March 12, 2014 Stars In Their Eyes Kabam hires Chris Petrovic as studio looks to woo Hollywood Courting the core gamer
March 11, 2014 Raising The Dead With a Walking Dead game in production, Next Games raises $6 million Flying the flag for the Nordics
March 11, 2014 In-app Warnings iOS 7.1 update adds in-app purchase warnings to search results Raising consumer awareness
March 10, 2014 Acquisition News Kabam acquires RPG dev Phoenix Age for a rumoured $90 million Secret sources point to dollar figure
March 10, 2014 Natural Extension Of Goals Chartboost aims to transform game discovery with launch of Video and InPlay Integration in under an hour
March 10, 2014 Huge Audiences Await Twitch: We have 45 million users a month ready to see your mobile games We're a 'household name', says DiPietro
March 8, 2014 Week That Was PocketGamer.biz Week That Was: Twitch goes mobile, Ouya goes virtual, and Disney lays off 700 The past 7 days in bite-sized portions
March 7, 2014 Iap Purchase Inspector Taking aim at Deadman's Cross IAPs from the players' perspective
March 6, 2014 Refer To The Index New Fiksu indexes will help you get a handle on iOS and Android UA costs The numbers that matter
March 6, 2014 Large Scale Changes Layoffs in the house of the mouse: 700 let go from Disney's gaming and internet division 26% of global staff axed
March 6, 2014 How to beat a game-breaking bug without losing your players Fireproof, Zeptolab and more offer advice
March 6, 2014 The worm turns: Team17 expands third-party publishing to mobile First title due out later this year
March 4, 2014 We're out to find the Man Utd of the Dutch dev scene: Reinout te Brake talks GameOn's 10 million development fund iQU founder rebutts Rami Ismail's criticisms
March 3, 2014 Ouya pivots beyond hardware to a software platform Software is 'good enough' to be embedded
March 3, 2014 Tipping Point Android tablets oust iPad in terms of 2013 sales Low end and small screen but big numbers
March 3, 2014 Puzzle & Dragons hits 25 million downloads milestone in Japan Next up Puzzle & Dragons W
March 1, 2014 PocketGamer.biz Week That Was: King gives up on Candy(TM), Rovio unveils new publishing program, and MagicSolver 'moves on' The past 7 days in bite-sized portions
February 28, 2014 It's like Chartboost for Japan - Sega's Noah Pass now reaches over 33 million players 51 companies on board
February 27, 2014 Hiring in Hamburg - InnoGames creates 100 new jobs and in-house business centre for start-ups Expanding staff by 33%
February 27, 2014 Square Enix's Deadman's Cross crosses 1 million download threshold in 11 days Hitting the top Card spot in the US
February 27, 2014 Total eclipse of the art: The making of The Shadow Sun What's three years between friends?
February 27, 2014 Storyboarding success: Pocket Gems opens the book on its new Episode platform Redefining what is and isn't a game
February 26, 2014 Chart Of The Week Half of in-game revenue generated by just 0.15% of players Less than 2% of players spent in January
February 26, 2014 F2P Summit unveils first two speakers bound for London this April Big Fish and glispa on board
February 25, 2014 We're here to pick up the burnt out Candy Crush players, says Marvel Puzzle Quest dev Demiurge Studios reveals its next steps
February 24, 2014 Think Gaming promises to turn your game into a top grosser with its free Scouting Reports Drawing on a data set of 5,000 mobile games
February 22, 2014 PocketGamer.biz Week That Was: King's going to IPO on the back of $1 billion Candy Crush Saga sales while Facebook buys WhatsApp for $19 billion The past 7 days in bite-sized portions
February 20, 2014 PapayaMobile expands UK team with London Tech City office Set to support western scaling of AppFlood
February 19, 2014 Spending on mobile games jumps threefold in 2013 But still lags behind digital games sales
February 18, 2014 TIGA urges US to crack down on patent trolls Looking to avoid a 'thermonuclear war'
February 18, 2014 Opinion: If you want success on Kickstarter, make sure you offer up a proof of concept Unsung Story's narrow success highlights the pitfalls
February 17, 2014 DEVICE 6, Limbo, and Republique dominate 10th IMG Awards nominations The usual contenders bound for San Francisco
February 15, 2014 PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer The past 7 days in bite-sized portions
February 13, 2014 The In-App Purchase Inspector: Having a go on Angry Birds Go! IAPs from the players' perspective
February 13, 2014 Chart of the Week: Amazon's Prime-r on distribution vs monetisation How to maximise your web app's potential
February 12, 2014 Taking interactive to the next level, AppScotch unveils its plans to make mobile ads playable Wave goodbye to the static banner
February 11, 2014 Rumour: Supercell hack reveals DAU and ARPDAU, access to internal emails Earnings of $5.15 million a day leaked
February 11, 2014 COPPA compliance outfit AgeCheq secures $1m in a Series A investment round Completed via angels in less than six weeks
February 11, 2014 Applifier launches Android version of its Everyplay social gameplay sharing service Compatible with Android 4.1 and up
February 11, 2014 AppLift's LTV technology yields 150% ROI for Immortalis Campaign break-even achieved in 1.5 months
February 10, 2014 Heading to Mobile World Congress? Come drink with iDreamSky and Paymentwall at our Mobile Mixer Drinking and thinking on 24 February in Barcelona
February 10, 2014 Exclusive: Deep Silver on how Fishlabs will bloom in its embrace Already on a new hiring spree
February 8, 2014 PocketGamer.biz Week That Was: Flappy Bird causes a flap, Dungeon Keeper creates a stir, and Puzzle & Dragons tops $1 billion The past 7 days in bite-sized portions
February 7, 2014 BAFTA announces Inside Games showcase; Namco Bandai, Sega, Valve and others to exhibit Running concurrent to BAFTA
February 7, 2014 Amazon acquires Killer Instinct dev Double Helix Games Antecedent of the Amazon console?