August 28, 2020 Calling All Recruiters Calling all recruiters - find your next great talent with Careers Week at Pocket Gamer Connects Digital Helsinki! There's plenty of opportunities to meet jobseekers across all different disciplines at our next event
August 27, 2020 Real Speaker Now Real Media Now head of business development Dan Anahory on the major trends of the next 12 months "With Epic's recent lawsuit against Apple and Google over the app stores, I can see this having a big effect on the mobile gaming industry"
August 26, 2020 Busan B2b Bundle G-STAR confirms digital event and Pocket Gamer Connects partnership The biggest games conference in South Korea, taking place in November, will be accessible online to everyone (and you can save 20% with Pocket Gamer Connects ticket bundles)
August 24, 2020 Meet The Investor SEGA Europe’s head of content Bobby Wertheim on the advantages of working with SEGA and the potential they bring when raising investment “Games that have a social element that will allow forging of new relationships as well as deepening existing relationships will likely help people with shielding from the pandemic.”
August 21, 2020 Going Indie Pixel Noire Game’s lead game designer Javier Barnes on how you can go indie after the current COVID-19 situation “In mobile, I believe that it will become increasingly harder to stick great products on top grossing positions, and smaller companies will be absorbed by bigger ones, until there's few fishes in the pool.”
August 21, 2020 Prototype To Hyper Casual Firescore Interactive’s co-founder Karan Khairajani on the journey of Firescore Interactive and how it went from a prototype to a hyper casual gaming lab “There is strong potential for innovation with the integration of video chat and games. I also feel a very strong player could emerge in the ‘metaverse’ space.”
August 20, 2020 Helpful Directors BlockchainPROseed’s COO Yu Ayato on how directors of Japanese blockchain game companies will be helpful for developers “The blockchain games industry has started developing a new idea of token economy. defi x NFT, ETH L2 is becoming a hot topic.”
August 20, 2020 Big Upcoming M&a Transcend Fund’s principal Graham Gockley on what the next big acquisitions are and what is driving them “The growth of mobile has been steady and relentless, signaling that the market will continue to expand as more people have access to great games and more practices born from mobile (like free to play) will permeate other platforms over time.”
August 19, 2020 From Casual To Hypercasual CrazyLabs’ head of publishing Moria Goldstein on how you can turn your casual production team into a hypercasual commando unit “Today, due to the fierce competition between publishers, indie game developers have more and more options to publish their game and more importantly, make hypercasual their business model.”
August 19, 2020 The Future Of Finland’s Industry Helsinki Games Capital’s director Gabriele Aimone on the future of Finland’s games industry “This past year saw a rise in new studios made up of very experienced individuals also thanks to new exciting VC coming into the scene.”
August 18, 2020 Monetise Not Bastardise AudioMob’s CEO Christian Facey on innovative approaches to monetisation and making ads less intrusive for players “The key change is gaming was shunned as an advertising medium, and now it’s the largest untapped opportunity”
August 18, 2020 Drive Watchtime To Your Game Azarus.io’s CEO Alexander Casassovici on how creators can drive watchtime and playtime to their games “I feel 2020 generated a strong reality check with most publishers taking a more agile approach to new titles marketing more in line with the nature of those titles.”
August 18, 2020 Meet The Investor 1Up Ventures’ general partner Ed Fries on their cycle of investment and how raising funds from 1Up Ventures can benefit you “We like to call 1Up Ventures a community of game developers because we really focus on making strong connections between the founders of the game companies we invest in.”
August 17, 2020 Future Of Blockchain Merfolk Games’ founder and CEO Gabriel Meredith on the future of blockchain technology in gaming “More Chinese companies are going to focus on publishing games abroad to avoid restrictions at home.”
August 17, 2020 Hybrid Monetisation Gaming Spotlight: Why hybrid monetisation is a sustainable business solution Join us and Facebook Audience Network for a webinar discussing best hybrid monetisation practices
August 17, 2020 Creating Good Company Culture Unicorn Pirates Studio’s COO Ana Toledo on the steps they have been taking to make their working environment toxicity-free “Mobile and free to pay have become a lot stronger, players are more used to them, understand the business, and are willing to support developers who make the games they love.”
August 17, 2020 Most Read Hot Five: Subway Surfers crosses three billion downloads, China requires names for gamers, and Epic goes to war The hottest articles of last week
August 14, 2020 New Game Concepts Fingersoft’s business development director Daniel Rantala on how new game concepts and prototypes are born internally at Fingersoft “Huawei's struggle with Google can potentially make an impact in the mobile games industry, and could even potentially pave the way for completely new Android Stores”
August 14, 2020 Booted Update: Epic is suing Google after Fortnite's Google Play removal The boot follows Fortnite's removal from the Apple App Store
August 13, 2020 The Lightneer Approach The Voodoo Approach: Lightneer on making the pivot to hyper-casual "We really like that Lightneer and Voodoo are very aligned on the need to test as frequently as makes sense"
August 12, 2020 Narrative And Culture Playtra Games’ founder and CEO Dan Bernardo on different cultures creating different narrative structures for media and entertainment “What we see today is an emphasis on watching games more than playing them and LGBTQ+ representation are products of what happened to the industry a couple of years ago.”
August 12, 2020 Bluff Plus Interview: How Zynga mixed casual card gaming with strong social mechanics in Bluff Plus Zynga Turkey general manager Buğra Koç talks us through the design and development
August 11, 2020 The Dream Pitch HeyStephenHey’s Stephen Hey on his dream pitch “To me the innovation is not in the game content but in how the industry is reinventing ways to market.”
August 7, 2020 Switch Up Your Pitch Glu Mobile’s senior vice president Chris Akhavan on why your publisher pitch is not working on investors “I think over the next year we'll see the games industry work hard to offer people more meaningful ways to connect with each other through games since our “normal” ways of connecting have been greatly disrupted.”
August 6, 2020 Power Of Expression Game Drive’s founder and CEO Chrstopher Green on creating cultures that reinforce positivity “While the gaming community gets more diverse and more inclusion, the last 12 months have pushed to show that gaming is not a waste of time.”
August 3, 2020 Monetisation Month Catch up on PocketGamer.biz's Monetisation Month 2020 Sponsored by AudioMob
July 27, 2020 The African Games Market Carry1st’s chief of staff & partnerships lead Sean Gotkin on the African games market “I think in 2020, one of the biggest changes is how conferences have been online (and how successful it has been).”
July 24, 2020 Brazilian Potential Brazil Games’ executive manager Eliana Russi on the potential of the Brazilian games industry “In Brazil it has changed drastically - consumer and industry development growth due to less technology barriers and also to a much larger audience due to mobile access.”
July 23, 2020 Ad Evolution Interview: How AudioMob is shaking up the rewarded ads space with its audio offerings Christian Facey and Wilfrid Obeng discuss the company's approach to ads and its open beta
July 23, 2020 Explore Different Commercial Models ICO Partners’ CEO Thomas Bidaux on commercial models in PC and console “There is no doubt that the new generation of consoles will lead a lot of the discussions and the strategic development of many companies.”
July 22, 2020 Mental Health Take This executive director Eve Crevoshay on mental health in the games industry “We will continue to have to find creative ways to respond to COVID, especially as it relates to work from home and remote work options.”
July 21, 2020 Connecting Worlds Black Block’s CEO and Co-founder Robin Squire on building the future of connected open worlds “We've seen so many new game studios founded and backed, with founding teams having worked at many of the big industry success stories over the past five to ten years and working on incredibly ambitious new projects for new audiences.”
July 20, 2020 The Growing Blockchain Games Industry Blockchain Founders Fund’s Managing Partner Aly Madhavji on the exponential growth in blockchain gaming “Growing gaming bases at substantially higher rates than the industry as a whole and more gamers being exposed to the benefits of uniqueness and collectability.”
July 17, 2020 Knowledge Of Your Customer Nitro Games’ CEO Jussi Tähtinen on the importance of knowing your target customer in mobile F2P games “I believe we're going to continue to see mobile gaming grow by expanding to new categories.”
July 16, 2020 Transmedia Leverage One 3 Creative’s Chief Storyteller and Co-founder Houston Howard on how to use transmedia to best leverage your game “Think about the broader IP beyond the game and make sure it has a GREAT storyworld. Great storyworlds create more story potential!”
July 15, 2020 Blockchain Driving Esports ProjectMQ’s CEO Marcus Howard on how blockchain can take esports to the next level “Blockchain brands will continue offering grants/funding to indie developers and the platforms that support indie developers”
July 14, 2020 Blockchain Design PIXELMATIC’S Chief Creative Jason Lee on designing games around blockchain “I feel the industry as a whole is experiencing the same issue as the movie industry with all the superhero movies dominating the top charts.”
July 13, 2020 Hr At Jagex Jagex’s Head of HR Emma Russell on the role of HR in some of the exciting things happening at Jagex “HR here is not about checking through policies, procedures and process; we have so much more to offer, and this is something I’m able to achieve with the best-in-class team at Jagex”
July 8, 2020 How To Rock Remote Update: PocketGamer.biz's ultimate remote working resource guide The best resources for remote working catered from around the web
June 22, 2020 Are We Live? Xbox Game Studios' director of live operations Crystin Cox on the major trends to come in the next 12 months "I think we will see community and social features take on a much greater importance in game design, especially for mobile games"
June 15, 2020 Event Latest Pocket Gamer Connects Digital #2 smashes its debut records with over 1,400 attendees from 68 countries Representatives from almost 680 companies witnessed over 200 expert speakers and organised 3,000 virtual meetings throughout the week!
June 12, 2020 My Talking Tom Friends Interview: How Outfit7 started a virtual pet revolution with its new game "What's been wonderful is that the final product is actually very similar to our first concepts"
June 12, 2020 Careers Week How to get a job at Trials developer Ubisoft RedLynx Part of our careers week at Pocket Gamer Connects Digital #2
June 9, 2020 Pgc Digital AppsFlyer head of gaming Brian Murphy on getting into the games industry "Be open, ask questions, meet the right people."
June 8, 2020 The Ohm Approach The Voodoo Approach: OHM Games on what sets its hit titles apart from the crowd "We are really proud that all our games have extra long session lengths for hyper-casual"
June 5, 2020 Pgc Digital #2 Bidstack VP Charlotte Cook on the new era of advertising in games "Over the next 12 months, I think we will see gaming creating more detailed and ambitious universes than ever before"
June 5, 2020 The Tarboosh Approach The Voodoo Approach: Tarboosh Games CEO Rani Hammad H. on learning how to make hit games with Voodoo "It is hard to always meet their KPIs, but when you do, the game is usually sustainable and successful."
June 5, 2020 Pgc Digital #2 Rovio director of growth Kieran O'Leary to share tips on finding "new best-performing creatives" "Why wouldn't you like to work in one the most creative industries?"
June 4, 2020 Pgc Digital #2 Bidstack CRO Lewis Sherlock looks forward to learning about studio trends "There is still huge innovation coming with cloud gaming"
June 4, 2020 Pgc Digital #2 UNRD CEO Shib Hussain on being "energised" by the games industry's creativity "It's such a dynamic industry, and there are so much more exciting things to come"