November 18, 2013 Sompom on Cambodia's nascent place in the Asian mobile game ecosystem Indie start-up is looking to make waves
November 17, 2013 Reading List: Influence: The Psychology of Persuasion Dr. Robert B. Cialdini wants you to buy this book
November 16, 2013 Publishing play paying off: CMGE sees FY13 Q3 sales up 125% to $16 million Joyful poker series making $1.5 million a month
November 15, 2013 Ninja strike: GREE cancels 27 games at the cost of $53 million Sets up quick prototyping program instead
November 15, 2013 Despite becoming a majority F2P outfit, G5 sees FY13 revenue down 9% to $3.4 million Write-down and high costs produce $760,000 loss
November 15, 2013 Going core: Faceroll Games on bringing 3D graphics and heroes to the mobile strategy genre The best bits from League of Legions and Clash of Clans
November 15, 2013 NetEase sees FY13 Q3 sales up 23% to $410 million Fantasy Westward Journey II leads the way
November 14, 2013 Canadian-Chinese dev Pixelmatic looks to create "truly social" mobile games First title coming out in Japan via 6waves
November 14, 2013 Tencent looks to QQ and WeChat as FY13 Q3 sales rise 34% to $2.5 billion Leveraging the power of its networks
November 14, 2013 GREE sees FY14 Q1 sales down 3% to $360 million Struggling to gear up native games production
November 13, 2013 Kingsoft sees FY13 Q3 revenue up 51% to $90 million Now has 150 million mobile users
November 13, 2013 Opinion: Has the rise of games-as-a-service killed the successful indie? Creativity and luck no longer enough
November 13, 2013 Strong games business lifts NG Mobile's FY13 Q3 sales 110% to $54 million FL Mobile platform business on the up
November 12, 2013 IGG sees Q3 FY13 sales up 57% to $22.5 million as Castle Clash generates $7 million New mobile strategy doing the business
November 12, 2013 The Charticle: Why the next Infinity Blade needs to go F2P Paid barrier-to-entry is now limiting overall revenue
November 12, 2013 Live Mobile!: Why developers should never remake their favourite games Game Insights producer provides 7 steps for success
November 12, 2013 We're waiting for WhatsApp to open up for games, says Game Insight's Chumachenko Will the west get its Kakao?
November 12, 2013 Moscow streaming: Check out the Live Mobile! 2013 conference here Kicking off 12 November - all the action streamed
November 12, 2013 Chart of the Week: China's top OS and app distribution channels Why Tencent, 360 and UCWeb matter more than iOS
November 11, 2013 'We're not India': Dawn Patrol reveals how Sri Lankan developers are fighting preconceptions More than your typical chop shop
November 11, 2013 Opinion: One year on, how does Nexon's $470 million acquisition of gloops stack up? Rethinking price and timing
November 8, 2013 Financial News Japan declines but DeNA sees H1 FY13 sales up 2% to $1 billion But profits hit hard
November 7, 2013 Execution Labs opens doors for its second intake of wannabe start-ups Also adds internal track for game-focused outfits
November 7, 2013 Plain Vanilla's plan to create a socially-powered world-class trivia gaming platform It's time to QuizUp
November 7, 2013 Chart of the Week: What percentage of kids know their parents' account details? New research attempts to solve the question
November 7, 2013 Giant Interactive to bring ZT Online franchise to mobile First fruits of new strategy due in early 2014
November 7, 2013 Qihoo 360 sees its share of Chinese search market grow to 21% Opening new channels of discovery
November 6, 2013 Why Red Robot Labs released its standalone community app First for Gamers Harnessing the power of expert recommendation
November 5, 2013 PlayPhone hooks up with SingTel to fulfill its vision to become world's third app store White label social network now available to 800 million
November 5, 2013 Hall of Fame: Tim FitzRandolph Where's My Water? creator looks for social connections
November 5, 2013 Short Cuts: Game Sparks on the rise of backend-as-a-service Putting intelligence into the cloud
November 5, 2013 Glu is the foreign company that's big in China, says CEO It already ranks #2 behind the US
November 4, 2013 [Updated] Gameloft beats out EA Mobile's quarter with Q3 sales of $83.5 million Predicts full year revenue will be around $320 million
November 4, 2013 The Charticle: The rise and rise of Ruzzle How MAG Interactive lets players do the work
November 1, 2013 Glu CEO de Masi on finding the light at the end of the tunnel by staring down the barrel of a gun Predicts this will be the company's best quarter ever
November 1, 2013 The competition has stolen our blueprint but they can't steal our passion, says Kixeye CEO Facebook core company heads to mobile all-guns-blazing
October 31, 2013 Monetizer special: Pocket Trains vs Gunner Z Two very different approaches to monetisation
October 31, 2013 Capcom blames 'fierce competitive environment' for mobile decline Lack of major titles also an issue
October 31, 2013 Beta believe it: Why Fishlabs invited 30,000 gamers to test Galaxy on Fire - Alliances How to launch a polished product
October 31, 2013 Glu Mobile sees Q3 FY13 sales down 17% to $21.7 million But sentiment boosted by Deer Hunter 2014's success
October 31, 2013 20 million downloads for BBM on iOS and Android in first week Freed messaging service now 80 million-strong
October 30, 2013 Boyaa Interactive set for $130 million IPO in Hong Kong Shares to be traded from Thursday
October 30, 2013 Opinion: EA should have bought NaturalMotion or Machine Zone, not PopCap Marketing machine is working, but monetisation isn't
October 30, 2013 EA Mobile stutters with Q2 FY14 sales down 34% to $75 million Bad quarter for Redwood City giant