March 13, 2013 With Fishing Joy's monthly sales over $6 million, CocoaChina points to growing and lucrative Android market Fixing China's distribution and billing issues
March 7, 2013 F2P version of Plants vs. Zombies launches in Indonesia via Antix Player Channel pre-loaded on SpeedUp's tablets
March 6, 2013 The key 18 talks you should check out at GDC 2013 What to do while waiting for the parties
March 6, 2013 With 5 titles in co-production and Subway Surfers hitting 25 million DAUs, Kiloo shapes to become global hit factory New approach for multiple success?
March 6, 2013 From East to West: Robert Hayes' vision for global success from China Fei Hu's debut cross-platform game due March
March 4, 2013 Game Connection announces its 15 Selected Project nominees for San Francisco The new harvest
March 4, 2013 Sign o' the times: Cash-strapped Sony sells its DeNA shares for $440 million Purchased by Nomura Securities
March 4, 2013 Russian search giant goes head-to-head with Google Play, launching Yandex.Store Android app store already has 50,000 titles
March 4, 2013 Unity, Kongregate, Ninja Kiwi, Adobe and Berzerk talking at Flash Gaming Conference Plus Mochi awards for best Flash games
March 1, 2013 MWC 13: Video interviews with AppGratis, Appsfire, Distimo and Antix Labs Lights, camera, information
February 28, 2013 Telltale Games win the Best App Ever 2013 award for Walking Dead: The Game Ceremony for iOS awards held at MWC 13
February 28, 2013 It was Pocket Gamer party time at Mobile World Congress 2013 Thanks PlayPhone, BlackBerry, Ludei & Immersion
February 27, 2013 Gameloft, Playfirst, TinyCo, Wooga, DeNA and King.com all talking at Game Connection America Plus early bird pricing for Asia event in May
February 27, 2013 Brand advertising shouldn't be in the game. It should be the game, says agency Proelios The new way to influence people
February 26, 2013 Cross-platform plans: Cmune's Bodin on bringing Facebook FPS UberStrike to iOS and Android Learning new ways to play
February 25, 2013 The Charticle: Gameloft, Blitz Brigade and the trouble with gating F2P shooters They want to shoot, they don't want to wait
February 25, 2013 Chart of the Week: Even at Christmas, mobile games outsell portable games And that's not taking ads into account either
February 22, 2013 SessionM highlights the value of the Power Users who account for 70% of your IAP revenue Supercharge your apptivity
February 22, 2013 Execution Labs launches Lab Partners to boost indie cross-promotion Incubator offers service through Chartboost
February 22, 2013 Chartboost announces the 7 teams coming to its pre-GDC boot camp Looking to hothouse success
February 22, 2013 Despite a drop of 48% in its 2012 mobile game sales, KongZhong looks to smartphone growth in 2013 Sales will rise from $21.2 million nadir
February 21, 2013 SupersonicAds on how its unified Ultra ad server can raise your revenue 30% Integrate your revenue streams to one dashboard
February 21, 2013 PlayHaven opens European office, headed by ex-Rovio SVP Heijari Angry Bird man flies nest
February 21, 2013 MobCrete on Pucca and fashion games to going global and midcore Korean start up on changing markets
February 21, 2013 Gaming's not about a console now, says Sony, announcing PS4. It's about the best places to play Widening horizons
February 20, 2013 TestFlight rolls out private beta for Android app and game distribution Easing pre-release distribution woes
February 19, 2013 Cmune closes VC round to expand audience for social shooter UberStrike Will bring FPS to Android and beyond
February 19, 2013 Nvidia enters the mass smartphone chip market with its SoC Tegra 4i architecture Claims highest performance per silicon area
February 19, 2013 Agawi opens the doors to one-stop cloud gaming with launch of True Cloud Cloud reference architecture gains partners
February 19, 2013 Meet and party with Pocket Gamer at Mobile World Congress All happening in Barcelona next week
February 19, 2013 Peter Molyneux to keynote third F2P Summit with talk of Curiosity and Godus Happening 18 April in London town
February 19, 2013 Was EA right to take Real Racing 3 free-to-play? The Mobile Game Mavens debate Cue an argument about indies' competitive advantage
February 18, 2013 Generating +$50M/month, is Puzzle & Dragons the most lucrative mobile game in the world? Publisher Gungho now worth more than GREE
February 18, 2013 The Charticle: Real Racing 3's soft launch proves its monetisation but EA's going to have to tweak further Australian gamers not yet convinced
February 18, 2013 GREE and Yahoo! Japan invest $2 million for new social-mobile games start up GxYz Reinforcing the domestic market
February 18, 2013 Merlin's Rage spearheads Renren's efforts to make quality games for the west The whole world's a stage
February 18, 2013 Hot Five: Real Racing 3's 'cut and shut job', Kabam's midcore gamer, analysis and the ascent of Supercell Last week's top five stories
February 16, 2013 Aiming and Sega Networks partner up for international expansion Games will be published under Sega x Aiming brand
February 15, 2013 Gangnam style: Gamevil booms with 2012 revenue up 64% to $66 million And it expects to hit $94M in 2013
February 15, 2013 Supercell overcomes EA to gain #1 top grossing game and company status on iOS With King.com hot on their heels
February 15, 2013 Vita's not dead yet: Jetpack Joyride does 475,000 downloads Core gamers like their free-to-play
February 14, 2013 CocoaChina expands into US with publishing and tools push Engineering hire Kai Zhao to lead the charge
February 14, 2013 DeNA's Ben Cousins on The Drowning's balance of coherent monetisation and restrictive game sessions Inspired by CSR Racing, Infinity Blade & more
February 14, 2013 A market of 140 million: Fishlabs explains why Russia matters Can't get enough of Galaxy on Fire 2
February 14, 2013 Kongregate on its $10 million bet to bring core mobile games to its core audience and beyond Sign up now for its Mobile Developers program
February 13, 2013 With Q4 sales up 230% to $8.9M, WeMade looks to go very big on mobile in 2013 Wind Runner currently top grossing in Korea
February 13, 2013 Even Tetris is now embraced within EA Mobile's free-to-play revolution Blitz mechanics applied to falling blocks