December 10, 2013 Mobile reward network PaeDae raises $11.6 million to grow user-centric advertising Looking to extend into UA and app discovery
December 10, 2013 Hall of Fame: Xavier Carrillo-Costa Digital Legends CEO on the push for console quality
December 9, 2013 Don't chase a hit. Build a community, says Kiwi Inc's Omar Siddiqui The path to success is building a better game every time
December 9, 2013 SundayToz on the continuing value of Kakao in the rise and rise of Anipang The power of connecting friends with games
December 9, 2013 Fruit Ninja goes F2P as it hits Tencent's WeChat social platform China's version of Kakao opens its doors
December 8, 2013 Are you happy? Let us know in the PocketGamer.biz Global Mobile Developer Survey 2013 Testing the industry's pulse
December 6, 2013 ICS Mobile's Joe Bayen on bringing emotional currency to app discovery with AppXchange Building an expert app community for iOS and beyond
December 5, 2013 'This is not a zero-sum game' says Kabam's Andrew Sheppard as the $325M outfit prepares for 2014 We're not competing with Supercell, GungHo or King
December 4, 2013 High Fives: Spil Games to invest $5 million in HTML5 game ecosystem Native not the only way
December 4, 2013 Qihoo 360 takes a 2.6% stake in Japanese game maker KLab Making content for the Chinese market
December 4, 2013 Maximum reciprocity: Gamevil gives away $1.8 million in new RPG Kaizin Rumble First 30,000 signees get $60 value pack
December 4, 2013 Building on Million Arthur success, Shanda licenses Sega's Chain Chronicle Bringing top 10 grossing game to China and Korea
December 3, 2013 Diary of a Promiscuous Gamer: Spent another $4.99, fat-fingered 512 gems by mistake, but love the snow angels This guy will pl*y anything with a pulse
December 3, 2013 Short Cuts: Predictions for 2014 from our Berlin Mobile Mixer From Facebook and consolidation to more Hollywood
December 2, 2013 All the action and talking points from Pocket Gamer's first Berlin Mobile Mixer Thanks to sponsors GameGenetics and Immersion
November 30, 2013 Post-91 Wireless deal, NetDragon sees FY13 Q3 sales rise 66% to $79 million Pushing original content for 2014
November 28, 2013 Monetizer: Why the 'third builder' bottleneck is crucial to monetising Clash of Clan clones A natural paywall that leads to the first IAP
November 28, 2013 Don't focus on UA. Focus on re-targetting, says Trademob CPI is so 2013 argues Florian Lutz
November 28, 2013 We're now in the era of non-intrusive UA, says AppLift But you need to track ROI on a per channel basis
November 28, 2013 Million Arthur's Chinese success boosts Shanda's FY13 Q3 mobile game sales to $25 million Mobile now accounts for 14% of total revenue
November 28, 2013 Renren continues to struggle in mobile transition; FY13 Q3 sales down 6% to $47.6 million Net losses widen to $25 million
November 26, 2013 Chart of the Week: How Disney is dominating Amazon's Android Appstore Lack of other brands provides the opportunity
November 26, 2013 Where Clash of Clans is going wrong in China Not thinking locally when it comes to Android billing
November 26, 2013 Boom times as Qihoo 360 sees Q3 FY13 sales up 124% to $188 million Game platform and search business growing fast
November 25, 2013 Metaps' zero commission pay-per-click DirectTAP ad network opens its doors Japanese game-focused service out of closed beta
November 25, 2013 From slice to entire cake: Gamevil extends investment to fully acquire Monster Warlord dev Everple Taster leads to full feast
November 25, 2013 Tencent and Baidu both big up their value to thirdparty developers But can anyone defrag the Chinese mobile market?
November 24, 2013 Diary of a Promiscuous Gamer: Spent $5, unlocked a Mini Thumper, waited around for stuff to upgrade This guy will pl*y anything with a pulse
November 22, 2013 Amazon launches Amazon Coins platform currency in UK and Germany Gives away 400 Coins per user to prime the pump
November 22, 2013 Monetizer: Batman: Arkham Origins vs. Injustice: Gods Among Us Holy Warner Bros. monetizing mash-up
November 22, 2013 Changyou spends $50 million to buy gaming comms channel Raidcall Another strand in building a global platform
November 22, 2013 Com2uS sees FY13 Q3 sales down 28% to $15 million Domestic sales suffer strong downturn
November 21, 2013 Jason Citron on why MOBA is the best genre for a core tablet gaming audience Competing by doing something different
November 21, 2013 Hammer & Chisel raises $8.7 million to bring MOBA to tablets Riot Games' investor Mitch Lasky leads the round
November 21, 2013 Alibaba buys Chinese mobile app analytics outfit Umeng E-commerce giant looks to improve mobile intelligence
November 21, 2013 KongZhong predicts better times ahead but Q3 FY13 mobile sales down 12% to $4.7 million Now releasing 2 core games every quarter
November 21, 2013 WeChat growth boosts Tencent to #2 on chart of top global publishers by download Only EA had more volume says App Annie
November 20, 2013 Stop wasting your UA budget. Use our Acquisition Value Predictor, says Playnomics Claims 75% accurate LTV within 3 days
November 20, 2013 Right answer: QuizUp dev Plain Vanilla raises $2 million in funding Sequoia Capital and e.ventures invest
November 20, 2013 Monetizer: EA and King had the perfect October, but Rovio and Disney need to do better Comparing App Annie's top downloads with top grossing
November 20, 2013 Chart of the Week: Similarities and differences of the Russian mobile market The world is not all the same
November 20, 2013 Opinion: Does Puzzle & Dragons prove that games can become platforms? The dangers of global success
November 19, 2013 Choice? There is no choice. Leanplum on why you should use its A/B testing platform Success is built on good, better, best
November 19, 2013 PapayaMobile: We're solving China's fragmented user acquisition problem Rolling out AppFlood for advertisers and brands