February 3, 2010 22% of Gameloft's Q4 sales from iPhone: 7 million euros Total Q4 2009 was 31.8 million euros
January 29, 2010 Fishlabs' Schade: iPad is the ultimate nightmare for Nintendo and Sony We'll have a new game for launch too
January 28, 2010 Bolt Creative's Castelnuovo: iPad is the ultimate virtual chess board Wonders if it's a mass market device though
January 28, 2010 Ngmoco's Downie: We're excited about multiplayer FPSs on iPad Has a slate of unannounced games that will support it too
January 28, 2010 OpenFeint's Relan: We're going to support single device multiple log-ins for iPad Social gaming gets even more immersive
January 27, 2010 Imangi's Luckyanova: iPad will be a Kindle killer Great for local multiplayer games too
January 27, 2010 Chillingo's Wee: iPad opportunity will be making dedicated games Social network Crystal will support it
January 27, 2010 IUGO's Thomson: iPad's good for games, will broaden market Price point is incredibly aggressive and smart
January 27, 2010 Illusion Labs' Martensson: With iPad, new game ideas keep popping up in my head Bigger screen opens up new games
January 27, 2010 Freeverse: Prepare for more detailed, more immersive games Loving the options of iPad's larger screen
January 27, 2010 Trip Hawkins: iPad is a giant leap forward for browser-based social games Apple has raised the bar again
January 27, 2010 Game developers ecstatic at launch of Apples iPad Size, power and price all get thumbs up
January 26, 2010 IMGA reveals 2010 nominees including Eliminate, MiniSquadron and Inotia 2 iPhone submissions up three-fold
January 26, 2010 Namco clocks up 23 million iPhone downloads Doesn't break out paid and free split though
January 26, 2010 How iFarm did 60,000 downloads on a 56% click ad conversion rate GreyStripe claims success with its '99c per iPhone app download' program
January 26, 2010 Japanese social mobile platform GREE announces partnership with Chinese internet outfit Tencent GREE and QQ portals unified
January 26, 2010 Sonic Boom's Grant: The Kindle opportunity stacks up well Has cool ideas about literary-based games
January 26, 2010 Extended competition: Win a ticket for Mobile World Congress BlackBerry developers get free entry
January 25, 2010 Eurocenter's Portha: We had 150k downloads of Cocoto Kart via FreeAppADay And generated thousands through in-app purchases
January 25, 2010 Despite the shadow of iSlate, Amazon tries to pull in game developers for Kindle Sonic Boom confirmed. SGN and Digital Chocolate considering
January 25, 2010 Com2uS "guides" developers not to use its trademark Tower Defense Try TD not Tower Defense
January 25, 2010 Flurry detects iSlate's electronic trail; claims game focus Testing of pre-release units at Cupertino
January 24, 2010 FreeAppADay's Bayen tweaks paid-for service with new free and 50% discount rates Better deal for first time indies
January 23, 2010 FreeAppADays Bayen hits back at complaints over paid-for service Treat the $1,200 fee as an investment
January 22, 2010 Google giving out free Nexus Ones or Droids to GDC 2010 early birds Either get a free phone or free GDC
January 22, 2010 PSP was the number three mobile internet device in Latin America during December 2009 How does AdMob work out its numbers?
January 22, 2010 Bight's Duncan: iPhone games are our Trojan Horse into traditional carriers Puzzlings was Verizon's #2 best mobile game of 2009
January 22, 2010 Source confirms ARM design is powering the iSlate Cortex-A9 clocked at 1 GHz the most likely
January 21, 2010 Player X confirmed as Orange's mobile games portal partner Move to outsourcing continues
January 21, 2010 Rovio Mobile on being a launch game developer for Maemo and Nokia N900 Also looking for publishers for DSiWare and PSP Minis
January 21, 2010 Rovio: We've had almost as many Angry Birds downloads via Ovi Store in a week than in six on App Store The Nokia fightback starts here
January 20, 2010 MGF 2010: Aurora Feint's Citron: It's going to take Google a while to figure out mobile Also needs a better billing solution says Vodafone game manager
January 20, 2010 Com2uS 2009 sales up 6.5% to $28 million, but net income drops by a quarter Predicts sales of $35 million for 2010
January 20, 2010 Player X set to run Orange UK Java games portal? UK operator to abandon internally developer portal in favour of outsourced solution
January 20, 2010 MGF 2010: C2M's Hobson: 'The App Store is going to be a killing zone in 2010' Success rate only 2 percent
January 20, 2010 MGF 2010: HandyGames' Kassulke: 'At the moment Nokia has no chance' Ovi Store refresh can't come quickly enough
January 20, 2010 MGF 2010: How Apple gave mobile operators a kick up the backside And what they're going to do about it
January 20, 2010 MGF 2010: Do social networks and mobile games play well together? The reason Facebook games dont work on iPhone
January 19, 2010 MGF 2010: 'Android Market is like walking into a half-built shopping mall' says Namco exec Attitude to Google bullish but more work required
January 19, 2010 MGF 2010: Mobile success is all about talking to your gamers Community is more important than marketing
January 19, 2010 MGF 2010: What's the impact of new app stores and distribution models? Can anyone compete with Apple?
January 19, 2010 MGF 2010: Facebook accounts for massive amount of mobile internet Huge potential for crossover with mobile games
January 19, 2010 MGF 2010: European mobile game purchases up 9% year-on-year says Comscore Growth in mobile internet will drive gaming
January 19, 2010 Taito standardises on the OpenFeint social gaming platform Space Invaders and Infinity Gene already enabled