 2026 June Charts June 2026 mobile game charts: World Cup events thrive, eFootball scores, and Meowdoku sweeps global installs A deep dive into the global mobile game rankings across the App Store and Google Play
July 28, 2026 Financials And Franchises Stillfront’s "key franchises" see second consecutive quarter of double-digit organic growth Strategy is focused on becoming a more franchise-led company
July 28, 2026 Arknights Half Anniversary Arknights: Endfield surpasses $125m in six months on mobile Monthly revenue peaked around launch but has recently risen around the half-year anniversary
July 27, 2026 Hot Five Hot Five: Neon raises $13m, one month of Pokémon Champions, and Tencent reportedly in talks to purchase SuperPlay Our quick-fix roundup of the hottest stories on PocketGamer.biz
July 24, 2026 Milestone Ludus: Merge Arena surpasses $50m in net revenue after two years The game has generated $66m in gross revenue since launch
July 23, 2026 Clash Of Critters Lilith Games’ Clash of Critters makes $16m in two months The US has contributed 44% of early spending, with the game yet to roll out in most of Asia
July 23, 2026 Smash And Spend Dragon Quest Smash/Grow surpasses $34m in three months Japan has led early spending with 90% of the global contribution
July 22, 2026 Pokemon Pvp Pokémon Champions makes $7.2m in first month on mobile Japan has led mobile spending thus far, accounting for 55% in month one
July 21, 2026 New Offerings Juneinter unveils game revenue estimation model for F2P developers The event targets F2P PC and mobile game developers
July 20, 2026 Sleeper Hit Pokémon Sleep surpasses $230m in three years Year three saw monthly revenue peak in December, making almost $6.7m
July 20, 2026 Hot Five Hot Five: Roblox’s new mobile-first AI tool, H1 2026 genre analysis, and Zenless Zone Zero makes $600m in two years Our quick-fix roundup of the hottest stories on PocketGamer.biz
July 17, 2026 Week In Views China's game makers, the state of UK games jobs and Pokémon Go's record run | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
July 16, 2026 H1 2026 Report H1 2026 genre analysis: strategy stumbles, RPGs fall, and puzzle revenue ramps up We analyse AppMagic data to determine the top genres both globally and in the US, with close competition between strategy and puzzle genres seemingly ahead
July 15, 2026 Cash Climb Pokémon Go revenue skyrockets towards a record high during Go Fest 2026: Global July 11th marked Go’s second-best day ever between Google Play and the App Store, with web store earnings potentially pushing it to first
July 14, 2026 Royal Revenue Royal Kingdom surpasses $750m with 42% of all revenue made in H1 2026 Dream Games’ match-3 title has found its most lucrative audience in the US, following suit after Royal Match
July 13, 2026 Zenless Zest Zenless Zone Zero hits over $600m on mobile in two years - but it's just 17% of Genshin Impact Mobile player spending has fallen by 51% year-over-year
July 10, 2026 India On The Rise India's mobile games market set to reach $2.4bn by 2029 Combined IAP and IAA revenue is expected to reach $1.5bn in 2026
July 10, 2026 Market Growth New Zealand game studios grow revenue 17% to $829m with rebate support GDSR distributed $21.9m in rebates to 43 studios in 2026
July 6, 2026 10 Years Of Pokemon Go Pokémon Go celebrates 10th anniversary with over $9bn in revenue The location-based game is the fifth highest-grossing mobile title across the decade
July 1, 2026 Pikmin Pollenation Pikmin Bloom skyrockets to record revenue as Taiwanese spending surges 902% The walking game has made $35.7 million in H1 2026, 94% of its total 2025 earnings
June 29, 2026 Anniversary Arrival Umamusume: Pretty Derby races to $100m on mobile in one year overseas Cygames’ racing game has found its biggest international market in the US
June 26, 2026 Week In Views Rising hardware prices, meaningful inclusion and Pokémon Champions’ early success | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
June 25, 2026 Early Earnings Pokémon Champions makes $3.5m in first week on mobile Apple users account for $2.6m or 75% of total mobile spend thus far
June 23, 2026 Early Everness Neverness to Everness steers towards $50m in two months on mobile The gacha RPG released in China on April 23rd with a worldwide rollout soon after
June 17, 2026 Rising Revenue Dream Games and Peak Games responsible for over 80% of Türkiye’s games revenue AppMagic’s report Türkiye's Mobile Gaming Landscape 2026 finds puzzlers account for almost 97% of Turkish developers' revenue
June 15, 2026 Raking In Revenue Where Winds Meet makes $22.1m on mobile in six months outside China China has continued to lead spending with its pre-established audience, contributing $72.1m since December 12th
June 9, 2026 Milestone App Store ecosystem drives $1.4 trillion in developer billings and sales in 2025 In-app advertising revenue reached $151 billion
June 3, 2026 Market Report Asia and MENA video game revenue set to surpass $100bn by 2030 Niko Partners' report shows China's mini games now account for nearly 20% of mobile game spending
June 2, 2026 Market Growth New Zealand games industry surpasses $1bn revenue milestone ahead of schedule Industry revenue reached $758.9m last year, while workforce numbers grew 29%
June 2, 2026 Netease Numbers NetEase’s games business grows 7% to $3.7bn in Q1 2026 Eggy Party, Where Winds Meet and other titles were noted to have strong revenue performances
June 1, 2026 European Impact King’s first European market report reveals mobile's €5.9bn economic impact for the continent Mobile studios in Europe employ 30,000 people, while 61% of public play mobile games
May 26, 2026 Growing Games Hasbro makes $1bn in Q1 including $41m from Monopoly Go The company’s Wizards of the Coast and Digital Gaming segment led the quarter with $298m in operating profit and a 51% operating margin
May 21, 2026 Nazara Numbers Nazara’s annual revenue rises 13% to $190m despite India’s Gaming Act and $95m impairment "Nazara today operates at a materially different scale than it did 12 months ago"
May 14, 2026 Milestone Pixel Federation reports $48m revenue in 2025 as TrainStation 3 drives record launch TrainStation 2 remained the top performer overall, pulling in $15m in 2025