August 28, 2008 Wayfinder launches developer forum for GPS gaming Looking to drive more Alternate Reality games
August 27, 2008 See Scott Foe's Reset Generation presentation from EIGF Looking at what The Yoof are doing nowadays
August 27, 2008 Mobile Distillery to unveil Alembic handset database Covers more than 1,000 Java phones
August 26, 2008 Show Focus: Austin Game Developers Conference Focusing on online, audio and writing this year
August 26, 2008 Amazon provides new evidence for price dropping Is $2-5 the sweet spot for digital content?
August 26, 2008 SEO Entertainment and Prizemo launch cross-platform gameshow Not strictly mobile gaming, but still pretty interesting
August 26, 2008 iFund invests in two iPhone games companies Ngmoco and Gogii hoping to capitalise on funding
August 26, 2008 MMA releases European Bluetooth marketing guidelines Could be useful for mobile games publishers
August 22, 2008 VCs keen to cut operators out of the mobile games loop So says Fishlabs boss Michael Schade
August 22, 2008 Pirates of the Caribbean virtual world getting mobile spin-off Mini-game will interact with its parent, though
August 22, 2008 Hurray! to launch eight mobile games in China next quarter But its mobile content revenues are down
August 22, 2008 Player X nabs Buzz! and Destruction Derby for mobile But what about SCE's other brands?
August 15, 2008 Zeemote picks up steam with German Nokia deal Second European market gets Bluetooth controller
August 14, 2008 QSound Labs buys into Guitar Hero III Mobile developer Well, its mobile gaming arm, anyway
August 13, 2008 EA Mobile to sell smartphone games through Handango Going off-portal for WinMo, BlackBerry and Symbian games
August 12, 2008 iPhone Super Monkey Ball passes 300k downloads mark Sega's accountants must be going bananas
August 11, 2008 Latin America mobile games market gets analysed Research and Markets releases new report
August 11, 2008 App Store past the 60m downloads mark, says Jobs And that equals more than $30 million of iPhone app revenues
August 8, 2008 Samsung teams with World Cyber Games Mobile gaming competition to take place in ten countries
August 8, 2008 Mobile publisher Artificial Life expanding to the US But only for sales, marketing and client support
August 8, 2008 Will iPhone games need connectivity to prosper? The network effect could offset price pressure
August 6, 2008 Former Jamdat execs raise funds for virtual world Action Allstars in closed beta right now
August 6, 2008 HandyGames to become aggregator for Sony Ericsson Joins GlobalFun in supplying Play Now Arena and Fun & Download
August 6, 2008 Analysis: Mobile game publishers' Q2 results The figures are all in, so how much is the market growing?
August 6, 2008 Glu Mobile reports $23.7m revenues for Q2 But net losses widened thanks to acquisitions and
August 5, 2008 Apple criticised for arbitrarily pulling iPhone apps Developers complaining of lack of communication
August 4, 2008 W3C publishes Mobile Web Best Practices standards Selling games from a WAP site? You should read them
August 4, 2008 Publisher X testing seven-day price discounts on iPhone games Critter Crunch and Reel Deal Texas Hold'em going cheap for a week
August 1, 2008 China Mobile to restrict number of mobile games 40 per publisher, if you're a top-tier partner
August 1, 2008 Zed secures 92.5m credit agreement for expansion Expect more mergers and acquisitions
August 1, 2008 SEC to allow companies to disclose financial info on blogs Bear with us on this one, it is relevant
August 1, 2008 Zeemote reveals launch plan for JS1 controller Netherlands getting it first, next week
July 31, 2008 iPhone publisher Ngmoco appoints Bing Gordon to board Also takes new finance from KPCB's iFund
July 31, 2008 Screen Digest predicts Gameloft to overtake EA Mobile And reckon mobile games will be a 2.6bn market by 2012
July 30, 2008 Bedrock provides 3D solution for mobile developers Cross compiler to make it easier for developers to test and debug a variety of systems