April 30, 2013 Rank competition and user costs steady on US App Store, reckons Fiksu New normal suggests maturity
April 30, 2013 Global Gaming Initiative looks to turn gamers into givers with debut title Sidekick Cycle 50% of revenue goes to World Bicycle Relief
April 30, 2013 Submissions now open for talks at GDC Next and App Developers Conference Can you jaw-jaw in LA in November?
April 29, 2013 Beating up the old guard: How Xyrality came to lead the German mobile MMOG market Co-CEO Ossenbrüggen reveals all
April 26, 2013 Novel product fund Vision+ announces 10 news deals including mobile games from Seepia, Hooplo and Zorg Takes revenue share, not company equity
April 26, 2013 Konami looks to Kung Fu Factory for mobile success in the west Multiple title deal now in operation
April 25, 2013 Sales down 18% to $264 million but at least Zynga finally posts a profit Difficult transition sees DAUs drop to 52 million
April 25, 2013 Player power: Hardcore Real Racing fans create Vocal Minority group to vent dissatisfaction Don't like new direction for franchise
April 24, 2013 PocketGamer.biz's Helsinki Mobile Mixer voted a knockout success Thanks to 300 Finns, CocoaChina & PapayaMobile
April 23, 2013 China spotlight: Panda Tap's Martin Finch on taking Chinese mobile games global Ex-EA man on wider horizons
April 23, 2013 Chartboost changes angle of attack, opens Amsterdam office Ilja Goossens heads new location
April 22, 2013 ZeptoLab CEO Lyalin: We're game farmers, not business warriors or conquerors 'Money buys you freedom, that's it'
April 22, 2013 ChinaJoy and World Mobile Game kick off in Shanghai on 25 July Find out what's really happening in boom town
April 22, 2013 Chart of the Week: Google Play sees 90% rise in revenue, but App Store still 2.6x bigger While carrier billing is big in Malaysia and Turkey
April 18, 2013 Publishers need to pay more and work-for-hire developers need to focus more on quality, says InnoGames F2P Summit: Schwarzer lays down ground rules
April 18, 2013 Opinion: Morality in a Big Data, Frictionless Payment, Free-to-Play Mobile Gaming World Sieving what's right from what's less right
April 18, 2013 The first IAP purchase is just like a first date, argues Papaya's Chris Hanage F2P Summit: Start of a long term relationship
April 18, 2013 GameCast competition winner Pinokl Games on hiting the ground running with PlayScape Now $100,000 better off
April 18, 2013 China specialist Yodo1 raises $5 million to deal with the 'incessant demand' from western devs Series A round lead by SingTel Innov8
April 18, 2013 Havok looks to shake up mobile middleware business with free Project Anarchy engine End-to-end production tool due this summer
April 17, 2013 MediaBrix gets into the real rewards sector, launching Rewards Building on the Achievement buzz
April 17, 2013 Chart of the Week: How Android's mobile app revenues are killing iOS in China Top games making $5 million per month
April 17, 2013 Billing battles: How carrier billing platform Fortumo plans on 'cracking China' third time around Platform expansion also on the agenda
April 16, 2013 Pocket Gems scores 2 million downloads with each of its first 2 published titles Amazing Ants and Chasing Yello prove popular
April 16, 2013 5th Planet taps up Inside Networks' Mike Thompson as its new creative writer Journalist turns game maker
April 16, 2013 Sulake and IKON Graphics veterans combine to form Small Giant Games Your latest Helsinki start-up
April 16, 2013 Brand advertising is dead - it's all about brand response now, says TapSense's Kennedy New actions for a new era
April 16, 2013 PapayaMobile and China Mobile opens up carrier billing for western Android developers Payment system added to AppFlood SDK
April 16, 2013 Key Russia mobile gaming conference White Nights opens for registration Get thee to St Petersburg for 27 June
April 15, 2013 Josh Klint on why C++ based Leadwerks 3 engine is the future for mobile graphics We're not interested in C# studios
April 11, 2013 China spotlight: EGLS on taking the Asian success of Armed Heroes to the west Update monthly and listen to your players
April 11, 2013 RGH poaches Disney's Jeff Nuzzi as it looks to take Monster In My Pocket digital Coming to games, apps and social media
April 11, 2013 Twelve of PocketGamer.biz's top 50 developers use Cocos2d-x Open source engine powers the best
April 10, 2013 China spotlight: A-onesoft's goal to go global 200-strong developer is looking international
April 9, 2013 Clive Downie on DeNA's goal to be the most successful entertainment company in the world Wants 50 minutes of your day, every day
April 9, 2013 AppGratis CEO Simon Dawlat shocked but defiant over Apple's decision to 'destroy so much value within its own ecosystem' New iPad app had been approved until mystery Apple review member appeared on the scene
April 9, 2013 As it rolls out mobile web analytics, Flurry launches RTB Marketplace ad platform Looking to better monetise its market intelligence
April 9, 2013 Following Mini Golf Matchup's success, Scopely adds Darion Lowenstein as games VP Activision and EA vet will oversee all development
April 9, 2013 Apple claims AppGratis also broke push notification rules Adds more heat than light to the situation
April 8, 2013 You don't need new hardware to play living room games says Green Throttle's Huang Unconsole outfit adds a controller to your phone
April 8, 2013 Opinion: With 4.6% of US iPhone discovery market, was AppGratis too successful for Apple? Or was its status illegally gained?
April 6, 2013 Apple's crusade against third party app promotion continues as it pulls AppGratis No other god but App Store promotion
April 5, 2013 EA tests new music and photo social app Vue in Canada and Australia We're a touch confused
April 5, 2013 Backed by the best, Brainbow raises $1.2 million seed round to turn knowledge into games Playfish alumni ready for another challenge
April 5, 2013 Chart of the Week: When incentivised users are better than organic A la 5th Planet's Dawn of Dragons campaign
April 4, 2013 Interactive gaming die peripheral DICE+ now available for developers $99 including global postage
April 4, 2013 PlayFirst hires Doom co-creator Tom Hall as principal designer Experience is everything