March 6, 2014 Mobage levers platform-wide approach with 100,000 MobaCoin giveaway Boosting Facebook presence in the process
March 6, 2014 AppsFlyer raises $7.1 million to expand mobile app tracking tech Going faster, more global
March 5, 2014 Ex-Googler Patrick 'Mad' Mork on making F2P tablet-focused action RPGs the right way Unpeeling new dev Unspoken Tales' strategy
March 5, 2014 Mork, Foe, Deibler and Trento combine to create Unspoken Tales A development supergroup coalesces
March 5, 2014 Charticle Special: Aeria Games' success in operating Immortalis as a local language service Tracking the French, German and Russian versions
March 4, 2014 Monetizer Special: Analysing hard-to-soft currency conversion rates in F2P games that use a 'percentage fill' IAP economy Delving into the guts of F2P monetisation techniques
March 3, 2014 Pay Rise Number of Chinese mobile game payers up 5-fold during 2013 So reckons research outfit TalkingData
February 28, 2014 Sega Sammy sees F2P revenues up 55% to $64 million in FY14 Q3 Successful Japanese games spreading through Asia
February 28, 2014 [Updated] Aeria Games sells PC business and rebrands to focus exclusively on mobile ProSiebenSat.1 acquires assets including European office
February 28, 2014 Working with Wandoujia boosted Carrot Fantasy 2 to 1.4 million downloads in two weeks App store value China-style
February 28, 2014 LINE signs up IGAWorks for its Free Coins platform Linking advertisers with users buying virtual stickers
February 27, 2014 Another investor calls on Nintendo to 'embrace thematic change' and go mobile The Big N-atives are restless
February 27, 2014 i-Free China wins two at JinPeng Android games awards Demonstrating industry and consumer values
February 26, 2014 Following legacy write-downs, G5 sees FY13 sales up 24% to $15.6 million And January sales are a record $2 million
February 26, 2014 Monetizer Special: Comparing three F2P games with 7-band IAP economies Further adventures in virtual systems
February 25, 2014 Financials SkyMobi goes 'majority smartphone', but sees Q3 2014 sales down 22% to $19 million Mind the gap
February 25, 2014 KongZhong hopes to have turned the corner with Q4 mobile sales up 18% to $5 million Driving for smartphone growth
February 24, 2014 Mobile generating the majority of growth in video advertising, reckons SupersonicAds Total video budgets up 70% in 2013
February 24, 2014 Play Or Pay Middle-aged women play but Generation Y pays Results from PlayPhone's Mobile Gaming Chronicles
February 24, 2014 Sponsored feature: iLogos CEO Alexander Goldybin on why demand for co-production is booming Ways to derisk your development
February 24, 2014 Whatsup? PlayPhone brings the social virality of Tango's 190 million users to its games platform Carriers on the Fightback... With Friends
February 24, 2014 How Dhoom:3 became the first game to one million downloads on the Indian Windows Phone Store 99Games on building a 10 million success
February 23, 2014 Diary of a Promiscuous Gamer: Got double Honors, and dropped $5 down the Dungeon (Keeper) This guy will play anything as long as it's free
February 20, 2014 Facebook reinforces mobile strategy with $19 billion WhatsApp acquisition Paying $48 per user
February 19, 2014 WeMade sees FY13 mobile revenue jump 1037% to $132 million Thanks to Wind Runner, mobile games is 62% of total
February 18, 2014 The F2P value chain is ripe for fragmentation and the emergence of specialist funding, says Tenshi We have the data and the opportunity
February 17, 2014 GREE sees FY14 Q2 sales down 7% to $310 million, but international sales rise to $72 million Feature phone gaming collapses
February 16, 2014 Diary of a Promiscuous Gamer: Epic Empire's reborn, Fightback fights back, and love those Naughty Kitties This guy will play anything as long as it's free
February 14, 2014 NetEase sees 2013 sales up 17% to $1.6 billion Looking to take on Tencent with its YiChat platform
February 14, 2014 Appy loves you. All IAPs now priced at 99c It's a stark experiment in monetisation shock
February 13, 2014 Nexon's mobile sales slip 5% to $64 million in FY13 Q4 Division made up 19% of total sales
February 13, 2014 Unity has its strengths but we chose Unreal Engine 4 to stand out from the crowd, says Rodeo Games Taking mobile games to the next level
February 13, 2014 With single SDK integration and a Finnish business mentality, we make it safe for western devs to release in China, says MyGamez Bridging two cultures
February 13, 2014 Thank to LINE and Kakao partnerships, Metaps sees its platform enable 1 billion app downloads Scaling up Asian Android distribution channels
February 12, 2014 Gamevil announces record FY13 sales up 16% to $76 million Kakao is eclipsed as international sales rise to 57%
February 12, 2014 50% better: Supercell becomes a three-game-company as 'risky' Boom Beach launches in March But no games coming to Windows Phone
February 12, 2014 Updated: Chinese outfit Sungy buys Android app store GetJar for up to $78 million Distribution is the world
February 12, 2014 Rodeo Games is first purely mobile studio to licence Unreal Engine 4 Game won't be out until 2015 though
February 11, 2014 MyGamez hits the ground running: bringing Hill Climb Racing, Badland and Benji Bananas to China Best of Finland inbound to Android stores
February 11, 2014 Diary of a Promiscuous Gamer: Getting stuck into Dungeon Keeper This guy will play anything as long as it's free
February 10, 2014 Changyou sees FY13 sales up 18% to $738 million TLBB and Wartune drive record financials
February 10, 2014 Rebooting for F2P, G5 takes a $2.4 million write-down as it cancels 'unlockable' titles Old casual game model is broken
February 10, 2014 The Charticle: The global performance of Big Fish Casino Tracking cultural variations in attitudes to gambling
February 10, 2014 Chart of the Week: Averaging 102 sessions per week, Puzzle & Dragon dominates 2013 stats Almost double that of Clash and three times Candy Crush
February 7, 2014 Google Play revenue unlocked for developers in Indonesia, Malaysia, the Philippines and Thailand Opening the wallet
February 7, 2014 Competition and lack of releases sees sales slide 39% at Capcom Mobile Nine months of pain
February 7, 2014 Fiksu and Tenshi reveal UA secrets in day-long workshop All happening in London on 18 February