February 5, 2013 Develop in Brighton 2013 announces call for speakers Apply now to take to the stage 9-11 July 2013
February 5, 2013 PocketGamer.biz briefing: Your free guide to claiming R&D tax credits Download it here
February 5, 2013 GREE, Zynga, Spry Fox and Capy all confirmed for GDC 2013 Dozens of mobile speakers to speak at San Fran
February 4, 2013 Kongregate launches $10 million mobile games publishing fund Former Zynga GM to manage mobile push
February 4, 2013 The Charticle: Temple Run 2 is mobile's fastest growing game, but how's it monetising? Your weekly app store analysis
February 4, 2013 As Resident Evil 6 fails to meet sales expectations, Capcom's mobile gaming division remains strong Beeline surpasses 86 million total downloads
February 4, 2013 Game Dev North announces new networking event in Leeds Business cards and boozing on 16 March
February 2, 2013 PocketGamer.biz Week That Was: BlackBerry's big day, Worms In Space and The Simpsons' millions The past 7 days in bite-sized portions
February 1, 2013 500 devs sign up to OpenFeint co-founder Relan's open source service platform OpenKit Open beta due later this month
January 31, 2013 How Fireproof Games almost made Worms In Space instead of The Room #tigadev 'We really dodged a bullet there'
January 31, 2013 Mudvark: HTML5 games hitting hundreds of thousands of downloads on Windows 8 #tigadev Has platform found a new home?
January 31, 2013 How Rodeo's Hunters series proved premium-priced core games can still pay off #tigadev Hunters become the hunted
January 31, 2013 Flurry: World of games development needs to be 'more scientific' #tigadev Data sparks creativity
January 30, 2013 Marmalade: Communication with consumers key to BlackBerry 10's success But platform offers 'clear advantages' for devs
January 30, 2013 Rising 3DS sales not enough to halt falling forecasts at Nintendo Handheld nears 30 million
January 30, 2013 Fishlabs launches 'brand gaming specialist' agency Proelios Joint venture with Character Communications
January 29, 2013 Fireproof Games, Flurry and Mediatonic confirmed for TIGA's Mobile and Tablet Games Event 2013 Coming to London on 31 January
January 28, 2013 The Charticle: Can Beeline build on its social success with the Ghostbusters IP? Your weekly app store analysis
January 28, 2013 Games incubator Execution Labs unveils first developer cohort 5 teams receive funding, offices & mentors
January 26, 2013 PocketGamer.biz Week That Was: How to get a job in games, Apple's disappointing record-breaker, and Rovio turns publisher The past 7 days in bite-sized portions
January 25, 2013 Galaxy on Fire studio Fishlabs on the hunt for new talent Seeking developers and designers
January 24, 2013 SG&VGF 2013: Wooga's Sebastian Kriese on how to pivot from social to mobile development #mgf2013 Five pointers from the pros
January 24, 2013 SG&VGF 2013: Work for hire is broken, argues Mediatonic CEO Dave Bailey #mgf2013 The game has to change
January 24, 2013 SG&VGF 2013: If you're big on Facebook, we'll make you big on mobile #MGF2013 Social success breeds mobile success
January 23, 2013 MGF 2013: 'Advertisers are getting smarter' says W3i's Pete Novotny #MGF2013 The changing face of user acquisition
January 23, 2013 MGF 2013: Neon Play CEO Oli Christie on how to market a game without money #MGF2013 Visibility on a shoestring
January 23, 2013 RIM extends Built for BlackBerry program deadline Looking for apps 'of a higher quality'
January 22, 2013 Starting from scratch: How Imangi Studios set out to top Temple Run Ditching the engine and starting again
January 22, 2013 Remode scores £100,000 from Creative England to fund browser-based game Burrow Sourced from £5 million government award
January 22, 2013 Applications now open for 2013 Dare to be Digital student developer contest Cash prizes and a potential BAFTA on offer
January 21, 2013 The Charticle: Can console king Joe Danger motor up the mobile charts? Your weekly app store analysis
January 21, 2013 Qualcomm and YetiZen out to crown mobile's best indie developer Applications now being accepted
January 21, 2013 New Year, New Job: Kabam on why knowing your analytics is everything Foundation of game management
January 21, 2013 New Year, New Job: InnoGames on making a game before making a move Looking for a job? Get coding
January 21, 2013 New Year, New Job: GREE on the value of flexibility How to understand the mobile movement
January 21, 2013 New Year, New Job: Why core skills are all important to NaturalMotion Fundamentals matter when applying for jobs
January 21, 2013 New Year, New Job: Fishlabs on standing out in a sea of applicants Remember the basics...
January 21, 2013 New Year, New Job: Boss Alien's Jason Avent how to break into the industry Programmers remain in demand
January 21, 2013 New Year, New Job: King.com's Tommy Palm on key mobile skills for 2013 Pick a speciality
January 19, 2013 PocketGamer.biz Week That Was: Microsoft's Window Phone 7.8 silence, Humble Bundles and the Midlands in profile The past 7 days in bite-sized portions
January 18, 2013 Nexon partners with DeNA to launch games through Mobage 'Global business alliance' announced
January 17, 2013 King.com now a mobile master as Candy Crush Saga hits 55 million plays a day Smartphone switch paying off
January 16, 2013 iPhone be damned: Samsung's Galaxy S III surges past 40 million Daily sales of 190,000 units
January 16, 2013 'Big four' ad agency Interpublic marks mobile's might with Kiip investment Real rewards network gaining momentum