Editor's Picks: 5 top sessions at Pocket Gamer Connects Helsinki senior editor Craig Chapple looks at a selection of the must-attend talks at this year's show on September 11th to 12th

Editor's Picks: 5 top sessions at Pocket Gamer Connects Helsinki

There are a whole host of top speakers heading Pocket Gamer Connects Helsinkion September 11th to 12th ready to deliver talks on the hottest topics in the industry.

While below only represents a fraction of the 120 speakers at the show (I’m personally looking forward to even more sessions than I’ve listed below), I’ve picked out five talks that are set to provide great insights into the games space.

There are always many interesting topics and talks and shows, but it’s the ones that offer meaningful insights that attendees can then learn from and implement in their own work that are the best sessions. The five below or just some of the sessions that I think will deliver on that.

So below are five Editor’s Picks for PGC, which you can still register for here.

Superstar Session: On Instant Games

Who: Bob Slinn, Facebook, head of gaming partnerships EMEA
When: September 11th, 10am to 10:20am

Facebook Instant Games is one of the biggest new developments in the games market in recent years. With chat app gaming on the rise, Instant Games could become a major platform in the years to come, so listening to what Facebook’s Bob Slinn has to say about its performance so far and the company’s plans for the future will make for a fascinating session.

Session: Dunk Line Case Study

Who: Christian Calderon, Ketchapp, chief revenue officer
When: September 11th, 12pm to 12:20pm

Hypercasual is THE hot trend in the mobile games sector right now and there’s no company better to discuss it than Ketchapp - a pioneer in the space. Company chief revenue officer Christian Calderon is set to deliver a talk on Dunk Line, which for anyone in the mobile games industry is a must-attend.

Session: Prototypes & Pitfalls – Lessons From A Year Of Jamming

Who: Adriel Wallick, MsMinotaur, game developer
When: September 12th, 10:40am to 11am

It’s always fascinating to to both see developers create something new within the constraints of a game jam, and then play the resulting games that come out of it. One indie developer that knows all about game jams is Adriel Wallick (MsMinotaur), who will share all of her insights from a year of jamming.

Session: Game Industry Influencer Campaigns – Facts & Figures From The Trenches

Who: David Kim, Nevaly, managing director
When: September 12th, 4pm to 4:20pm

Nevaly has conducted campaigns for the biggest games going, including those little-known battle royale titles Fortnite and PlayerUnknown’s Battlegrounds. So I’m intrigued to see the facts and figures Nevaly MD David Kim has ready to share with attendees at PGC.

Feels Good Man, Some Sort Of Dead Cells Post-Mortem

Who: Sebastien Benard, Motion Twin, game developer
When: September 11th, 3:40pm to 4pm

Dead Cells is one slick looking PC game. But not just filled with quality, it’s also sold 730k-plus copies as of May 2018. With discovery a hot debate in the PC market, finding out how Motion Twin made the game a major success makes this session one to watch.

You can check out the full schedule for Pocket Gamer Connects Helsinki (September 11th to 12th) right here.

Head of Content

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at, as well as holding roles at Sensor Tower, Nintendo and Develop.