Profile
-
Twitter
-
LinkedIn
About
About
Adam has been in the mobile game industry since 2007, creating games independently. He's since grown into a full 50+ person studio manager.
Recently he's taken a position at Wooga in Berlin to sharpen his design skills and work with the world's best to create amazing, well-crafted products onto the mobile marketplace.
Articles featuring Adam Telfer
Articles featuring Adam Telfer

Is it time for the App Store and Google Play to ditch the 70/30 revenue split?

How to approach game design for Facebook Instant Games
Chatterbox Games CPO Adam Telfer breaks down how to make games for chat apps like Messenger

Mobile Mavens' Games of the Year 2017
The big names in the industry tell us their top mobile games of 2017

How MobileFreeToPlay's Adam Telfer deconstructs games and why you should too
A look at the process of game analysis and its value to developers

Brawl Stars versus Clash Royale: Designing a strong gacha
Adam Telfer delves into the monetisation of two of the hottest games on mobile

Deconstructing Gardenscapes' big pivot to success
Wooga's Adam Telfer analyses the game's history and reasons behind its current success

What can the rise of Dragon Ball Z Dokkan Battle teach us about in-game event design?

Why does Clash Royale have no worthy competition?
A year on, why has there been no challenger for the Clash Royale crown?

Mobile developers discuss the most important rules of game monetisation design

It dominates casual gaming, but can King also be successful in midcore - whatever that is?
Top Stories
Events
Yorkshire Games Festival 2023 | Feb 4th | |
Steam Next Fest 2023 | Feb 6th | |
LEAP Tech Conference 2023 | Middle East | Feb 6th |
Gamesforum Barcelona 2023 | Europe | Feb 8th |
WN Conference Belgrade 2023 | Europe | Feb 8th |
#G4L Gaming Final Boss 2023 | Europe | Feb 8th |
Guildford Games Festival 2023 | Europe | Feb 10th |
#G4L Celebrate Gaming 2023 | Europe | Feb 10th |