February 20, 2026 Week In Views China’s rising chart power, Warzone Mobile’s final months and Pokémon Go’s PvP update | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
February 17, 2026 Ready To Reflect Matthew Ball's State of Video Gaming in 2026: "China is eating the video games industry" Highlights from the State of Video Gaming in 2026 report include content sales growth, fewer layoffs and victory for China and Roblox
February 17, 2026 Chart Rankings January 2026 mobile game charts: Clash Royale falls, PUBG Mobile rises, and Microfun breaks into the top 10 A deep dive into the global mobile game rankings across the App Store and Google Play
February 16, 2026 Duolingo Daus More than 10 million Duolingo users have a 365-day streak Of the learning app’s 50m daily users, over 10m have a year-long login streak
February 12, 2026 Revenue Results EA makes $254m on mobile this Q3 as FC Mobile drives net bookings Mobile represented approximately 13% of EA’s total net revenue during the three months
February 11, 2026 Roblox Records Roblox revenue up 36% Y/Y as Grow a Garden and Steal a Brainrot drive multiple milestones Nearly $4.9bn was generated in 2025, with $6.8bn in bookings
February 10, 2026 Financials Supercell revenue declines 4% to €2.65bn in 2025 EBITDA rose by 6% year-over-year as Clash Royale growth makes up for Brawl Stars decline
February 10, 2026 Square Sales "Weakness in existing titles" as Square Enix’s net sales fall 13% Y/Y Despite the decline, operating income has risen by 39% year-over-year
February 9, 2026 Hot Five Hot Five: Ares Interactive raises $70m, Google's Project Genie sparks gaming shares decline, and Arknights: Endfield hits $30m in two weeks Our quick-fix roundup of the hottest stories on PocketGamer.biz
February 6, 2026 Market Report AppMagic: Games revenue growth stalls at 0.2% in 2025 as strategy emerges as the fastest-growing genre AI has become mainstream in game marketing, with 56% of the top 100 grossing games using AI-driven ad creatives
February 5, 2026 Endfield Earnings Arknights: Endfield hits $30m in two weeks on mobile Gryphline’s new gacha was released globally on January 22nd
January 29, 2026 An Anniversary Arrives Love and Deepspace celebrates second anniversary as $1bn milestone draws near Players celebrated in-game with a special banner and IRL at a Manhattan sci-fi setting
January 29, 2026 Milestone Mamboo Entertainment surpasses $55m in lifetime revenue The developer has also crossed 1bn installs and published more than 50 mobile games
January 29, 2026 Road To Kalos Pokémon Go to experiment with new strategy on the Road to Kalos Ahead of this year’s Go Tour, the now-Scopely-owned title will echo some of Go’s most lucrative events
January 26, 2026 Hot Five Hot Five: PGC London talks, MoneyTime’s $3m seed round, and mobile’s $167bn year in IAP revenue Our quick-fix roundup of the hottest stories on PocketGamer.biz
January 21, 2026 Market Report Global mobile in-app purchase revenue hit $167bn in 2025 Over 280,000 apps were downloaded per minute, reaching 149 billion downloads in 2025 according to a new report from Sensor Tower
January 20, 2026 Milestone RuneScape surpasses $3bn in lifetime revenue as Jagex marks 25th anniversary The RS25 programme is positioned as the most ambitious evolution in RuneScape’s history
January 15, 2026 Hybrid Monetisation Domination IAA, IAP, or both? Why hybrid monetisation now dominates mobile apps Hybrid monetisation may have emerged from the hypercasual games genre, but is now becoming the dominant business model across multiple app categories.
January 15, 2026 Market Growth German games sector hits €3.73bn in revenue Federal games funding has been a key growth driver, providing studios with $145m in annual support
January 14, 2026 Milestone Scopely’s Monopoly Go fastest mobile game to hit $6 billion Hit title hit the milestone in 1,275 days, according to Sensor Tower estimates
January 9, 2026 Week In Views Pixel Flow attracts investment, Roblox gets global age checks and Sonic Rumble’s early results | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
January 9, 2026 Milestone AppsFlyer surpasses $500m in ARR as firm reportedly nears sale The milestone comes amid reports of a potential $2bn acquisition
January 7, 2026 Market Growth UK games spending hits £5.4bn in 2025 as mobile powers strongest growth since 2020 Mobile games generated £1.88bn after an 8.8% year-on-year rise
January 6, 2026 Sonic Start Sonic Rumble jogs to $772,000 in two months The party royale had its most lucrative day early on, but events are keeping things moving
January 6, 2026 Eggy Endeavour Eggy Party cracks $750m in mobile player spending Player spending has fallen for two consecutive years, with 2023 still responsible for over 50% of the lifetime sum
December 23, 2025 Own Your Ad Stack Mobile publishers must move "from reacting to directing" their ad stack, says Teqblaze CPO Olga Zharuk explains why a lack of control and transparency - not just optimisation - is the main issue facing mobile game monetisation today, and how a white-label approach solves it
December 18, 2025 Asian Domination Asia dominates 2025’s biggest mobile releases as top 10 new games make $2.2bn Spending on the biggest new releases fell, down from $3bn across the top 10 of 2024
December 18, 2025 Industry Outlook The global games market is forecast to reach $197bn in 2025 Mobile games are projected to generate $108bn in 2025, up 7.7% year-on-year
December 15, 2025 Action Arrival Where Winds Meet makes $557,000 during launch weekend outside China Everstone Studio’s flagship launched overseas on mobile on December 12th
December 5, 2025 Week In Views Netflix’s Warner Bros. Games question, Twitch’s audience boom, and Pikmin Bloom’s big year | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
December 5, 2025 Ramping Up Revenue Kingshot catapults past $500m with nine months of consecutive growth Century Games’ latest 4X strategy hit made $96.7m this November
December 2, 2025 Pikmin Power Pikmin Bloom hits $100m after four years as 2025 becomes its best year yet After making just $8.4m in its first full year, Pikmin Bloom has raked in $34.8m during 2025 with another month to go
December 1, 2025 Valorant Victory Valorant Mobile is China’s most successful mobile launch of 2025 with 50m MAUs Tencent highlights the successes of Valorant, Honor of Kings, Delta Force, Clash Royale and more
November 27, 2025 Anniversary Approaching Infinity Nikki’s version 2.0 update arrives as title hits $70m on mobile ahead of its first anniversary The stylish open-world title has generated $69.9m across the App Store and Google Play to date, according to estimates
November 25, 2025 Royal Revenue Royal Kingdom surpasses $300m in first year, beating Royal Match Dream Games’ follow-up puzzler made 2% more than its forebear in its first full year
November 25, 2025 In The Shadows Fire Emblem Shadows makes just $353,000 in two months Fire Emblem Heroes generated $77.6m in its first two months in 2017
November 21, 2025 New Unit Tencent’s €1.16bn Ubisoft investment on track to close in coming days as H1 bookings rise Investment will establish new unity Vantage Studios responsible for top IP and help clear debts
November 18, 2025 Revenue Rise Modern Times Group net sales double to $315.5m in Q3 2025 The group generated 69% of revenue on mobile and 26% from DTC platforms
November 17, 2025 Sonic Start Sonic Rumble earns just $228,000 in first 10 days, with "a future major update" in the works The dev team acknowledged "confusion" and "misconception" within the game, planning to revise its tutorial and more over time
November 13, 2025 Revenue Rise AppLovin revenue rises 68% to $1.4bn in Q3 2025 The company sold off its games division in Q2 as its ads business continues to grow
November 11, 2025 Industry Insights As a resurgent Clash Royale peaks, does Supercell need a radical change in strategy for new games? Jakub Remiar highlights Clash Royale's revenue surge and if Supercell has a growing reliance on aging titles among its new-game pipeline
November 11, 2025 Solitaire Success Playtika’s DTC revenue rises 20% as SuperPlay secures new Disney collab Playtika generated $674.6m in Q3 2025, with $209.3m from DTC platforms
November 10, 2025 Revenue Rise Unity records highest revenue since 2023, up 5% in Q3 Unity generated $470.6 million this Q3, its first full quarter since Unity Vector launched
November 10, 2025 Netmarble Numbers Netmarble’s net revenue grows 97% Y/Y in Q3 with two new game launches This Q3, Vampir launched in South Korea and Seven Knights Re:BIRTH launched globally
November 7, 2025 Week In Views EA’s creative control, Switch 2’s early success, and a wave of new mobile hits | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
November 6, 2025 Chart Rankings October 2025 mobile game charts: New hits rise as PUBG Mobile falls Our monthly look at the global mobile game rankings across the App Store and Google Play
October 30, 2025 Pocket Power Pokémon TCG Pocket dethrones Pokémon Go as it celebrates first anniversary and $1.3bn The digital card game had the most lucrative first year of any mobile Pokémon game
October 27, 2025 Shadowy Start Fire Emblem Shadows makes less than $200,000 in 30 days Fire Emblem Heroes generated $51.4 million in its first month in 2017
October 27, 2025 Game Closures Incoming Up to 40 games at risk as Stillfront net revenue falls 17% Net revenue was $464.3m over the first nine months of 2025, down from $541.9m in the same time last year
October 13, 2025 Dragon Ball Data Dragon Ball Gekishin Squadra earns $2.1m in first month, just 8% of Dragon Ball Legends Bandai Namco’s previous Dragon Ball games Dokkan Battle and Legends picked up $3m and $26.3m in their first months