January 25, 2018 More Minecraft Minecraft cleared 144 million copies sold and 74 million MAUs in December 2017 Unclear how many sales come from mobile
January 25, 2018 Everyone's Invited Sony ForwardWorks launches pre-registration campaign for third game No Heroes Allowed! Dash! Already cleared 300,000 registrations after nine days
January 25, 2018 On Yer Oji NetEase finally launches English-language version of China hit Onmyoji on iOS Android players have to wait another week
January 25, 2018 Thunderful News Image & Form and Zoink merge studios to form "powerhouse" company Thunderful Games Bringing together 46 staff to create bigger and better games
January 25, 2018 Harrison At Google Ex-Microsoft exec Phil Harrison joins Google as vice president and general manager Will report to Rick Osterloh, and that's all we know
January 25, 2018 Indie Spotlight Indie Spotlight: Fat Fish Games' David Lane on failing fast and prototyping faster The Tiny Striker developer's CEO talks future partnerships and average days at the office
January 25, 2018 Miitomo Closure Nintendo to shut down social app Miitomo two years after first launching First ever attempt at mobile closes on May 5th
January 23, 2018 Mobile Esports The current state of mobile esports according to the ESL James Dean defines an esport and talks about the challenges facing mobile
January 23, 2018 Dreams To Life How developers turn their ideas into reality Martine Spaans leads a panel on ideas and working with others
January 23, 2018 Build A Brand Curve Digital and Identity Spark on how indies can build their own brand Alex Moyet and Nat Griffith on tone and time
January 22, 2018 Live Ops Power Panel Live ops experts on the best practices for keeping your mobile game alive PlayFab Europe GM Mark Val leads a panel in a live ops discussion
January 22, 2018 Mixed Audience SuperAwesome on building apps and games for a "mixed audience" of adults and kids Paul Nunn on how his company is working to monetise kids within COPPA's rules
January 22, 2018 By The Numbers An overview of the mobile games market and the growth of VR and AR Nick Parker breaks out a bunch of big numbers
January 22, 2018 Surf's Up Sybo Games on where it's taking Subway Surfers after hitting 1.8 billion downloads Launching animation and licensing arms while continuing to develop its flagship game
January 22, 2018 Superstars By The Fire Peter Vesterbacka and David Helgason discuss the future of the games industry China, VR, AR, and the film industry all get talked about
January 22, 2018 Think For Yourself NaturalMotion's Julian Widdows on creating an independent thinking culture at the studio Looking for emotional intelligence and curiosity in new staff
January 22, 2018 Undeniably Premium Ustwo's Dan Gray on how to succeed with premium games in the current mobile market Taking risks and not making something which is already free
January 22, 2018 Keep It Going King on turning away from the traditional "boxed" model of games to long-running titles Todd Green on not hiring rockstars in favour of training new staff
January 22, 2018 Beyond Runescape Jagex CEO Phil Mansell on the evolution of live games and RuneScape How to go beyond games-as-a-service
January 19, 2018 Maternal Valley Ustwo on breaking out of traditional maternal narratives with Monument Valley 2 Senior artist Lauren Cason talks the time of the dad and bugs that became narrative points
January 18, 2018 Doing It For The Kids How Playables took its minimalist style further with upcoming game Kids Co-founders Mario von Rickenbach and Michael Frei on experimenting and working with others
January 18, 2018 Physics Engine For Narrative Disney Research on the quest to build a "physics engine" for game narratives Associate research scientist Steven Poulakos on keeping people involved
January 18, 2018 Leave It Out "If in doubt, leave it out": How to write game narratives for an audience that hates cutscenes Freelance game writer Morten Brunbjerg talks trimming down and focusing on the essentials
January 16, 2018 Shiny New Unity Unity teases Scriptable Render Pipeline and C# Job System in upcoming engine update Shows off shiny new tools in demo called Book of the Dead
January 16, 2018 Mobile Games Awards Sponsor Miniclip and Aardvark Swift join sponsors of first ever Mobile Games Awards 2018 Joining Game Insight, AppOnboard, and Nazara
January 16, 2018 Unreal Dev Grants 2018 Epic Games hands out $200,000 to 13 developers in latest round of Unreal Dev Grants The Machines' studio Directive Games among the recipients
January 16, 2018 Future Of The Industry Mobile games predicted to generate up to $95 billion in revenues in 2022 Digi-Capital looks to the future of the industry
January 16, 2018 Indie Spotlight Indie Spotlight: Tinytouchtales' Arnold Rauers on working with constraints and the weight of expectations The average day of an indie developer, and advice for aspiring devs
January 16, 2018 Taptica Funding Taptica raises $52.6 million to reduce debt and fund future M&A opportunities 4.85 million new shares issued, while CEO Hagai Tal sells off some of his own
January 15, 2018 Building A Relationship Lego partners with Tencent on games and potential social network for kids in China Lego-specific video zones, code-able toys, and much more
January 15, 2018 King Of Monsters Monster Strike was the top grossing game worldwide for the third year in a row in 2017 Honor of Kings would probably be on top if China had Google Play
January 15, 2018 Most Read Glu sells Moscow studio, the potential of live ops, and which of 2017's games will sustain in 2018? The hottest articles of last week
January 12, 2018 Trejo Doughnuts Jam City taps actor Danny Trejo for Family Guy: Another Freakin' Mobile Game ad campaign Buy some doughnuts, play the game, everyone wins
January 12, 2018 Duel With Destiny Yu-Gi-Oh! Duel Links smashes 60 million downloads in time for its first birthday 9.5 billion duels played, 1.1 billion card packs opened
January 12, 2018 Facebook Ad Survey 57% of mobile gamers who don't pay to remove ads are fine with being advertised to in a free game Facebook surveys 6,000 mobile gamers to find out their likes and dislikes
January 12, 2018 Google Redux Google quietly acquires Cambridge-based mobile audio tech firm Redux Could use its panel audio technology in upcoming Pixel phones
January 12, 2018 Spain Funding Spanish government reveals plans for $7.9 million grant for local developers Up to $182,000 on offer for eligible studios
January 11, 2018 Super Senso Europe GungHo and Turbo Studios to launch Super Senso in Europe on January 24th Nine months after it was first released in the US
January 11, 2018 Imperia Online Promotion Bulgaria-based strategy MMO developer Imperia Online promotes Mariela Tzvetanova to CMO Will oversee sales growth and building new partnerships
January 11, 2018 Apple Pays Tax Apple Europe forced to pay $184.8 million in extra taxes to the UK HMRC is also going to increase Apple's income tax in future payments
January 11, 2018 Indie Mavens Should aspiring indie games developers strike out on their own straight away or get experience at a studio first? Our Indie Mavens weigh in
January 11, 2018 Nintendo Sues Colopl Nintendo sues Colopl for $350,000 over five alleged patent infringements Main problem seems to be the game's virtual joystick
January 10, 2018 Flipped Tencent appears to copy Ketchapp's Bottle Flip for new WeChat mini-game "Tiao yi tiao" looks a lot like Bottle Flip, and the WeChat team seem to know it
January 10, 2018 Ikinema Switch Animation technology firm IKinema signs deal with Nintendo to bring its tech to Switch games Procedural animation in Unreal Engine now on Switch
January 10, 2018 Pocket Blockchain Spyr Games reveals plans for "blockchain universe" in mobile MMO Pocket Starships Buy planets, pay Spyr upkeep costs
January 10, 2018 Pokemon Gone Pokemon Go to stop supporting older iPhones and iPads on February 28th Can't run iOS 11? Upgrade your phone or lose your game
January 10, 2018 Poor Little Linda Razer unveils Android laptop Project Linda powered by its own smartphone Slot in your Razer Phone and you're away
January 9, 2018 Access To Finance Ukie partners with law firm Harbottle and Lewis on guide for UK developers looking to access finance Covering everything from crowdfunding to velocity capital
January 9, 2018 Tiga Business Opinions TIGA survey finds fewer UK games companies looking to grow their business in 2018 Business Opinion Survey 2018 shows a mix of optimism and pessimism
January 9, 2018 Pocket Media Hires Mobile advertising firm Pocket Media hires Keith Ta as head of sales Helping grow sales and train staff