August 29, 2013 Gamebrain opens access for its end-to-end development, publishing and distribution platform Closed beta kicking off in Q4 2013
August 28, 2013 Want to reach an extra 260 million players a month? Facebook's new Unity SDK has you covered Port your game in a few clicks
August 28, 2013 Our first Drink Up saw SF's mobile gaming elite spinning the wheel of beer The drinks were on Grantoo and Heyzap
August 28, 2013 Unity unveils Unity Cloud, including analytics, cross-promotion and advertising 2D Tools also revealed
August 28, 2013 Playnomics says its Churn Predictor will stop you losing 70% of your players in the first month New addition to the PlayRM platform
August 28, 2013 Unity turns mobile publisher, first games hitting iOS and Android this fall Looking to pioneer 'developer friendly' approach
August 28, 2013 $20 per hinge? Nintendo reveals its cheaper, flatter, less portable, more wedge-like handheld - the 2DS Taking out some bits you don't like, some bits you do
August 28, 2013 Google Ventures part of the group that reinvested in Kabam Light shed on recent $38.5M placement
August 27, 2013 GameMaker: Studio gets go-faster stripes with new compiler and shader support Unlocking the power of the CPU
August 27, 2013 Sell real-world items in your games and get 6% of the revenue through Amazon's new affiliate deal New revenue stream with Amazon Mobile Associates API
August 27, 2013 Chinese web and mobile outfit Qihoo 360 sees Q2 2013 sales up 108% to $152 million Record income of $33 million
August 23, 2013 Drawbridge levels up, appointing stats marketing man Daryl McNutt Will retarget retargeting ad tech outfit's efforts
August 23, 2013 Three is the magic number as Pocket Gamer parties in Cologne Thanks to NativeX, Creative Mobile and Qihoo 360
August 23, 2013 Mobile payment provider Mo9 closes Series B round Company secures millions of dollars in funding
August 23, 2013 Cloud burst: Big Fish shutters its Unlimited casual game streaming service Costs too high, uptake too low
August 22, 2013 Creative Mobile, TinyCo and Animoca add support for subscription-based unconsole GamePop Android focus
August 22, 2013 Sega leading publisher initiative to create a cross-promotion network in Japan Looking to build their own UA mine
August 22, 2013 Cologne Big Indie Pitch proved a love-in for devs and journalists Thanks to sponsors Sega and Apmetrix
August 22, 2013 iOS gameplay video sharing outfit Kamcord announces 1 billion recordings Plus additional funding brings seed round to $2.5 million
August 22, 2013 Hoolai Games bringing web MMOG Wartune to mobile - for China and the west Promises optimised gameplay and more engagement
August 21, 2013 There was plenty of fizzy pop and chocolate cake at PG's Mobile Mixer in Cologne Thanks to sponsors PapayaMobile, Immersion, Grand Cru, Everplay and King
August 21, 2013 Jolla's MeeGo-based smartphone closes initial pre-order Production run 'in the order of 50,000'
August 21, 2013 LINE messaging service now has 230 million registered users Including 15 million in Spain
August 21, 2013 Extreme Motion SDK 'motionizes' snowboarding game with Kinect-like control Uses front-facing camera on tablet or laptop
August 21, 2013 How DeNA turned Transformers Legends into a monetisation machine for the west #GDCEurope Money maker in disguise
August 21, 2013 Hook into the Japanese market with cross-promotion platform AppExTrade Now available through a Unity plug-in
August 21, 2013 [Updated] Pocket Gamer's Ultimate GDCE and Gamescom 2013 Party Guide From Saints Row to CCP, Rovio, and beyond
August 20, 2013 As Plants vs Zombies 2 hits 16 million downloads, EA takes FIFA 14 free-to-play The transformation is complete
August 20, 2013 Is Kakao already dominating the market in the Philippines? Messaging app rises to the top after two weeks.
August 20, 2013 Tencent talks how to tempt Chinese gamers away from a diet of rice and noodles #GDCEurope Peng Lu on changing the menu
August 20, 2013 How Frogmind made it big with Badland (without a big marketing budget) #GDCEurope Finding power without a publisher
August 20, 2013 Transition extended as KongZhong's mobile games business drops 40% in Q2 2013 Still waiting for the smartphone uplift
August 19, 2013 Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK Android support coming first
August 19, 2013 Exclusive: 78% of mobile gamers spending $50+ on IAP say they've received 'their money's worth' EEDAR survey of 3,000 reveals surprising facts
August 19, 2013 Are you an indie dev looking to make it big? Enroll in Chartboost University It's all about the hothouse
August 19, 2013 Candy crushing the competition: The 'stars have aligned' for King, says Tommy Palm #GDCEurope And Facebook is still a force
August 19, 2013 Don't count on chat apps being the next big gaming platform, warns GameDuell #GDCEurope KakaoTalk and co. not the answer
August 19, 2013 Make love, not metrics: Wooga on the importance of romancing the player #GDCEurope Timo Dries talks Monster World
August 19, 2013 Synchronous multiplayer on mobile is going down the toilet, says PerBlue #GDCEurope CEO Justin Beck flushes out the myths
August 16, 2013 Social gaming and charity network Gramble closes out $5 million seed round A real charity case
August 16, 2013 PopCap: Going free-to-play with Plants vs. Zombies 2 is worth the 'flak' 'Evil' model hasn't hindered success
August 15, 2013 LOGIN 2013 conference kicks off with keynote on mobile games Running 26-27 September in SF
August 15, 2013 Party with the cool kids in Cologne at Pocket Gamer's GDCE party Sponsored by NativeX, Creative Mobile and Qihoo 360
August 15, 2013 G5 Entertainment sees H1 2013 sales up 37% to $7.3 million Sees strong F2P revenue from The Secret Society
August 15, 2013 Nextpeer brings its iOS multiplayer SDK to Android for cross-platform play Leveraging a network of 15 million unique users