August 19, 2014 Blizzard alumni Awfully Nice Studios come out on top at Gamescom 2014's Big Indie Pitch Pocket Gamer's indie launchpad uncovers the best of GDC Europe
August 19, 2014 Video Challenge, engage, and analyse your players, says Plarium's Oren Todoros Challenging investment
August 19, 2014 Financials With 21 games in development, CMGE sees FY14 Q2 sales up 28% to $44 million All systems go
August 19, 2014 Financials Single player casual games drive SkyMobi's FY14 Q2 sales up 32% to $27 million Net profit up 1,270%
August 18, 2014 Designers have to own, love and define free-to-play, says Peter Molyneux Rethinking the process
August 15, 2014 Exclusive Weekly UK App Store Charts: Micromon and Crazy Taxi keep their crowns August 4 - August 10, 2014
August 15, 2014 Video Build a brand or throw in the towel, says Creative Mobile's Vladimir Funtikov Attack of the clones
August 15, 2014 Video Learnings from Aalto University's Game Executive program Even CEOs need new tricks
August 15, 2014 Financials Mobile still nascent but NetEase sees FY14 Q2 game revenue up 8% to $377 million Looking to diversify portfolio
August 15, 2014 Financials F2P success see G5's FY14 Q2 sales rise 86% to $6 million Company also passes 170 million lifetime downloads
August 14, 2014 Global unity: Watch the Unite 2014 opening keynote live on PocketGamer.biz Helgason and Ante live from Seattle
August 14, 2014 GDC Europe 2014: We partied like only pirates know how, and we've got the pictures to prove it Thanks to sponsors Chukong and Game Insight
August 14, 2014 Pocket Gamer set to unite the indies at Unite 2014’s Big Indie Pitch Get your game seen by the world in Seattle
August 14, 2014 Financials WeMade sees FY14 Q2 mobile revenues down 18% to $16.5 million Wind Runner still in decline
August 14, 2014 Financials Thanks to Legion of Heroes and FIFA 3, Nexon sees FY14 Q2 mobile sales up 16% to $82 million But native games only account for 38%
August 14, 2014 Financials China's #1 mobile game publisher Tencent generated $487 million in FY14 Q2 Now focusing on 'game portfolio expansion'
August 13, 2014 Infinity Blade developer partners with 3D printing firm for customisable collectables Just hit print
August 13, 2014 Gdc Europe 2014 Mobile is still a "red headed step child", but not for much longer Pocket Gamer's Mobile Mixer hits Cologne
August 13, 2014 Sponsored Feature InMobi wants you for its Developer Panel Get $500 advertising credit, beta access to products and extra goodies
August 13, 2014 Financials With FY14 sales down 27% to $1.2 billion, GREE pivots, switching 700 staff to native games Too much, too late?
August 13, 2014 Deal iQU and HoneyTracks join forces to deliver next generation marketing Analytical partnership
August 13, 2014 Gdc Europe 2014 From Puzzle Box to The Room: How Fireproof found its feet on mobile Barry Meade on life after Burnout
August 13, 2014 Video Hannu Partanen on legal stuff that matters for games companies Fondia lawyer gives basic advice
August 13, 2014 Financials With FY14 Q2 revenue up 30% to $594 million, King announces $150 million dividend Quarter-on-quarter revenue drops 2% however
August 13, 2014 Dead Trigger dev Madfinger get all crafty with its Monzo virtual model kits Bringing mechanical 3D models to life
August 12, 2014 Deal Flaregames signs F2P strategy title from ex-Empires & Allies start-up Superweapon Ex-Zynga team going all mecha
August 12, 2014 Jobs Crobo goes west, opening San Francisco office Hires Nextpoint's Michael Duning to head sales drive
August 12, 2014 Zynga right on track despite disappointing quarter, says CEO Don Mattrick Playing the long game
August 12, 2014 Gdc Europe 2014 The ultimate three-way: Game talks console versus browser versus mobile From drawing robots to making 3D ponies
August 12, 2014 Gdc Europe 2014 What a pitch: Rami Ismail on talking to the press, publishers, platform holders and players Finding the value proposition in your game
August 12, 2014 Video A history: How Finland changed the direction of mobile gaming Humble beginnings
August 11, 2014 Financials Castle Clash's continued success drives IGG's FY14 Q2 sales up 8% to $48 million Single game accounts for 65% of total revenues
August 11, 2014 Gdc Europe 2014 The downside of data: How metrics can ruin your game Ubisoft's Christoph Safferling on the devil in the detail
August 11, 2014 88% of Tencent published games have been #1 on Chinese App Store Power of a platform with 600 million players
August 11, 2014 Tools GameMaker: Studio beefs up support for Microsoft hardware, adding Xbox One More cross-platform than ever
August 11, 2014 Gdc Europe 2014 Taking big steps with tiny games: What Adriel Wallick learned from making 38 games in 38 weeks MsMinotaur takes to the stage
August 8, 2014 In the light of Yahoo-Flurry deal, Fiksu struts $100 million in annual sales UA market is hotting up for M&A
August 8, 2014 Video Jussi Kasurinen on the synergies between universities and game start-ups Supply and demand
August 8, 2014 Financials Another three months of pain as Zynga sees FY14 Q2 revenues down 34% to $153 million Signs NFL, Tiger Woods and Looney Tunes licences
August 7, 2014 Jobs As it expands to 3D games, Game Insight appoints Anatoly Ropotov as new CEO Take me to another dimension
August 7, 2014 Video "Mobile wins": DropForge's David Bluhm on finding success on smartphones Mobile is the only answer
August 7, 2014 Exclusive Weekly UK App Store Charts: Micromon dethrones Minecraft as Crazy Taxi hits new highs July 27 - August 03, 2014
August 7, 2014 Video Wooga's Sebastian Kriese says Inflate your player's ego. Don't crush it I should be so lucky
August 7, 2014 Financials With FY14 Q2 sales up 104% to $41.5 million, Com2uS' market cap is now over $1 billion Summoners War and Ace Fishing ruling the app stores
August 7, 2014 Financials Strong Korean market boosts Gamevil 61% to a record $32 million quarter And more is expected with another 14 titles due in H2 2014
August 7, 2014 Jobs Analytics platform Localytics 'aggressively hiring' on the back of threefold revenue growth Boston outfit booming