October 29, 2013 Nexon didn't care about ARPDAU but whether our games were fun, says Rumble CEO Richardson Reason behind $17.5 million investment round
October 29, 2013 Nexon leads $17.5 million investment in US core studio Rumble Entertainment Betting on its F2P cross-platform multiplayer vision
October 29, 2013 Chart of the Week: Brazil's $580 million mobile gaming market SuperData breaks out the potential
October 29, 2013 Blood on the tracks: Chinese game stocks hit hard as market sentiment weakens Over $2 billion wiped off top company valuations
October 29, 2013 Changyou sees Q3 2013 revenues up 10% to $183 million Games boosted by 17173.com's popularity
October 28, 2013 Party with Pocket Gamer and Game Insight at Live Mobile! in Moscow Expect a warm welcome on 12 November
October 28, 2013 Fishlabs CEO: If your game can't guarantee $1 million a day, it's hard to raise investment The corporate tensions behind its job cuts
October 28, 2013 Opinion: Chinese mobile developers live in the most interesting of times Don't be fooled by its scale. The east remains wild
October 27, 2013 Opinion: What does Paul Gauguin's masterpiece tell us about the future of mobile gaming? Thoughts from App World 2013's opening remarks
October 25, 2013 HyberBees voted Big Indie Pitch London 2013 winner Thanks to Vserv, GameSparks and Creative Skillset
October 25, 2013 Zynga sees FY13 Q3 revenue down 36% to $203 million Losses narrow but pain set to continue
October 24, 2013 TVs are now the second screen, says BBC future tech guru John Howard Tablets and phones come first, especially for children
October 23, 2013 PlayHaven sees platform usage up four-fold, now powering 20,000 games That's 800 million unique players
October 23, 2013 Clash of the clan makers: Space Ape on building the world's #2 mobile RTS The rise of Samurai Siege
October 22, 2013 The Charticle: Game of War is the 6th most lucrative game on iOS Tracking the Machine Zone game's global assault
October 21, 2013 Despite $1.5 billion deal, we're more independent now, says Supercell CEO Trust is thicker than shareholding
October 21, 2013 Chart of the Week: Why you should be using interstitial ads for tablets and Android InMobi reveals its tricks for top click-thru rates
October 20, 2013 Reading List: The Innovator's Dilemma Clayton Christensen's classic challenge for technologists
October 19, 2013 Floatation News IGG floats on HKEx, raising $90 million for growth and acquisitions Four mobile games to launch in Q4 2013
October 18, 2013 How $50 million round will enable Chukong to go big internationally, and get bigger in China US GM Lei Zhang provides the vision
October 18, 2013 Total funding up to $83 million, as Chukong announces $50 million Series D round New Horizon Capital leads the investment
October 18, 2013 Small Giant raises $750,000, also looking for more smart small giants Helsinki's next generation stretches its legs
October 17, 2013 Chart of the Week: Are you ready for the rise of India, Indonesia and Thailand? InMobi highlights your next 1.6 billion players
October 17, 2013 Creative Mobile and Halfbrick line up to talk games at 10th Mobile VAS & App conference All happening 21-22 November in St Petersburg
October 17, 2013 The Charticle: Despicable Me: Minion Rush for Kakao What happens when the pipe is full?
October 17, 2013 Opinion: Straightforward or not, the Gamevil-Com2uS deal is full of upside potential A $500 million mobile powerhouse emerges
October 16, 2013 Monetizer: Is Clash of Clans setting the standard for in-game currency conversion? Gameloft, GREE and Chair following the pattern
October 15, 2013 Power of Three: Get ready for the Supercell-GungHo-Softbank Triforce to shake up gaming Nation of millions, warchest of billions
October 15, 2013 Peak Games drives usage with connected Facebook-mobile multiplayer strategy Doing a King
October 15, 2013 Tencent generates $1 million a day from its WeChat-fuelled 'Wind Runner' Cool Running Everyday scores big in China
October 15, 2013 Inode hits 300 million downloads from Nokia Store Mexican developer now also looking to Windows Phone
October 14, 2013 The Charticle: 2 million downloads not enough to stop The Drowning sinking When a hit isn't really a hit
October 11, 2013 Chart of the Week: 7.3% of Danes have downloaded DragonVale After 2 years, Backflip breaks out the infographic
October 11, 2013 Unity 4.2.2 adds support for iOS 7 game controllers It's time to Call Input.GetJoystickNames()
October 11, 2013 Fishlabs polishes Galaxy on Fire: Alliances with 30,000 iOS beta testers Expect something very shiny in early 2014
October 10, 2013 IPO prep: Chukong rebrands, formally absorbing Cocos2D-x as it tidies international image CocoaChina and Punchbox names dropped
October 10, 2013 [Updated] Play your way out of the labor exchange with the King Challenge Recruitment? There's an app for it
October 10, 2013 Real-money skill gaming platform Cashplay goes live on iOS G4M3's Crazy Lazy Runner is debut title
October 10, 2013 GamesAnalytics expands, hires I-play VP Keith Adair Heading up the analytics drive into EMEA region
October 7, 2013 Dealing with 'PuzDra Shock': Why Puzzle & Dragons has left DeNA and GREE reeling Adways Interactive's Ken Asakura reveals all
October 6, 2013 Reading List: The Curve: From Freeloaders into Superfans Nicholas Lovell's on riding an upward path