December 2, 2010 Lunaforte does more than 30 million downloads in 2010 That's four times 2009's total
December 2, 2010 The Game Creators announce App Game Kit for iOS, Symbian, bada and Intel Atom development With WP7, Blackberry, MeeGo and XNA to follow
December 2, 2010 Zynga bulks up on mobile, buys Friends with Words and We Rule developer Newtoy Triple word score
December 2, 2010 Ngmoco releases first non-iOS game bringing Pocket God to Android and Windows Phone 7 Pygmies to die on other shores and stores
December 2, 2010 Digital Chocolate cross promotes Facebook in-game currency with Ovi Store download A bit of this for a bit that
December 2, 2010 RIM acquires The Astonishing Tribe to supercharge BlackBerry UI PlayBook looking more playful already
December 2, 2010 RIM signs up UI specialist The Astonishing Tribe for PlayBook work Focus on interface
December 2, 2010 App store Mobango teams up with Inneractive for in-app ads Monetising free apps via ad solution
December 1, 2010 Tapjoy's co-founder Ben Lewis to give a webinar on virtual currency best practice Small transactions of wisdom
December 1, 2010 HeroCraft lines up 12,345,678 Ovi Store downloads Or just over 12.3 million to three sig figs
December 1, 2010 OpenFeint rolls out OFX IAP platform with revenue share waive for first 100 games Forfeits cut of $1 million of revenue for the cause
December 1, 2010 Accumulate sees its game wrapper Flexion hit 20 million uses Riding Android monetisation gap
December 1, 2010 Tradewest Digital signs multi title distribution deal with Chillingo Kicking off with TxT Fighter
December 1, 2010 Microsoft reportedly delaying Windows Phone 7 payments until February Launch pains stretch out
December 1, 2010 Gamelion backs PSP Mini release of I Must Run with free PC demo Claims a first for Sony cross promotion
December 1, 2010 Sentinel 3 and Stick Golf are top-reviewed games for November on the Quality index Critical acclaim
December 1, 2010 Pocket Frogs has done 3.2 million downloads and 350k peak concurrent players Plus 16.5 million IAP items
November 30, 2010 Flurry tracks record iOS and Android device activation and app downloads over Thanksgiving Going to be a big holiday season
November 30, 2010 Lens maker Largan Precision declines to comment on iPad 2 rumours Saying it best when saying nothing at all
November 30, 2010 Antix Labs signs up to provide games for new internet TV platform outfit Green Button Helping Pace co-founder reboot TV services
November 30, 2010 Fox Mobile cuts 15% of staff to focus on on-demand TV Crazy frog spins in shallow grave
November 30, 2010 Apple adds real iTunes names to Game Center friend requests Although doesn't demand it
November 30, 2010 Anticipated iOS RPG Infinity Blade goes for $5.99 price-to-volume sweetspot Here be treasure
November 30, 2010 Firemint's Rob Murray on supporting multiple iPhone hardware in Real Racing 2 Variation of two code bases and two asset sets
November 29, 2010 Apple boosts its legal firepower as Nokia patent case hits ITC Building the perfect briefs
November 29, 2010 PlayStation Phone set to be revealed on December 9? Invitation to unveiling sent from French Sony Ericsson CEO
November 29, 2010 Tablet market in 2011 predicted as anything between 35 - 70 million Every couple of sales will kill a PC
November 29, 2010 Original free game promo site Appvent Calendar set to open again for 2010 What's behind the doors
November 26, 2010 First Windows Phone 7 jailbreak tool ChevronWP7 hits web Designed for experimentation, not piracy, claims creators
November 26, 2010 Fairlady's Bust a Marble takes top 10 App Store spot with 13,000 downloads a day 754,000 ad impressions served to date
November 26, 2010 John Carmack on why the egalitarian App Store is the model for all games distribution It's just a matter of time
November 26, 2010 Dundee's Tag Games signs BBC deal for Doctor Who on iOS Time Lord materialising this Christmas
November 25, 2010 Develop Liverpool: iOS is the most disruptive thing to hit the industry says TT Games' Jonathan Smith Taking Harry Potter from DS to App Store success
November 25, 2010 Develop Liverpool: Why Orange made an iPhone game, and what it learned in the process Changing corporate culture
November 25, 2010 OneBigGame signs up Matsuura's WINtA for ngmoco's Plus+ Royalties to go to children's charities
November 25, 2010 Develop Liverpool: Intel bullish on the potential exploding around Atom hardware and its AppUp store Already 1,400 apps hosted
November 25, 2010 RIMs PlayBook set to undercut Apples iPad Aggressive price points for tablet debut
November 25, 2010 Google to roll out content ratings for Android Market This story is rated 'U' for Universal
November 25, 2010 Windows Phone 7 nears 3,000 apps with 15,000 developers on board Number of studios surges 80% since September