March 27, 2013 #GDC 2013: F2P is the worst business model, apart from all the others, jokes Trip Hawkins Monetisation panel talk chews the cud
March 27, 2013 #GDC 2013: How F2P is lifting licensed games out of the landfill, by DeNA Discovery meets retention and monetisation
March 27, 2013 Analysts brand BlackBerry 10's US launch 'disappointing' Reports of slow sales & limited marketing support
March 27, 2013 InMobi's new App Publish platform lets Android devs publish to 130 app stores worldwide Easily reach app stores worldwide with free tool
March 27, 2013 AppLift acquires one million users per month for its biggest mobile publishing partner Fresh figures from mobile gaming affiliate network
March 27, 2013 20% of all BlackBerry 10 applications are actually repackaged Android apps BlackBerry VP confirms 20,000 Android apps on BB10
March 27, 2013 As it announces 49 million monthly mobile players, King.com rebrands as King It don't need no .com .now
March 27, 2013 Game Connection America: Limited digital shelf space is mobile's biggest problem, claims TinyCo Downsides of the mobile revolution
March 26, 2013 #GDC 2013: Is Rage of Bahamut leading the charge for game publishing 2.0? Cygames 'would be nowhere' without DeNA
March 26, 2013 #GDC 2013: Why you shouldn't translate your game into Chinese when launching in China, according to Yodo1 And various other tips
March 26, 2013 #GDC 2013: How events powered DeNA's card battler Blood Brothers to the top of the US charts Winning in the west
March 26, 2013 Nintendo outlines policy changes designed to bring indies onto the 3DS The eShop is open for business
March 26, 2013 SponsorPay claims new ad monetisation platform delivers industry's highest eCPMs Mediation platform delivers 30-40% increase in eCPMs
March 26, 2013 Everyone agrees Supercell and GungHo are top grossing companies on iOS and Android, respectively App Annie's estimates for February match Distimo's
March 26, 2013 #GDC 2013: Rockin' at the PocketGamer party with NativeX, Nokia and Appoday Over one thousand revellers joined the celebration
March 26, 2013 #GDC 2013: You can't just port your browser game to mobile, argues Kabam Lessons learned from Kingdoms of Camelot
March 25, 2013 #GDC 2013: Live ops the key to becoming a mid-core master, says GREE Launch events, monitor analytics
March 25, 2013 #GDC 2013: Making games for IAP alone is a slippery slope says Shellrazer designer Neville But you can use IAP without losing your soul
March 25, 2013 #GDC 2013: Triple Town not the 'massive success' people think it is, admits Spry Fox Single player games too hard to monetise
March 25, 2013 #GDC 2013: Mobile is solidifying, so developers need to jump in now The next 12 months in F2P mapped out
March 25, 2013 Trademob's smartBoost tech promises high rankings, low CPI and organic installs Case study trumpets eCPI of less than 0.30
March 25, 2013 Apple adds in-app purchase warnings to App Store listings But is it enough to allay parental concerns?
March 25, 2013 PocketGamer.biz top 50 developers of 2013 available as PDF magazine For your reading pleasure
March 22, 2013 Apple to begin rejecting apps that access UDIDs from May Retina & iPhone 5 support now mandatory
March 22, 2013 Infographic: One year on, Rage of Bahamut boasts 10 million players worldwide And DeNA wants the world to know
March 22, 2013 Unity support bound for PlayStation Mobile, PS Vita Signs strategic partnership with Sony
March 22, 2013 BlackBerry 10 passes 100,000 app milestone in time for US launch They promised, they delivered
March 21, 2013 Kiip launches $100,000 Build Fund, looking for indie devs who will redefine the market Including health & fitness focus thanks to Pepsi
March 21, 2013 Having fixed app distribution, TestFlight takes on analytics with launch of FlightPath New intuitive solution in beta
March 21, 2013 Berlin special: A snapshot of how German online game companies are successfully going mobile It's a cross-platform world now
March 21, 2013 A/B optimisation outfit Leanplum expands beta, adds Android, HTML5 support Experimenting with a bit of this and a bit of that
March 21, 2013 New publishing player Tilting Point hires PopCap's Giordano Contestabile Set to serve as VP of product management
March 21, 2013 Developers, expand beyond iOS: Marmalade plans porting 'revolution' New tool optimises original codebase
March 21, 2013 Tapjoy establishes 'Australia Fund' to support indies down under Marketing & distribution for region's mobile devs
March 21, 2013 OMGPOP lives: Zynga promises 'new ways to draw and connect' in Draw Something 2 In-game picture-sharing social network planned
March 20, 2013 EA CCO Hilleman claims Android is the future for smart TV gaming Google's platform like 'crabgrass' to competitors
March 20, 2013 Reports of our death were greatly exaggerated says OnLive's Gary Lauder Adds engineering SVP as it expands to enterprise
March 20, 2013 We can do better than banner ads says W3i as rebrands and relaunches as NativeX New platform to acquire and monetise users
March 20, 2013 Tapjoy to refine and refocus its product roadmap, hires ex-eBayer Jeff Drobick as CPO Rethinking the value of value exchange
March 20, 2013 GameStick to ship developer units of its unconsole in March More news to follow at GDC
March 20, 2013 Kabam shapes for global mobile expansion, hires Glu SVP DeLaet Looking to spread US success wider
March 19, 2013 Studio making 'Clash of Clans on steroids' get $2.9 million, partly from Supercell CEO's VC fund Nonstop Games just isn't stopping
March 19, 2013 BlackBerry: 100,000 apps secured for Z10's US launch Heins slates iOS, but stays silent on sales to date
March 19, 2013 Placed unlocks new location-based revenue stream with its Affiliate program Combining app activity with real-world data
March 19, 2013 Zynga: In the midst of the mobile land grab, tablets have become the 'ultimate games platform' Publisher details industry's transition