March 31, 2012 PG.biz week that was: UDID confusion, 360m downloads not enough for Nabergoj, and RIM's walking a razor's edge The past 7 days' news compressed bite-sized
March 30, 2012 RIM sees FY12 sales drop 7% to $18.4 billion, also posts a Q4 loss of $125 million CEO Heins triggers review of strategic opportunities
March 30, 2012 King.com's Tommy Palm on how the casual giant plans to become a mobile gaming player Established brands, new expertise
March 30, 2012 Kontagent, Chartboost, Playhaven and MdotM offer new MATA alliance and Open API as solution to fragmented monetisation metrics But Mobile Acquisition Transparency Alliance won't solve UDIDs
March 30, 2012 DeNA and Disney bring three co-developed social mobile games to worldwide Mobage platforms Leveraging the power of licences
March 29, 2012 Apple clarifies its UDID position: no rejections yet for use, only for lack of user opt-in Ain't what you do, it's the way that you do it
March 29, 2012 Inneractive replaces UDIDs with hashed MAC addresses, but Itay Gadot says we should expect more solutions Looking to device fingerprinting
March 29, 2012 Rovio announces plan to set up Stockholm, Sweden office Looking for a GM to manage recruitment of 20-30 staff
March 29, 2012 'Leaderboards are so 2008. Gamers want competition,' says Yaniv Presler, CEO of platform start up PlayerDuel Claims it will help fix discovery and monetisation
March 28, 2012 Adobe announces 9% revenue share for Flash Player 11.2 web games, while mobile developers go free Building a platform so taxing as a platform
March 28, 2012 Appsfire's Ouriel Ohayon says replacing UDIDs with MAC addresses would be the wrong approach Offers OpenUDID as a better solution
March 28, 2012 Competition will ensure industry standard UDID replacement will provide best solution, hopes Applifier's Jussi Laakkonen Solution must and will be found
March 28, 2012 There's going to be constant tug-o-war over between Apple and the industry over UDID replacement, says Kiip's Eamonn Carey Privacy versus information battle will be ongoing
March 28, 2012 There is too much revenue at stake for Apple not to address the UDID gap, reckons MoPub's Jim Payne OpenUDID fallback option isn't a longterm solution
March 28, 2012 UDID deprecation is a short term distraction prior to emergence of new industry standard, reckons AdColony's Will Kassoy All will be well
March 28, 2012 Tapjoy releases SDK 8.1 to provide 'high quality alternative' to UDIDs MAC address part of a workable solution
March 27, 2012 Pocket Gamer Mobile Mixer in Tampere, Finland voted a knockout success We thought, drunk and connected
March 26, 2012 Andrej Nabergoj on why he left Talking Tom Cat behind to create the next great app distribution channel Discovery around deals is a very powerful mechanic
March 26, 2012 The PG.biz Hot Five: Did Zynga overpay for OMGPOP? Grand Cru's $2M, plus Americans love their Lumia 710s Last week's top five stories
March 23, 2012 RIM to give out 2,000 BB10 reference devices at BlackBerry Jam Part of May's BlackBerry World event
March 23, 2012 Mountain Sheep's Bike Baron does 2 million downloads on iOS Over 100,000 custom levels created
March 23, 2012 Tapjoy strongly refutes The Binary Family's hacking allegations; 'It was using a very outdated version of our library' Developers have to keep code up-to-date
March 23, 2012 Playdek's Joel Goodman on the challenges of bringing physical card and board games to mobile Cutting the pack
March 22, 2012 Kwalee starts new recruitment drive as it preps debut iOS release Ex-Codemasters start up accelerates
March 21, 2012 Opinion: Why Zynga's $210 million acquisition of OMGPOP's is the right deal at the right price Running the PG.biz slide rule over the numbers
March 21, 2012 Boasting 35 million players a month, Gameloft announces all its future games will include in-app purchases Even bringing free-to-play to Java
March 21, 2012 Gameloft sees 2011 profits up 34% to 18.2 million euros Has 36.9 million euros in cash
March 21, 2012 TIGA CEO Richard Wilson says UK tax relief for games could be worth more than £50 million Scheme is uncapped, £50M is 'indicative' figure
March 21, 2012 Up to £50 million made available for UK creative industries, including game developers Tax relief starting from April 2013
March 20, 2012 Tribal City's Flip the Switch wins best casual game award at Irish Games Fleadh PufferFish Games wins best mobile game
March 20, 2012 PlayJam gains new investment and adds GameStop, ex-Media Molecule and ex-Red Octane execs as advisors Focused on developers, plus music and fitness IP
March 20, 2012 Sony Pictures highlights marketing importance of Gameloft's freemium Men in Black 3 title Coming to iOS and Android
March 20, 2012 Finnish super developer Grand Cru announces The Supernauts and $2 million seed funding round Idinvest and Rick Thompson part of the cash crew
March 20, 2012 Don't ignore core gamers says Machineworks' Vahsen as 3D Hunting: Alaskan Hunt weapons pack boosts sales 400% Take down a grizzly with a RPG
March 20, 2012 Zynga plugs into GetJar Gold giving away Android versions of Drop 7 and enhanced Zynga Poker for free Total value of $8
March 19, 2012 6L lays off 80% of its Facebook development staff to focus on mobile publishing Going where the action is
March 19, 2012 Biodroid on finding gaming success with brands such as Billabong, MegaRamp, Mourinho and Ronaldo Be the special one
March 19, 2012 Apple to spend $45 billion over three years on dividends and share repurchases Making investors and staff even happier
March 19, 2012 The PG.biz Hot Five: iPad launch queue down, Google's February payments missing, and 21 GDC gaming changing trends Last week's top five stories
March 15, 2012 OMGPOP's Dan Porter on how his 'outsider' game design style helped boost Draw Something to 25 million downloads Via experiments with Facebook and teen dating services
March 13, 2012 21 game changing biz trends from GDC 2012 you need to know #gdc From fun to platforms and user acquisition
March 12, 2012 Eros Resmini on how GREE will compete in the winner takes all platform battle with DeNA, Facebook and Zynga Going social, going global
March 12, 2012 CrowdStar's Suren Markosian on why the numbers for female social games on iOS add up Better than Facebook
March 12, 2012 User acquisition costs of $2 for mobile games are unsustainable, says Applifier's Jussi Laakkonen Big boys with deep pockets are strangling the industry
March 9, 2012 GDC 2012: There's the opportunity for a billion dollar core free-to-play games company, argues Benchmark's Mitch Lasky #gdc Ignore casual, core monetises better