September 1, 2023 Learning From The Masters How Duolingo has gamified learning The language app has 19 million daily active users, but what’s the secret to its success?
April 5, 2022 Gamification Socios.com and Wave partner to bring mobile games to blockchain rewards platform 13 "bite-sized' sports games will come to the service in mid-April
December 10, 2021 Gaze Into The Crystal Ball Four trends to watch in 2022 Gamification and branding, the metaverse, and blockchain among others
March 12, 2018 Blast Off Blast closes $5 million round to let gamers earn money while they play Start-up wants to improve engagement and retention for developers while letting players make real money
May 1, 2017 Going Meta The democratisation of location-powered AR for developers and marketers is underway Verve's Mark Ollila discusses augmented reality tech with GoMeta's Dmitry Shapiro
March 22, 2017 Smart Gamification Mobile marketing meet the smart hairbrush: Connected and gamified environments are defining the smartphone-powered now How game developers and marketers can power new experiences
March 7, 2017 Establishing Priorities Kuato Studios on learnifying gaming and not gamifying learning Creative Director Kris Turvey explains the game-first approach
May 19, 2016 I'm A Dinosaur :3 Bigger than Miitomo, Futurefly releases 3D chat app Rawr "A millienial equivalent to pen pals"
May 26, 2015 What's Next Helsinki? How the new generation of Finnish start-ups are riding the winds of change Neogames' Suvi Latva looks to the future
May 26, 2015 Future Flier Remedy, Sulake, EA and Grey Area veterans form Futurefly to reboot gamification for apps Ozz Häkkinen goes mobile