July 14, 2020 Blockchain Design PIXELMATIC’S Chief Creative Jason Lee on designing games around blockchain “I feel the industry as a whole is experiencing the same issue as the movie industry with all the superhero movies dominating the top charts.”
July 13, 2020 Hr At Jagex Jagex’s Head of HR Emma Russell on the role of HR in some of the exciting things happening at Jagex “HR here is not about checking through policies, procedures and process; we have so much more to offer, and this is something I’m able to achieve with the best-in-class team at Jagex”
July 8, 2020 How To Rock Remote Update: PocketGamer.biz's ultimate remote working resource guide The best resources for remote working catered from around the web
June 22, 2020 Are We Live? Xbox Game Studios' director of live operations Crystin Cox on the major trends to come in the next 12 months "I think we will see community and social features take on a much greater importance in game design, especially for mobile games"
June 15, 2020 Event Latest Pocket Gamer Connects Digital #2 smashes its debut records with over 1,400 attendees from 68 countries Representatives from almost 680 companies witnessed over 200 expert speakers and organised 3,000 virtual meetings throughout the week!
June 12, 2020 My Talking Tom Friends Interview: How Outfit7 started a virtual pet revolution with its new game "What's been wonderful is that the final product is actually very similar to our first concepts"
June 12, 2020 Careers Week How to get a job at Trials developer Ubisoft RedLynx Part of our careers week at Pocket Gamer Connects Digital #2
June 9, 2020 Pgc Digital AppsFlyer head of gaming Brian Murphy on getting into the games industry "Be open, ask questions, meet the right people."
June 8, 2020 The Ohm Approach The Voodoo Approach: OHM Games on what sets its hit titles apart from the crowd "We are really proud that all our games have extra long session lengths for hyper-casual"
June 5, 2020 Pgc Digital #2 Bidstack VP Charlotte Cook on the new era of advertising in games "Over the next 12 months, I think we will see gaming creating more detailed and ambitious universes than ever before"
June 5, 2020 The Tarboosh Approach The Voodoo Approach: Tarboosh Games CEO Rani Hammad H. on learning how to make hit games with Voodoo "It is hard to always meet their KPIs, but when you do, the game is usually sustainable and successful."
June 5, 2020 Pgc Digital #2 Rovio director of growth Kieran O'Leary to share tips on finding "new best-performing creatives" "Why wouldn't you like to work in one the most creative industries?"
June 4, 2020 Pgc Digital #2 Bidstack CRO Lewis Sherlock looks forward to learning about studio trends "There is still huge innovation coming with cloud gaming"
June 4, 2020 Pgc Digital #2 UNRD CEO Shib Hussain on being "energised" by the games industry's creativity "It's such a dynamic industry, and there are so much more exciting things to come"
June 4, 2020 Agora Live Video Nobody cares about your app idea - here's how to change that Harness live video for the next generation of gaming & apps
June 3, 2020 Pgc Digital #2 AppLovin's Cyril Caël to discuss how monetisation can make games more fun "On the user’s end, mobile games consumption is more than ever a part of everyday life."
June 3, 2020 Pgc Digital #2 Geewa CEO Milos Endrle on the growing market in the Czech Republic "Game studios are now becoming a part of the big game developers' brands portfolio"
June 3, 2020 The Aya Approach The Voodoo Approach: Why AYA Games feels like Voodoo is the only publisher it wants to work with "Voodoo was willing to support us in pretty much every possible way"
June 2, 2020 Esports In Africa Esports Federation president Emmanuel Oyelaki on the growth of games in Africa "Esports has gained a lot of prominence and governments are officially recognising it as a sport"
June 2, 2020 Pgc Digital #2 Why Kukouri CEO Kim Soares believes now is the time to scale up "We have identified a rather unique way of doing massive scaling"
June 1, 2020 Pgc Digital #2 The Pokemon Company senior attorney Kathy Carpenter on shifting from public defense to Pikachu "I'm always amazed at attendee's passion for the industry"
June 1, 2020 Stream Wars Aftershock Media COO Timothy (Ash) Evans on the ramping up of the "streaming wars" "Paying extremely close attention to the pulse of the internet is incredibly important when determining your brand’s messaging"
June 1, 2020 The Orbital Knight Approach The Voodoo Approach: Orbital Knight publishing director Jan Chichlowski on the importance of testing "If you test something for the fifth time and the results are not good, this means the concept is not good"
May 29, 2020 The Lawson He Approach The Voodoo Approach: Tower Run creator Lawson He on why partnering with a publisher is crucial "I would say that Voodoo has increased my business' revenue by infinite %"
May 29, 2020 Pgc Digital #1 Highlights Watch 21 of the best talks and panels from Pocket Gamer Connects Digital #1 And don't forget to get your tickets for PGC Digital #2!
May 27, 2020 The Cassette Approach The Voodoo Approach: How AquaPark.io developer Cassette grew with help from the hyper-casual publisher "These guys are experts of feeling the thin line between giving advice and letting you make your own decisions"
May 20, 2020 The Voodoo Approach The Voodoo Approach: How the world's biggest hyper-casual publisher makes its hit games An inside look at the company's development process
May 7, 2020 Digging Deep Digging Deep Project CEO Rosemary Lokhorst on why social games are becoming even more important "I see more movement towards serious games, but also towards creating awareness for serious topics within mainstream games"
May 6, 2020 Keep Your Headup Headup Games founder and CEO Dieter Schoeller on how the games industry has changed over the last 15 years "The biggest change is still the switch from retail to digital"
May 5, 2020 Ai And Games Dr. Tommy Thompson on why he turned his attention to AI in video games "The challenges for AI in the video game industry are quite unique compared to many other sectors"
May 4, 2020 Masomo Insight Masomo VP of product Sertac Picakci on the big trends to come in the next 12 months "We will see that roadmaps will be more evolved based on player feedback rather than KPI pressure"
May 1, 2020 Realer Than Real So Real head of game development Kelly Vero on how the industry has changed over the last 25 years "People may come and go but games are the things that make us."
April 30, 2020 General Knowledge Consulate General of Finland trade commissioner Zsuzsa James on the many routes into the games industry "Whatever it is you are good at, there will be a need for it somewhere."
April 29, 2020 Changing Landscape Geogrify's Kate Edwards on how Covid-19 will impact the games industry over the coming months "I think there are a lot of great lessons for the industry to learn about remote work"
April 28, 2020 Red Capsl CAPSL head of business development and partnership Alwin Wong on the marketing shifting from a "shotgun approach" "Every aspect has to be perfect for your game for you to have a chance to become successful."
April 28, 2020 Huawei Developer Day Be quick: Sign ups for Huawei's Developer Day For Games end tomorrow! Grab your ticket to this free event - but you better be quick
April 27, 2020 Dinseyland Curve Digital chairman Stuart Dinsey on how the games industry has changed over the last 30 years "I like being in the middle of things."
April 16, 2020 Hero Dash One year on: How Talking Tom Hero Dash continues to draw in 39 million players a month Outfit7's Senior VP of Product Development Ante Odić on the collaborative efforts behind the endless runner
April 15, 2020 Event Latest First Pocket Gamer Connects Digital smashes expectations with over 1,100 attendees from 60 countries Representatives from almost 650 companies witnessed over 160 expert speakers and organised 2,600 digital meetings throughout the week!
April 3, 2020 Creadits Where It's Due Creadits head of EMEA Nick Gibbons on the breakneck pace of innovation in the games industry "I'm not sure I can predict the next 2 months, let alone 12"
April 3, 2020 Epic Opportunity Epic Games lead evangelist Alan Noon on why the next generation of games is an exciting opportunity for everyone "It is an opportunity for a new round of challengers to take the crown"
April 2, 2020 Hypercasual Hype APPTUTTi marketing manager Aaron Denford on the rise of hypercasual and the genre's longevity "I'm unsure whether these types of games will continue to dominate or if we see a shift towards games that have more content"
April 2, 2020 Pg Connects Digital Pocket Gamer Connects Digital #1: Meet the sponsors Giving thanks to the sponsors who are helping make our first online-only event happen
April 2, 2020 So Meta META Games COO Philipp Karstaedt on why you shouldn't get into the industry just because you love playing games "Do it because you love building products generally and understanding people"
April 1, 2020 Critical Impact Critical Force customer support and live ops lead Mikael Silvennoinen on landing a dream job in the industry "You should connect with people from the games industry and just start applying."
March 31, 2020 Imperial View Imperia Online CMO/CBDO Mariela Tzvetanova on the increased competition for jobs in the games industry "There is more competition for jobs, there are more opportunities for education in this field"
March 30, 2020 Lion's Roar Lion Studios business development manager Eugen Quiring on mobile gaming becoming an essential part of everyday life "The industry talent also knows no boundaries when it comes to creativity!"
March 30, 2020 Digital Events Listings Every online-only games industry conference and event happening in 2020 Learn about the industry from the comfort of your home
March 27, 2020 Turn It Up Sample Rate Audio Production composer and sound designer Taras Terletskyy on what he loves about the games industry "I really feel myself comfortable there"
March 27, 2020 Coronavirus Impact Recap: How has the coronavirus impacted the mobile games industry? Your hub for all the latest information on Covid-19's affect on mobile games