Study
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- All [15]
- Data & Research [2]
- News [13]

81% of biggest mobile games are vulnerable to basic cyberattacks
Promon finds that a mere 1 in 357 games could identify malware

CPI for casual games has fallen, while ROAS has increased
Mobile gaming is now three times the size of its closest competitor
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News
Sep 22nd, 2022

Israeli gaming market worth $9 billion
74 percent of the country’s mobile gaming workers specialise in social and casual games
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News
Sep 21st, 2022

50 percent of genZ gamers in India actively participate in real money gaming
A report by Newzoo and MAAS delves into the Indian mobile gaming industry

Newzoo on the evolution and future of play-to-earn
A new report delves into the play-to-earn market, and discusses how it may evolve

Report: US Gamers are more concerned with the environment than the general population
A study by Yale and Unity has delved into gamers' opinions on global warming

Playing games doesn't make you mad or bad
Gaming does no harm to mental health according to recent study by the University of Oxford

Deliver It 3D, Angry Birds Classic, and Football Manager are the fastest-growing iOS games in 2022
Mozillion reports on data for fastest-growing App Store mobile games

New study finds that 91% of gamers recognise the importance of mental health
Toxic behaviour in games continues to negatively impact mental health
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